radv: prevent dirtying of dynamic state when it does not change
authorRhys Perry <pendingchaos02@gmail.com>
Fri, 18 Jan 2019 20:35:15 +0000 (20:35 +0000)
committerRhys Perry <pendingchaos02@gmail.com>
Mon, 21 Jan 2019 14:37:53 +0000 (14:37 +0000)
DXVK often sets dynamic state without actually changing it.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
src/amd/vulkan/radv_cmd_buffer.c

index 5f1fefee869de0a27fcb62aa53e4fb106c892f94..05e2e600e13320d7d97a19b6ad855be8d257766e 100644 (file)
@@ -3046,6 +3046,11 @@ void radv_CmdSetViewport(
        assert(firstViewport < MAX_VIEWPORTS);
        assert(total_count >= 1 && total_count <= MAX_VIEWPORTS);
 
+       if (!memcmp(state->dynamic.viewport.viewports + firstViewport,
+                   pViewports, viewportCount * sizeof(*pViewports))) {
+               return;
+       }
+
        memcpy(state->dynamic.viewport.viewports + firstViewport, pViewports,
               viewportCount * sizeof(*pViewports));
 
@@ -3065,6 +3070,11 @@ void radv_CmdSetScissor(
        assert(firstScissor < MAX_SCISSORS);
        assert(total_count >= 1 && total_count <= MAX_SCISSORS);
 
+       if (!memcmp(state->dynamic.scissor.scissors + firstScissor, pScissors,
+                   scissorCount * sizeof(*pScissors))) {
+               return;
+       }
+
        memcpy(state->dynamic.scissor.scissors + firstScissor, pScissors,
               scissorCount * sizeof(*pScissors));
 
@@ -3076,6 +3086,10 @@ void radv_CmdSetLineWidth(
        float                                       lineWidth)
 {
        RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
+
+       if (cmd_buffer->state.dynamic.line_width == lineWidth)
+               return;
+
        cmd_buffer->state.dynamic.line_width = lineWidth;
        cmd_buffer->state.dirty |= RADV_CMD_DIRTY_DYNAMIC_LINE_WIDTH;
 }
@@ -3087,12 +3101,19 @@ void radv_CmdSetDepthBias(
        float                                       depthBiasSlopeFactor)
 {
        RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
+       struct radv_cmd_state *state = &cmd_buffer->state;
 
-       cmd_buffer->state.dynamic.depth_bias.bias = depthBiasConstantFactor;
-       cmd_buffer->state.dynamic.depth_bias.clamp = depthBiasClamp;
-       cmd_buffer->state.dynamic.depth_bias.slope = depthBiasSlopeFactor;
+       if (state->dynamic.depth_bias.bias == depthBiasConstantFactor &&
+           state->dynamic.depth_bias.clamp == depthBiasClamp &&
+           state->dynamic.depth_bias.slope == depthBiasSlopeFactor) {
+               return;
+       }
 
-       cmd_buffer->state.dirty |= RADV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS;
+       state->dynamic.depth_bias.bias = depthBiasConstantFactor;
+       state->dynamic.depth_bias.clamp = depthBiasClamp;
+       state->dynamic.depth_bias.slope = depthBiasSlopeFactor;
+
+       state->dirty |= RADV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS;
 }
 
 void radv_CmdSetBlendConstants(
@@ -3100,11 +3121,14 @@ void radv_CmdSetBlendConstants(
        const float                                 blendConstants[4])
 {
        RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
+       struct radv_cmd_state *state = &cmd_buffer->state;
 
-       memcpy(cmd_buffer->state.dynamic.blend_constants,
-              blendConstants, sizeof(float) * 4);
+       if (!memcmp(state->dynamic.blend_constants, blendConstants, sizeof(float) * 4))
+               return;
+
+       memcpy(state->dynamic.blend_constants, blendConstants, sizeof(float) * 4);
 
-       cmd_buffer->state.dirty |= RADV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS;
+       state->dirty |= RADV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS;
 }
 
 void radv_CmdSetDepthBounds(
@@ -3113,11 +3137,17 @@ void radv_CmdSetDepthBounds(
        float                                       maxDepthBounds)
 {
        RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
+       struct radv_cmd_state *state = &cmd_buffer->state;
 
-       cmd_buffer->state.dynamic.depth_bounds.min = minDepthBounds;
-       cmd_buffer->state.dynamic.depth_bounds.max = maxDepthBounds;
+       if (state->dynamic.depth_bounds.min == minDepthBounds &&
+           state->dynamic.depth_bounds.max == maxDepthBounds) {
+               return;
+       }
+
+       state->dynamic.depth_bounds.min = minDepthBounds;
+       state->dynamic.depth_bounds.max = maxDepthBounds;
 
-       cmd_buffer->state.dirty |= RADV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS;
+       state->dirty |= RADV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS;
 }
 
 void radv_CmdSetStencilCompareMask(
@@ -3126,13 +3156,21 @@ void radv_CmdSetStencilCompareMask(
        uint32_t                                    compareMask)
 {
        RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
+       struct radv_cmd_state *state = &cmd_buffer->state;
+       bool front_same = state->dynamic.stencil_compare_mask.front == compareMask;
+       bool back_same = state->dynamic.stencil_compare_mask.back == compareMask;
+
+       if ((!(faceMask & VK_STENCIL_FACE_FRONT_BIT) || front_same) &&
+           (!(faceMask & VK_STENCIL_FACE_BACK_BIT) || back_same)) {
+               return;
+       }
 
        if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
-               cmd_buffer->state.dynamic.stencil_compare_mask.front = compareMask;
+               state->dynamic.stencil_compare_mask.front = compareMask;
        if (faceMask & VK_STENCIL_FACE_BACK_BIT)
-               cmd_buffer->state.dynamic.stencil_compare_mask.back = compareMask;
+               state->dynamic.stencil_compare_mask.back = compareMask;
 
-       cmd_buffer->state.dirty |= RADV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK;
+       state->dirty |= RADV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK;
 }
 
 void radv_CmdSetStencilWriteMask(
@@ -3141,13 +3179,21 @@ void radv_CmdSetStencilWriteMask(
        uint32_t                                    writeMask)
 {
        RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
+       struct radv_cmd_state *state = &cmd_buffer->state;
+       bool front_same = state->dynamic.stencil_write_mask.front == writeMask;
+       bool back_same = state->dynamic.stencil_write_mask.back == writeMask;
+
+       if ((!(faceMask & VK_STENCIL_FACE_FRONT_BIT) || front_same) &&
+           (!(faceMask & VK_STENCIL_FACE_BACK_BIT) || back_same)) {
+               return;
+       }
 
        if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
-               cmd_buffer->state.dynamic.stencil_write_mask.front = writeMask;
+               state->dynamic.stencil_write_mask.front = writeMask;
        if (faceMask & VK_STENCIL_FACE_BACK_BIT)
-               cmd_buffer->state.dynamic.stencil_write_mask.back = writeMask;
+               state->dynamic.stencil_write_mask.back = writeMask;
 
-       cmd_buffer->state.dirty |= RADV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK;
+       state->dirty |= RADV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK;
 }
 
 void radv_CmdSetStencilReference(
@@ -3156,6 +3202,14 @@ void radv_CmdSetStencilReference(
        uint32_t                                    reference)
 {
        RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
+       struct radv_cmd_state *state = &cmd_buffer->state;
+       bool front_same = state->dynamic.stencil_reference.front == reference;
+       bool back_same = state->dynamic.stencil_reference.back == reference;
+
+       if ((!(faceMask & VK_STENCIL_FACE_FRONT_BIT) || front_same) &&
+           (!(faceMask & VK_STENCIL_FACE_BACK_BIT) || back_same)) {
+               return;
+       }
 
        if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
                cmd_buffer->state.dynamic.stencil_reference.front = reference;
@@ -3178,6 +3232,11 @@ void radv_CmdSetDiscardRectangleEXT(
        assert(firstDiscardRectangle < MAX_DISCARD_RECTANGLES);
        assert(total_count >= 1 && total_count <= MAX_DISCARD_RECTANGLES);
 
+       if (!memcmp(state->dynamic.discard_rectangle.rectangles + firstDiscardRectangle,
+                   pDiscardRectangles, discardRectangleCount * sizeof(*pDiscardRectangles))) {
+               return;
+       }
+
        typed_memcpy(&state->dynamic.discard_rectangle.rectangles[firstDiscardRectangle],
                     pDiscardRectangles, discardRectangleCount);