gallivm: Use standard LLVMSetAlignment from LLVM 3.4 onwards.
[mesa.git] / src / gallium / auxiliary / draw / draw_llvm.c
2016-04-03 Jose Fonsecagallivm: Use standard LLVMSetAlignment from LLVM 3...
2016-01-20 Roland Scheideggerllvmpipe,i915: add back NEW_RASTERIZER dependency when...
2016-01-13 Roland Scheideggerdraw: fix key comparison with uninitialized value
2015-12-17 Roland Scheideggerdraw: fix clip test with NaNs
2015-12-16 Roland Scheideggerdraw: handle edge flags in llvm path
2015-12-15 Roland Scheideggerdraw: remove clip_vertex from vertex header
2015-12-15 Roland Scheideggerdraw: rename vertex header members
2015-12-15 Roland Scheideggerdraw: don't pretend have_clipdist is per-vertex
2015-12-06 Edward O'Callaghangallium/auxiliary: Sanitize NULL checks into canonical...
2015-11-04 Roland Scheideggerllvmpipe: add cache for compressed textures
2015-07-21 Ilia Mirkingallium: replace INLINE with inline
2015-06-23 Dave Airliedraw/gallivm: add invocation ID support for llvmpipe.
2015-06-05 Roland Scheideggerdraw: (trivial) fix NULL pointer dereference
2015-06-01 Brian Pauldraw: silence unused var warnings for non-debug build
2015-05-06 Roland Scheideggerdraw: (trivial) fix out-of-bounds vector initialization
2015-04-08 Roland Scheideggerdraw: (trivial) don't print the shader twice with GALLI...
2015-03-27 Roland Scheideggergallivm: pass jit_context pointer through to sampling
2015-01-29 Eric Anholtgallium: Replace u_simple_list.h with util/simple_list.h
2014-12-16 Roland Scheideggerdraw: implement support for the VERTEXID_NOBASE and...
2014-12-09 Marek Olšákdraw: implement TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION
2014-11-26 José Fonsecadraw,gallivm,llvmpipe: Avoid implicit casts of 32-bit...
2014-11-19 Roland Scheideggerdraw: fixes for vertex shaders outputting layer or...
2014-11-18 Roland Scheideggergallivm: fix alignment issue for vertex data fetch
2014-11-16 José Fonsecadraw: Make it more clear that *_jit_context points...
2014-11-16 José Fonsecadraw: Fix breakage due to removal pipe_viewport_state...
2014-09-30 Mathias Fröhlichllvmpipe: Reuse llvmpipes LLVMContext in the draw context.
2014-09-30 Mathias Fröhlichllvmpipe: Use two LLVMContexts per OpenGL context inste...
2014-09-26 Michel Dänzergallivm: More fallout from disabling with LLVM 3.6
2014-08-29 Roland Scheideggerdraw: remove fishy num_samplers/num_sampler_views check...
2014-08-28 Roland Scheideggerdraw: fix base instance handling in llvm path
2014-08-09 Roland Scheideggerdraw: (trivial) use information about gs being present...
2014-08-09 Roland Scheideggerdraw: don't use clipvertex output if user plane clippin...
2014-05-16 Roland Scheideggergallivm: give more verbose names to modules
2014-05-15 Roland Scheideggerdraw: better llvm names for shaders for debugging.
2014-05-14 Frank Henigmandraw: Delete unneeded LLVM stuff earlier.
2014-05-14 José Fonsecagallivm,draw,llvmpipe: Remove support for versions...
2014-03-26 Zack Rusindraw/llvm: improve debugging output a bit
2014-03-04 Zack Rusindraw/llvm: fix generation of the VS with GS present
2014-01-16 Zack Rusinllvmpipe: do constant buffer bounds checking in shaders
2014-01-07 Dave Airliegallium/draw: remove double semicolon
2013-11-21 José Fonsecagallium: Make TGSI_SEMANTIC_FOG register four-component...
2013-11-04 Brian Pauldraw: move type construction out of loop
2013-09-06 Zack Rusingallivm: support indirect registers on both dimensions
2013-08-15 Zack Rusindraw: handle nan clipdistance
2013-08-12 Roland Scheideggerdraw: simplify prim mask construction
2013-08-12 Roland Scheideggerdraw: (trivial) dump tgsi for geometry shaders with...
2013-08-03 Zack Rusindraw: stop crashing with extra shader outputs
2013-08-03 Zack Rusindraw/llvm: add some extra debugging output
2013-07-25 Zack Rusindraw: fix vertex id computation
2013-07-25 Zack Rusindraw: cleanup and fix instance id computation
2013-07-03 Zack Rusindraw/llvm: index overflows if it's greater than elt max
2013-06-28 Zack Rusindraw/translate: fix instancing
2013-06-28 Zack Rusindraw/gallivm: export overflow arithmetic to its own...
2013-06-28 Zack Rusindraw: check for integer overflows in instance computation
2013-06-28 Zack Rusindraw: check for an integer overflow when computing...
2013-06-28 Zack Rusindraw: account for elem size when computing overflow
2013-06-25 Zack Rusindraw: avoid overflows in the llvm draw loop
2013-06-11 Zack Rusindraw: enable user plane clipping when clipdistance...
2013-05-14 Zack Rusindraw/gs: fix extracting of the clip
2013-05-14 Zack Rusindraw: try to prevent overflows on index buffers
2013-05-14 Zack Rusindraw: don't crash on vertex buffer overflow
2013-05-14 José Fonsecadraw: Fix io_ptr/num_prims name in IR.
2013-04-27 Zack Rusindraw/llvm: fix viewport transformations
2013-04-26 José FonsecaRevert "draw: Yield zeros for LLVM fetches of non-exist...
2013-04-25 José Fonsecadraw: Yield zeros for LLVM fetches of non-existing...
2013-04-22 José Fonsecagallium: Add a new clip_halfz rasterizer state.
2013-04-18 José Fonsecagallivm: Drop pos arg from lp_build_tgsi_soa.
2013-04-17 Zack Rusingallivm/gs: fix indirect addressing in geometry shaders
2013-04-17 Zack Rusindraw/gs: make sure geometry shaders don't overflow
2013-04-17 José Fonsecadraw: Silence uninitialized var warnings.
2013-04-03 Zack Rusindraw/llvm: use an enum instead of magic numbers
2013-04-03 Zack Rusindraw: Implement support for primitive id
2013-04-03 Zack Rusingallivm: cleanup the gs interface
2013-03-27 Zack Rusinllvmpipe/draw: Fix texture sampling in geometry shaders
2013-03-27 Zack Rusindraw/llvm: Cleanup the store debugging code
2013-03-27 Zack Rusingallium/llvm: implement geometry shaders in the llvm...
2013-03-27 Zack Rusindraw/llvm: Remove unused gs_constants from jit_context
2013-03-11 Roland Scheideggerdraw/llvm: another quick hack for drawing with no posit...
2013-03-06 Zack Rusindraw/llvm: fix inputs to the geometry shader
2013-03-02 Roland Scheideggerdraw/llvm: skip clipping and viewport transform if...
2013-02-25 Roland Scheideggerllvmpipe: support GL_ARB_texture_buffer_object/GL_ARB_t...
2013-02-22 Roland Scheideggerdraw: make sure key size is calculated consistently.
2013-02-11 Adhemerval Zanellallvmpipe: fix vertex_header mask store in big-endian
2013-01-29 Roland Scheideggerdraw: fix draw_llvm_variant_key struct padding to avoid...
2013-01-28 Roland Scheideggergallivm: split sampler and texture state
2012-12-07 José Fonsecadraw: Dump LLVM shader key.
2012-12-07 José Fonsecagallivm,llvmpipe,draw: Support multiple constant buffers.
2012-11-12 Roland Scheideggergallivm,draw,llvmpipe: use base ptr + mip offsets inste...
2012-08-16 Brian Paulgallium: remove PIPE_MAX_VERTEX/GEOMETRY_SAMPLERS ...
2012-08-16 Brian Pauldraw: index samplers and sampler_view state by shader...
2012-08-04 Vinson Leedraw: Ensure channel in convert_to_soa is initialized.
2012-07-17 José Fonsecagallivm,draw,llvmpipe: Support wider native registers.
2012-06-19 Olivier Galibertllvmpipe: Add vertex id support.
2012-06-19 Olivier Galibertllvmpipe: Simplify and fix system variables fetch.
2012-06-18 José Fonsecadraw: Ensure that the vertex_header type size matches...
2012-05-16 José Fonsecadraw,llvmpipe: Avoid named struct types on LLVM 3.0...
2012-05-11 Marek OlšákMerge branch 'master' of ssh://git.freedesktop.org...
2012-05-11 Marek OlšákMerge branch 'gallium-userbuf'
2012-04-29 Marek Olšákgallium: add void *user_buffer in pipe_vertex_buffer
2012-03-06 Dave Airliedraw/llvm: add clip distance support
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