util_queue_finish(struct util_queue *queue)
{
util_barrier barrier;
- struct util_queue_fence *fences = malloc(queue->num_threads * sizeof(*fences));
-
- util_barrier_init(&barrier, queue->num_threads);
+ struct util_queue_fence *fences;
/* If 2 threads were adding jobs for 2 different barries at the same time,
* a deadlock would happen, because 1 barrier requires that all threads
* wait for it exclusively.
*/
mtx_lock(&queue->finish_lock);
+ fences = malloc(queue->num_threads * sizeof(*fences));
+ util_barrier_init(&barrier, queue->num_threads);
for (unsigned i = 0; i < queue->num_threads; ++i) {
util_queue_fence_init(&fences[i]);