shader-packing
authorEric Anholt <eric@anholt.net>
Sat, 8 Dec 2018 00:51:12 +0000 (16:51 -0800)
committerEric Anholt <eric@anholt.net>
Sat, 8 Dec 2018 00:51:12 +0000 (16:51 -0800)
src/gallium/drivers/v3d/v3d_context.h

index 4db422b5755750d4902432e1db9c1d5c23757fe2..a2fcf1ae2d4dcc1fc6de7e35484d3c009136ae55 100644 (file)
@@ -376,7 +376,8 @@ struct v3d_context {
          */
         struct u_upload_mgr *uploader;
         /* State uploader used inside the driver.  This is for packing bits of
-         * long-term state inside buffers.
+         * long-term state inside buffers, since the kernel interfaces
+         * allocate a page at a time.
          */
         struct u_upload_mgr *state_uploader;