anv: revert "anv: release memory allocated by glsl types during spirv_to_nir"
authorTapani Pälli <tapani.palli@intel.com>
Tue, 12 Mar 2019 12:01:26 +0000 (14:01 +0200)
committerTapani Pälli <tapani.palli@intel.com>
Tue, 12 Mar 2019 12:12:36 +0000 (14:12 +0200)
This reverts commit 47fc359822494935852de1e70e4d840b2fe6a25c.

Reason is that patch did not take in to account situation where we might
have both OpenGL and Vulkan using glsl_types at the same time.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
src/intel/vulkan/anv_device.c

index 3173bd715a853651a0eb09777e9cbaf8346b0b74..729cceb3e325f32d4e3392f166e191954c3c0b1a 100644 (file)
@@ -41,7 +41,6 @@
 #include "git_sha1.h"
 #include "vk_util.h"
 #include "common/gen_defines.h"
-#include "compiler/glsl_types.h"
 
 #include "genxml/gen7_pack.h"
 
@@ -737,7 +736,6 @@ void anv_DestroyInstance(
 
    vk_debug_report_instance_destroy(&instance->debug_report_callbacks);
 
-   _mesa_glsl_release_types();
    _mesa_locale_fini();
 
    vk_free(&instance->alloc, instance);