nir/drawpixels: handle load_color0, load_input, load_interpolated_input
[mesa.git] / src / compiler / glsl / builtin_types.cpp
2019-07-11 Neil Robertsglsl/builtin types: Set the precision on the depth...
2019-04-25 Marek Olšákglsl: handle interactions between EXT_gpu_shader4 and...
2019-04-25 Chris Forbesglsl: enable types for EXT_gpu_shader4
2018-08-24 Marek Olšákmesa: expose AMD_gpu_shader_int64
2018-02-23 Marek Olšákmesa: implement ARB_compatibility
2018-02-06 Ilia Mirkinmesa: add OES_EGL_image_external_essl3 support
2017-02-09 Matt Turnerglsl: Allow compatibility shaders with MESA_GL_VERSION_...
2017-01-20 Dave Airlieglsl: Add basic ARB_gpu_shader_int64 types
2016-08-29 Ilia Mirkinmesa: add EXT_texture_cube_map_array support
2016-08-26 Ian Romanickmesa: Add support for OES_texture_cube_map_array
2016-04-04 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-04-03 Ilia Mirkinglsl: make *sampler2DMSArray available in ESSL 3.20
2016-04-01 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-03-29 Ilia Mirkinglsl: add OES_texture_buffer and EXT_texture_buffer...
2016-02-05 Jason EkstrandMerge commit mesa-public/master into vulkan
2016-01-26 Emil Velikovglsl: move to compiler/