include glapi.h to fix broken build
authorBrian Paul <brian.paul@tungstengraphics.com>
Fri, 13 Oct 2006 13:28:48 +0000 (13:28 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Fri, 13 Oct 2006 13:28:48 +0000 (13:28 +0000)
src/glx/x11/indirect.c
src/mesa/glapi/glX_proto_send.py

index b8678be93b0c3e9953294fb79f459503ca1128b2..b62f2a3a174d14ce3b8c6cbb6cef9d986b34709f 100644 (file)
@@ -32,6 +32,7 @@
 #include "indirect_size.h"
 #include "dispatch.h"
 #include "glthread.h"
+#include "glapi.h"
 #include <GL/glxproto.h>
 #ifdef USE_XCB
 #include <X11/Xlib-xcb.h>
index 7d035e5fae7717ca5e7fbe4ad5e338269500018c..1b6a5f3890cd1b343e17650f6b69a53d0a2fb010 100644 (file)
@@ -167,6 +167,7 @@ class PrintGlxProtoStubs(glX_proto_common.glx_print_proto):
                print '#include "glxclient.h"'
                print '#include "indirect_size.h"'
                print '#include "dispatch.h"'
+               print '#include "glapi.h"'
                print '#include "glthread.h"'
                print '#include <GL/glxproto.h>'
                print '#ifdef USE_XCB'