freedreno/layout: layout simplifications and pitch from level 0 pitch
[mesa.git] / src / gallium / drivers / freedreno / a3xx / fd3_draw.c
2020-05-01 Eric Anholtfreedreno/ir3: Remove unused half precision shader...
2020-03-30 Eric Anholtfreedreno: Rename "is_blit" to "is_discard_blit"
2019-11-14 Eric Anholtutil: Move gallium's PIPE_FORMAT utils to /util/format/
2019-09-25 Kristian H. Kristensenfreedreno: Rename vp and fp to vs and fs in fd_program_...
2018-10-17 Rob Clarkfreedreno/ir3: move binning_pass out of shader variant key
2018-10-17 Neil Robertsfreedreno: Remove the Emacs mode lines
2018-07-18 Rob Clarkfreedreno: register usage queries
2017-05-14 Rob Clarkfreedreno: fix indexbuffer upload
2017-05-10 Marek Olšákgallium: remove pipe_index_buffer and set_index_buffer
2017-04-18 Rob Clarkfreedreno: refactor dirty state handling
2017-04-18 Rob Clarkfreedreno: add helper to mark all state clean
2017-04-18 Rob Clarkfreedreno/ir3: refactor out helpers for comparing shade...
2016-10-07 Rob Clarkfreedreno/a3xx+a4xx: fix clip-plane lowering state
2016-09-03 Ilia Mirkina3xx: make use of software clipping when hw can't handle it
2016-08-16 Rob Clarkfreedreno/a3xx: use generic clear path
2016-08-13 Rob Clarkfreedreno/a3xx+a4xx: move common VBOs to fd_context
2016-07-30 Rob Clarkfreedreno: move needs_wfi into batch
2016-07-30 Rob Clarkfreedreno: move more batch related tracking to fd_batch
2016-07-30 Rob Clarkfreedreno: introduce fd_batch
2016-05-04 Rob Clarkfreedreno: allow ctx->draw_vbo to fail
2016-05-04 Rob Clarkfreedreno: move shader-stage dirty bits to global dirty...
2016-04-30 Rob Clarkfreedreno/a3xx: add debug callback to emit
2016-04-30 Rob Clarkfreedreno/ir3: handle color clamp variant ourselves
2016-03-15 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-03-13 Rob Clarkfreedreno/a3xx: move where we deal w/ binning FS
2015-11-23 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-11-18 Rob Clarkfreedreno/a3xx+a4xx: fix GL_POINTS lockup w/ GLES
2015-11-03 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-10-24 Rob Clarkfreedreno: remove unnecessary null checks
2015-08-17 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-08-04 Rob Clarkfreedreno: move the half-precision logic into core
2015-08-04 Rob Clarkfreedreno: small bit of cleanup about max rendertargets
2015-07-27 Rob Clarkfreedreno/ir3: move emit_const to ir3
2015-07-10 Rob Clarkfreedreno: update generated headers
2015-06-30 Rob Clarkfreedreno/ir3: fix crash in fail path
2015-06-26 Connor AbbottMerge branch 'wip/nir-vtn' into vulkan
2015-06-24 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-06-21 Rob Clarkfreedreno: remove int sampler shader variants
2015-04-05 Ilia Mirkinfreedreno/a3xx: pass sprite coord mode through to progr...
2015-04-02 Ilia Mirkinfreedreno/a3xx: add MRT support
2015-04-02 Ilia Mirkinfreedreno: remove alpha key from ir3_shader
2015-03-28 Ilia Mirkinfreedreno/a3xx: add support for point sprite coordinate...
2015-03-28 Ilia Mirkinfreedreno/a3xx: make vs-set point size work
2015-02-19 Ilia Mirkinfreedreno: pass number of instances to draw
2014-12-06 Ilia Mirkinfreedreno/a3xx: handle index_bias (i.e. base_vertex)
2014-11-30 Ilia Mirkinfreedreno/a3xx: enable sampling from integer textures
2014-11-30 Ilia Mirkinfreedreno/a3xx: don't use half precision shaders for...
2014-11-30 Ilia Mirkinfreedreno/a3xx: remove blend clamp enables from gmem...
2014-11-30 Ilia Mirkinfreedreno/a3xx: add format to emit info, use to set...
2014-11-29 Ilia Mirkinfreedreno/a3xx: fd3_util -> fd3_format
2014-11-14 Rob Clarkfreedreno: rename draw->draw_vbo
2014-10-23 Rob ClarkRevert "freedreno/a3xx: only emit dirty consts"
2014-10-22 Rob Clarkfreedreno/a3xx: fix viewport state during clear
2014-10-21 Rob Clarkfreedreno/a3xx: only emit dirty consts
2014-10-15 Rob Clarkfreedreno/ir3: optimize shader key comparision
2014-10-15 Rob Clarkfreedreno/a3xx: refactor/optimize emit
2014-10-15 Rob Clarkfreedreno/a3xx: refactor vertex state emit
2014-09-29 Rob Clarkfreedreno/a3xx: re-emit shaders on variant change
2014-09-29 Rob Clarkfreedreno/a3xx: add support to emulate GL_CLAMP
2014-09-12 Rob Clarkfreedreno/a3xx: alpha render-target shenanigans
2014-09-09 Rob Clarkfreedreno/a3xx: enable hw primitive-restart
2014-07-25 Rob Clarkfreedreno/ir3: split out shader compiler from a3xx
2014-06-22 Rob Clarkfreedreno/a3xx: WFI fixes/cleanup
2014-02-23 Rob Clarkfreedreno/a3xx/compiler: half-precision output
2014-02-23 Rob Clarkfreedreno/a3xx: add shader variants
2014-02-01 Rob Clarkfreedreno: better manage our WFI's
2014-02-01 Rob Clarkfreedreno/a3xx: add logicop
2014-02-01 Rob Clarkfreedreno/a3xx: handle frag z write
2014-01-08 Rob Clarkfreedreno/a3xx: use cs patch instead of RFI+RMW
2014-01-08 Rob Clarkfreedreno/a3xx: support for hw binning pass
2013-12-26 Rob Clarkfreedreno/a3xx: fix blend state corruption issue
2013-10-25 Rob Clarkfreedreno/a3xx: add blend state
2013-09-14 Rob Clarkfreedreno/a3xx: fix VFD_INDEX_MAX overflow
2013-09-14 Rob Clarkfreedreno/a3xx: stencil fixes
2013-09-14 Rob Clarkfreedreno: split out WFI helper
2013-09-14 Rob Clarkfreedreno: fd_draw helper
2013-06-08 Rob Clarkfreedreno: add a3xx support