This was always set to false, and is only used for debugging.
To enable it, simply change the if (0) block and recompile.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
*/
STATIC_ASSERT(BRW_NUM_STATE_BITS <= 8 * sizeof(brw->state.dirty.brw));
- brw->emit_state_always = 0;
-
brw->batch.need_workaround_flush = true;
ctx->VertexProgram._MaintainTnlProgram = true;
uint32_t max_gtt_map_object_size;
- bool emit_state_always;
-
int gen;
int gt;
state->brw |= ctx->NewDriverState;
ctx->NewDriverState = 0;
- if (brw->emit_state_always) {
+ if (0) {
+ /* Always re-emit all state. */
state->mesa |= ~0;
state->brw |= ~0;
state->cache |= ~0;