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[mesa.git] / src / freedreno /
2020-06-25 Eric Anholtturnip: Add support for polygon fill modes.
2020-06-25 Eric Anholtfreedreno/a6xx: Define the register fields for polygon...
2020-06-25 Jonathan Marekturnip: implement VK_KHR_shader_draw_parameters
2020-06-25 Jonathan Marekfreedreno/ir3: add support for load_draw_id
2020-06-25 Jonathan Marekfreedreno/registers: add CP_DRAW_INDIRECT_MULTI
2020-06-25 Rob Clarkfreedreno/ir3/ra: fix pre-color edge case
2020-06-25 Jonathan Marekturnip: disable early_z for VK_FORMAT_S8_UINT
2020-06-25 Jonathan Marekturnip: fix update_stencil_mask
2020-06-25 Jonathan Marekturnip: fix empty scissor case
2020-06-25 Jonathan Marekturnip: implement VK_EXT_vertex_attribute_divisor
2020-06-24 Rob Clarkfreedreno/ir3: switch PIPE_CAP_TGSI_TEXCOORD
2020-06-24 Rob Clarkfreedreno/ir3: add helper to determine point-coord...
2020-06-24 Jonathan Marekturnip: move some logic out of create_render_pass_common
2020-06-24 Jonathan Marekturnip: use RenderPassCreateInfo for render_pass_add_im...
2020-06-24 Jonathan Marekturnip: replace a memset(0) with zalloc in CreateRenderPass
2020-06-24 Jonathan Marekturnip: translate CreateRenderPass to CreateRenderPass2
2020-06-24 Jonathan Marekturnip: implement depthBounds
2020-06-24 Jonathan Marekfreedreno/registers: a6xx depth bounds test registers
2020-06-24 Mauro Rossiandroid: freedreno/ir3: simplify generated sources...
2020-06-24 Mauro Rossiandroid: freedreno/ir3: add missing generated sources...
2020-06-24 Mauro Rossiandroid: freedreno: add fd5_layout.c to Makefile.sources
2020-06-23 Jonathan Marekturnip: use pipeline cs for shader programs instead...
2020-06-23 Jonathan Marekturnip: fix ts_cs_memory typo
2020-06-23 Jonathan Marekturnip: implement CmdDrawIndirectByteCountEXT
2020-06-23 Jonathan Marekturnip: enable VK_EXT_index_type_uint8
2020-06-23 Jonathan Marekturnip: refactor CmdDraw* functions (and a few fixes)
2020-06-23 Jonathan Marekturnip: rework streamout state and add missing counter...
2020-06-22 Brian Hoturnip: Enable tessellationShader physical device feature
2020-06-22 Brian Hoir3: Unconditionally enable MERGEDREGS on a6xx
2020-06-22 Brian Hoturnip: Force sysmem for tessellation
2020-06-22 Brian Hoturnip: Support tess for draws
2020-06-22 Brian Hoturnip: Emit HS/DS user consts as draw states
2020-06-22 Brian Hoturnip: Update VFD_CONTROL with tess system values
2020-06-22 Brian Hoturnip: Allocate tess BOs as a function of draw size
2020-06-22 Brian Hoturnip: Parse tess state and support PATCH primtype
2020-06-22 Brian Hoturnip: Offset by component when lowering gl_TessLevel*
2020-06-22 Brian Hoturnip: Lower shaders for tessellation
2020-06-21 Rob Clarkfreedreno/ir3: split ubo analysis/lowering passes
2020-06-21 Rob Clarkfreedreno/ir3: splitup get_existing_range()
2020-06-21 Rob Clarkfreedreno/ir3: split out ubo info from range
2020-06-20 Jonathan Marekturnip: remove unnecessary OVERFLOW_FLAG_REG check
2020-06-20 Jonathan Marekfreedreno/a6xx: VSC "STRM_ARRAY_PITCH" is "STRM_LIMIT"
2020-06-19 Brian Hoturnip: Fill out VkPhysicalDeviceSubgroupProperties
2020-06-19 Rob Clarkfreedreno/ir3: move output_loc to variant
2020-06-19 Rob Clarkfreedreno/ir3: move const_state back to variant
2020-06-19 Rob Clarkfreedreno/ir3: un-embed const_state
2020-06-19 Rob Clarkfreedreno/ir3: move num_reserved_user_consts out of...
2020-06-19 Rob Clarkfreedreno/ir3: convert over to ralloc
2020-06-19 Rob Clarkfreedreno/ir3: pass variant to ir3_create()
2020-06-19 Connor Abbottir3: Split out variant-specific lowering and optimizations
2020-06-19 Rob Clarkfreedreno/ir3: constify shader key
2020-06-19 Rob Clarkfreedreno/ir3: drop shader->num_ubos
2020-06-19 Rob Clarkfreedreno/ir3: move ubo_state into const_state
2020-06-19 Rob Clarkfreedreno/ir3: add accessor for const_state
2020-06-19 Rob Clarkfreedreno/ir3: refactor out helper to compile shader...
2020-06-18 Jonathan Marekturnip: move enum translation functions to a common...
2020-06-18 Jonathan Marekturnip: set the API version
2020-06-18 Jonathan Marekturnip: fix renderpass gmem configs when there are...
2020-06-18 Jonathan Marekturnip: fix a sample shading case
2020-06-18 Jonathan Marekturnip: fix a crash when rasterizerDiscardEnable is set
2020-06-18 Rob Clarkfreedreno/ir3: update obsolete comment
2020-06-18 Rob Clarkfreedreno/computerator: MERGEDREGS update
2020-06-18 Rob Clarkturnip: set .MERGEDREGS based on variant
2020-06-18 Rob Clarkfreedreno/ir3: make mergedregs a property of the variant
2020-06-18 Rob Clarkfreedreno/ir3: re-work assembler API
2020-06-18 Rob Clarkfreedreno/ir3: pass variant to postsched
2020-06-18 Rob Clarkfreedreno/ir3: decouple regset from gpu gen
2020-06-18 Rob Clarkfreedreno/ir3: move mergedreg state out of reg
2020-06-18 Rob Clarkfreedreno/ir3: convert regmask_t to struct
2020-06-18 Jonathan Marekfreedreno/fdl6: rework layout code a bit (reduce linear...
2020-06-18 Jonathan Marekfreedreno/a6xx: FETCHSIZE is PITCHALIGN
2020-06-18 Eric Engestromfreedreno: replace all dup() with os_dupfd_cloexec()
2020-06-18 Eric Engestromreplace all F_DUPFD_CLOEXEC with os_dupfd_cloexec()
2020-06-17 Jonathan Marekturnip: use u_format for packing gmem clear values
2020-06-17 Jonathan Marekturnip: use draw states for input attachments
2020-06-17 Jonathan Marekturnip: input attachment descriptor set rework
2020-06-17 Jonathan Marekturnip: refactor draw states and dynamic states
2020-06-17 Jonathan Marekturnip: delete dead dynamic state code
2020-06-17 Jonathan Marekturnip: improve dirty bit handling a bit
2020-06-17 Jonathan Marekturnip: move descriptor set BO tracking to CmdBindDescr...
2020-06-17 Jonathan Marekturnip: compute and graphics have completely separate...
2020-06-17 Connor Abbotttu: Actually remove dead variables after io lowering
2020-06-17 Connor Abbottir3: Don't calculate num_samp ourselves
2020-06-17 Connor Abbotttu: Set num_components to 0 when building bindless...
2020-06-17 Connor Abbotttu: Remove tu_shader_compile_options
2020-06-17 Connor Abbotttu: Use the ir3 shader API
2020-06-17 Connor Abbotttu: Remove num_samp hack
2020-06-17 Connor Abbottir3: Pass reserved_user_consts to ir3_shader_from_nir()
2020-06-17 Jonathan Marekturnip: fix cubic filtering with CmdBlitImage
2020-06-17 Jonathan Marekturnip: fix 3D path always being used for CmdBlitImage
2020-06-17 Jonathan Marekturnip: set VFD_INDEX_OFFSET in 3D clear/blit path
2020-06-16 Rob Clarkfreedreno/ir3: add post-scheduler cp pass
2020-06-16 Rob Clarkfreedreno/ir3/cp: extract valid_flags
2020-06-16 Rob Clarkfreedreno/ir3: delay test support for vectorish instruc...
2020-06-16 Rob Clarkfreedreno/ir3: add helpers to move instructions
2020-06-16 Rob Clarkfreedreno/ir3/delay: calculate delay properly for ...
2020-06-16 Rob Clarkfreedreno/ir3: add test for delay slot calculation
2020-06-16 Rob Clarkfreedreno/ir3/print: print (r) flag
2020-06-16 Rob Clarkfreedreno/ir3/legalize: don't allow (nopN) if (rptN)
2020-06-16 Rob Clarkfreedreno/ir3/cp: properly handle already-folded RELATIV
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