i965/vec4: Update vec4 unit tests for commit 01dacc83ff.
authorMatt Turner <mattst88@gmail.com>
Mon, 8 Feb 2016 23:32:12 +0000 (15:32 -0800)
committerMatt Turner <mattst88@gmail.com>
Mon, 8 Feb 2016 23:32:12 +0000 (15:32 -0800)
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94050

src/mesa/drivers/dri/i965/test_vec4_cmod_propagation.cpp
src/mesa/drivers/dri/i965/test_vec4_copy_propagation.cpp
src/mesa/drivers/dri/i965/test_vec4_register_coalesce.cpp

index e5e566c60bc123bf40c6f092472daefb9dc916c9..8d4a447a88bb957615cdbd57d0f34e96adeb34dc 100644 (file)
@@ -40,6 +40,7 @@ public:
    struct gl_context *ctx;
    struct gl_shader_program *shader_prog;
    struct brw_vertex_program *vp;
+   struct brw_vue_prog_data *prog_data;
    vec4_visitor *v;
 };
 
@@ -47,9 +48,13 @@ class cmod_propagation_vec4_visitor : public vec4_visitor
 {
 public:
    cmod_propagation_vec4_visitor(struct brw_compiler *compiler,
-                                 nir_shader *shader)
-      : vec4_visitor(compiler, NULL, NULL, NULL, shader, NULL,
-                     false, -1) {}
+                                 nir_shader *shader,
+                                 struct brw_vue_prog_data *prog_data)
+      : vec4_visitor(compiler, NULL, NULL, prog_data, shader, NULL,
+                     false, -1)
+      {
+         prog_data->dispatch_mode = DISPATCH_MODE_4X2_DUAL_OBJECT;
+      }
 
 protected:
    /* Dummy implementation for pure virtual methods */
@@ -96,13 +101,14 @@ void cmod_propagation_test::SetUp()
    ctx = (struct gl_context *)calloc(1, sizeof(*ctx));
    compiler = (struct brw_compiler *)calloc(1, sizeof(*compiler));
    devinfo = (struct brw_device_info *)calloc(1, sizeof(*devinfo));
+   prog_data = (struct brw_vue_prog_data *)calloc(1, sizeof(*prog_data));
    compiler->devinfo = devinfo;
 
    vp = ralloc(NULL, struct brw_vertex_program);
 
    nir_shader *shader = nir_shader_create(NULL, MESA_SHADER_VERTEX, NULL);
 
-   v = new cmod_propagation_vec4_visitor(compiler, shader);
+   v = new cmod_propagation_vec4_visitor(compiler, shader, prog_data);
 
    _mesa_init_gl_program(&vp->program.Base, GL_VERTEX_SHADER, 0);
 
index 12667ffd23c92e947b221b65efa27aedbdec8d0a..311f07a7cca468d392cba4f75053f6434ae5a615 100644 (file)
@@ -39,6 +39,7 @@ public:
    struct gl_context *ctx;
    struct gl_shader_program *shader_prog;
    struct brw_vertex_program *vp;
+   struct brw_vue_prog_data *prog_data;
    vec4_visitor *v;
 };
 
@@ -46,10 +47,12 @@ class copy_propagation_vec4_visitor : public vec4_visitor
 {
 public:
    copy_propagation_vec4_visitor(struct brw_compiler *compiler,
-                                 nir_shader *shader)
-      : vec4_visitor(compiler, NULL, NULL, NULL, shader, NULL,
+                                 nir_shader *shader,
+                                 struct brw_vue_prog_data *prog_data)
+      : vec4_visitor(compiler, NULL, NULL, prog_data, shader, NULL,
                      false /* no_spills */, -1)
    {
+      prog_data->dispatch_mode = DISPATCH_MODE_4X2_DUAL_OBJECT;
    }
 
 protected:
@@ -91,13 +94,14 @@ void copy_propagation_test::SetUp()
    ctx = (struct gl_context *)calloc(1, sizeof(*ctx));
    compiler = (struct brw_compiler *)calloc(1, sizeof(*compiler));
    devinfo = (struct brw_device_info *)calloc(1, sizeof(*devinfo));
+   prog_data = (struct brw_vue_prog_data *)calloc(1, sizeof(*prog_data));
    compiler->devinfo = devinfo;
 
    vp = ralloc(NULL, struct brw_vertex_program);
 
    nir_shader *shader = nir_shader_create(NULL, MESA_SHADER_VERTEX, NULL);
 
-   v = new copy_propagation_vec4_visitor(compiler, shader);
+   v = new copy_propagation_vec4_visitor(compiler, shader, prog_data);
 
    _mesa_init_gl_program(&vp->program.Base, GL_VERTEX_SHADER, 0);
 
index 34dcf95dc48019e96a6c335af66a9942ec3ee866..cc4a2de89d5bcd8dd6555860679f16701221f35c 100644 (file)
@@ -41,6 +41,7 @@ public:
    struct gl_context *ctx;
    struct gl_shader_program *shader_prog;
    struct brw_vertex_program *vp;
+   struct brw_vue_prog_data *prog_data;
    vec4_visitor *v;
 };
 
@@ -49,10 +50,12 @@ class register_coalesce_vec4_visitor : public vec4_visitor
 {
 public:
    register_coalesce_vec4_visitor(struct brw_compiler *compiler,
-                                  nir_shader *shader)
-      : vec4_visitor(compiler, NULL, NULL, NULL, shader, NULL,
+                                  nir_shader *shader,
+                                  struct brw_vue_prog_data *prog_data)
+      : vec4_visitor(compiler, NULL, NULL, prog_data, shader, NULL,
                      false /* no_spills */, -1)
    {
+      prog_data->dispatch_mode = DISPATCH_MODE_4X2_DUAL_OBJECT;
    }
 
 protected:
@@ -94,13 +97,14 @@ void register_coalesce_test::SetUp()
    ctx = (struct gl_context *)calloc(1, sizeof(*ctx));
    compiler = (struct brw_compiler *)calloc(1, sizeof(*compiler));
    devinfo = (struct brw_device_info *)calloc(1, sizeof(*devinfo));
+   prog_data = (struct brw_vue_prog_data *)calloc(1, sizeof(*prog_data));
    compiler->devinfo = devinfo;
 
    vp = ralloc(NULL, struct brw_vertex_program);
 
    nir_shader *shader = nir_shader_create(NULL, MESA_SHADER_VERTEX, NULL);
 
-   v = new register_coalesce_vec4_visitor(compiler, shader);
+   v = new register_coalesce_vec4_visitor(compiler, shader, prog_data);
 
    _mesa_init_gl_program(&vp->program.Base, GL_VERTEX_SHADER, 0);