radeonsi: Enable OpenGL 3.3
authorMichel Dänzer <michel.daenzer@amd.com>
Fri, 24 Jan 2014 08:51:34 +0000 (17:51 +0900)
committerMichel Dänzer <michel@daenzer.net>
Wed, 29 Jan 2014 02:09:14 +0000 (11:09 +0900)
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
docs/GL3.txt
src/gallium/drivers/radeonsi/si_pipe.c

index 2dc35697f7e89cece7047a72dba2674a18ee8470..6d6fe711c1873b8dddbd367d8e8001fbb0b20699 100644 (file)
@@ -63,35 +63,35 @@ GL 3.1 --- all DONE: i965, nv50, nvc0, r600, radeonsi
   Signed normalized textures (GL_EXT_texture_snorm)     DONE (r300)
 
 
-GL 3.2 --- all DONE: i965, nv50, nvc0
+GL 3.2 --- all DONE: i965, nv50, nvc0, radeonsi
 
   Core/compatibility profiles                           DONE
   GLSL 1.50                                             DONE ()
   Geometry shaders                                      DONE ()
-  BGRA vertex order (GL_ARB_vertex_array_bgra)          DONE (r300, r600, radeonsi, swrast)
-  Base vertex offset(GL_ARB_draw_elements_base_vertex)  DONE (r300, r600, radeonsi, swrast)
-  Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (r300, r600, radeonsi, swrast)
-  Provoking vertex (GL_ARB_provoking_vertex)            DONE (r300, r600, radeonsi, swrast)
-  Seamless cubemaps (GL_ARB_seamless_cube_map)          DONE (r600, radeonsi)
-  Multisample textures (GL_ARB_texture_multisample)     DONE (r600, radeonsi)
-  Frag depth clamp (GL_ARB_depth_clamp)                 DONE (r600, swrast, radeonsi)
-  Fence objects (GL_ARB_sync)                           DONE (r300, r600, radeonsi, swrast)
+  BGRA vertex order (GL_ARB_vertex_array_bgra)          DONE (r300, r600, swrast)
+  Base vertex offset(GL_ARB_draw_elements_base_vertex)  DONE (r300, r600, swrast)
+  Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (r300, r600, swrast)
+  Provoking vertex (GL_ARB_provoking_vertex)            DONE (r300, r600, swrast)
+  Seamless cubemaps (GL_ARB_seamless_cube_map)          DONE (r600)
+  Multisample textures (GL_ARB_texture_multisample)     DONE (r600)
+  Frag depth clamp (GL_ARB_depth_clamp)                 DONE (r600, swrast)
+  Fence objects (GL_ARB_sync)                           DONE (r300, r600, swrast)
   GLX_ARB_create_context_profile                        DONE
 
 
-GL 3.3 --- all DONE: i965, nv50, nvc0
+GL 3.3 --- all DONE: i965, nv50, nvc0, radeonsi
 
   GLSL 3.30                                             DONE ()
-  GL_ARB_blend_func_extended                            DONE (r600, radeonsi, softpipe)
+  GL_ARB_blend_func_extended                            DONE (r600, softpipe)
   GL_ARB_explicit_attrib_location                       DONE (all drivers that support GLSL)
-  GL_ARB_occlusion_query2                               DONE (r300, r600, radeonsi, swrast)
+  GL_ARB_occlusion_query2                               DONE (r300, r600, swrast)
   GL_ARB_sampler_objects                                DONE (all drivers)
-  GL_ARB_shader_bit_encoding                            DONE (r600, radeonsi)
-  GL_ARB_texture_rgb10_a2ui                             DONE (r600, radeonsi)
-  GL_ARB_texture_swizzle                                DONE (r300, r600, radeonsi, swrast)
-  GL_ARB_timer_query                                    DONE (r600, radeonsi)
-  GL_ARB_instanced_arrays                               DONE (r300, r600, radeonsi)
-  GL_ARB_vertex_type_2_10_10_10_rev                     DONE (r600, radeonsi)
+  GL_ARB_shader_bit_encoding                            DONE (r600)
+  GL_ARB_texture_rgb10_a2ui                             DONE (r600)
+  GL_ARB_texture_swizzle                                DONE (r300, r600, swrast)
+  GL_ARB_timer_query                                    DONE (r600)
+  GL_ARB_instanced_arrays                               DONE (r300, r600)
+  GL_ARB_vertex_type_2_10_10_10_rev                     DONE (r600)
 
 
 GL 4.0:
index 0b6f19f5a4ca99e8dc3401ada7026aa07799161c..ff8788ea225f8bd9cb7bae77244a6323ea74154c 100644 (file)
@@ -269,7 +269,7 @@ static int si_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
                return 256;
 
        case PIPE_CAP_GLSL_FEATURE_LEVEL:
-               return 140;
+               return HAVE_LLVM >= 0x0305 ? 330 : 140;
 
        case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
                return 1;
@@ -307,7 +307,7 @@ static int si_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
        case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
                return 16384;
        case PIPE_CAP_MAX_COMBINED_SAMPLERS:
-               return 32;
+               return HAVE_LLVM >= 0x0305 ? 48 : 32;
 
        /* Render targets. */
        case PIPE_CAP_MAX_RENDER_TARGETS:
@@ -340,8 +340,10 @@ static int si_get_shader_param(struct pipe_screen* pscreen, unsigned shader, enu
        case PIPE_SHADER_VERTEX:
                break;
        case PIPE_SHADER_GEOMETRY:
-               /* TODO: support and enable geometry programs */
+#if HAVE_LLVM < 0x0305
                return 0;
+#endif
+               break;
        case PIPE_SHADER_COMPUTE:
                switch (param) {
                case PIPE_SHADER_CAP_PREFERRED_IR: