radeonsi: parse and dump status registers on GPU hang
authorMarek Olšák <marek.olsak@amd.com>
Sat, 15 Aug 2015 22:54:34 +0000 (00:54 +0200)
committerMarek Olšák <marek.olsak@amd.com>
Wed, 26 Aug 2015 17:25:19 +0000 (19:25 +0200)
GPU hang detection must be enabled by setting: GALLIUM_DDEBUG=[timeout in ms]

This may print too much information that we might not understand yet,
but some of the bits are very useful.

Acked-by: Christian König <christian.koenig@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
src/gallium/drivers/radeonsi/si_debug.c

index d692547ee82e996610ac1416a91bbd172c65410b..72b7989e92c771320a09f211159353e9bb6ee95f 100644 (file)
@@ -278,11 +278,63 @@ static void si_parse_ib(FILE *f, uint32_t *ib, int num_dw)
        }
 }
 
+static void si_dump_mmapped_reg(struct si_context *sctx, FILE *f,
+                               unsigned offset)
+{
+       struct radeon_winsys *ws = sctx->b.ws;
+       uint32_t value;
+
+       ws->read_registers(ws, offset, 1, &value);
+       si_dump_reg(f, offset, value, ~0);
+}
+
+static void si_dump_debug_registers(struct si_context *sctx, FILE *f)
+{
+       if (sctx->screen->b.info.drm_major == 2 &&
+           sctx->screen->b.info.drm_minor < 42)
+               return; /* no radeon support */
+
+       fprintf(f, "Memory-mapped registers:\n");
+       si_dump_mmapped_reg(sctx, f, R_008010_GRBM_STATUS);
+
+       /* No other registers can be read on DRM < 3.1.0. */
+       if (sctx->screen->b.info.drm_major < 3 ||
+           sctx->screen->b.info.drm_minor < 1) {
+               fprintf(f, "\n");
+               return;
+       }
+
+       si_dump_mmapped_reg(sctx, f, R_008008_GRBM_STATUS2);
+       si_dump_mmapped_reg(sctx, f, R_008014_GRBM_STATUS_SE0);
+       si_dump_mmapped_reg(sctx, f, R_008018_GRBM_STATUS_SE1);
+       si_dump_mmapped_reg(sctx, f, R_008038_GRBM_STATUS_SE2);
+       si_dump_mmapped_reg(sctx, f, R_00803C_GRBM_STATUS_SE3);
+       si_dump_mmapped_reg(sctx, f, R_00D034_SDMA0_STATUS_REG);
+       si_dump_mmapped_reg(sctx, f, R_00D834_SDMA1_STATUS_REG);
+       si_dump_mmapped_reg(sctx, f, R_000E50_SRBM_STATUS);
+       si_dump_mmapped_reg(sctx, f, R_000E4C_SRBM_STATUS2);
+       si_dump_mmapped_reg(sctx, f, R_000E54_SRBM_STATUS3);
+       si_dump_mmapped_reg(sctx, f, R_008680_CP_STAT);
+       si_dump_mmapped_reg(sctx, f, R_008674_CP_STALLED_STAT1);
+       si_dump_mmapped_reg(sctx, f, R_008678_CP_STALLED_STAT2);
+       si_dump_mmapped_reg(sctx, f, R_008670_CP_STALLED_STAT3);
+       si_dump_mmapped_reg(sctx, f, R_008210_CP_CPC_STATUS);
+       si_dump_mmapped_reg(sctx, f, R_008214_CP_CPC_BUSY_STAT);
+       si_dump_mmapped_reg(sctx, f, R_008218_CP_CPC_STALLED_STAT1);
+       si_dump_mmapped_reg(sctx, f, R_00821C_CP_CPF_STATUS);
+       si_dump_mmapped_reg(sctx, f, R_008220_CP_CPF_BUSY_STAT);
+       si_dump_mmapped_reg(sctx, f, R_008224_CP_CPF_STALLED_STAT1);
+       fprintf(f, "\n");
+}
+
 static void si_dump_debug_state(struct pipe_context *ctx, FILE *f,
                                unsigned flags)
 {
        struct si_context *sctx = (struct si_context*)ctx;
 
+       if (flags & PIPE_DEBUG_DEVICE_IS_HUNG)
+               si_dump_debug_registers(sctx, f);
+
        si_dump_shader(sctx->vs_shader, "Vertex", f);
        si_dump_shader(sctx->tcs_shader, "Tessellation control", f);
        si_dump_shader(sctx->tes_shader, "Tessellation evaluation", f);