docs: update GL3.txt, relnotes: mark GL_ARB_viewport_array as done for nvc0
authorTobias Klausmann <tobias.johannes.klausmann@mni.thm.de>
Sun, 15 Jun 2014 19:24:05 +0000 (21:24 +0200)
committerIlia Mirkin <imirkin@alum.mit.edu>
Tue, 17 Jun 2014 03:08:32 +0000 (23:08 -0400)
Signed-off-by: Tobias Klausmann <tobias.johannes.klausmann@mni.thm.de>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
docs/GL3.txt
docs/relnotes/10.3.html

index f85dce46a0f5ce54224983ee60297c9ebb201644..a0735625d52ce6ecedd6249793d60384b07d766c 100644 (file)
@@ -132,7 +132,7 @@ GL 4.1:
   GL_ARB_separate_shader_objects                       DONE (all drivers)
   GL_ARB_shader_precision                              not started
   GL_ARB_vertex_attrib_64bit                           not started
-  GL_ARB_viewport_array                                DONE (i965, nv50, r600)
+  GL_ARB_viewport_array                                DONE (i965, nv50, nvc0, r600)
 
 
 GL 4.2:
index d83f038db1891462ac60994c40c26a03e24900e1..c9daea54562035db45aab2290d0912268e1a4e43 100644 (file)
@@ -49,6 +49,7 @@ Note: some of the new features are only available with certain drivers.
 <li>GL_ARB_texture_cube_map_array on radeonsi</li>
 <li>GL_ARB_compressed_texture_pixel_storage on all drivers</li>
 <li>GL_ARB_explicit_uniform_location (all drivers that support GLSL)</li>
+<li>GL_ARB_viewport_array on nvc0</li>
 </ul>