util: Move gallium's PIPE_FORMAT utils to /util/format/
[mesa.git] / src / gallium / drivers / freedreno / a3xx / fd3_texture.c
2019-11-14 Eric Anholtutil: Move gallium's PIPE_FORMAT utils to /util/format/
2019-09-26 Eric Anholtfreedreno/a3xx: Mostly fix min-vs-mag filtering decisio...
2019-08-12 Khaled Emarafreedreno: enable tiled textures for debug builds
2018-10-17 Neil Robertsfreedreno: Remove the Emacs mode lines
2016-09-11 Ilia Mirkinfreedreno/a3xx: disable filtering for texture buffers...
2016-08-29 Kai Wasserbächgallium: Use enum pipe_shader_type in bind_sampler_stat...
2016-08-17 Marek Olšákgallium: change pipe_sampler_view::first_element/last_e...
2016-06-02 Rob Clarkfreedreno/a3xx: only update/emit bordercolor state...
2015-12-11 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-12-09 Serge Martinfreedreno: fix bind_sampler_states when hwcso is NULL
2015-11-23 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-11-18 Ilia Mirkinfreedreno/a3xx: fix texture buffers, enable offsets
2015-11-18 Ilia Mirkinfreedreno/a3xx: add fake RGTC support (required for...
2015-08-26 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-08-17 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-08-17 Ilia Mirkinfreedreno/a3xx: fix up logic for handling block formats
2015-08-16 Ilia Mirkinfreedreno/a3xx: add per-texture seamless cubemap control
2015-08-12 Rob Clarkfreedreno/a3xx+a4xx: add texture buffer object support
2015-06-26 Connor AbbottMerge branch 'wip/nir-vtn' into vulkan
2015-06-24 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-06-21 Rob Clarkfreedreno: remove int sampler shader variants
2015-04-05 Ilia Mirkinfreedreno: remove tex_resource
2015-03-28 Ilia Mirkinfreedreno/a3xx: fix 3d texture layout
2015-03-28 Ilia Mirkinfreedreno/a3xx: LAYERSZ2 appears to have no effect...
2014-12-03 Ilia Mirkinfreedreno/a3xx: implement anisotropic filtering
2014-11-30 Ilia Mirkinfreedreno/a3xx: enable sampling from integer textures
2014-11-30 Ilia Mirkinfreedreno: allow each generation to hook into sampler...
2014-11-29 Ilia Mirkinfreedreno/a3xx: fd3_util -> fd3_format
2014-10-15 Rob Clarkfreedreno/ir3: optimize shader key comparision
2014-09-29 Rob Clarkfreedreno/a3xx: add support to emulate GL_CLAMP
2014-09-29 Rob Clarkfreedreno: move bind_sampler_states to per-generation
2014-09-27 Rob Clarkfreedreno/a3xx: add LOD_BIAS
2014-09-24 Rob Clarkfreedreno/a3xx: initial texture border-color
2014-09-21 Rob Clarkfreedreno/a3xx: more texture array fixes
2014-09-13 Rob Clarkfreedreno/a3xx: 3d/array textures
2014-08-24 Rob Clarkfreedreno/a3xx: handle first/last level properly
2014-05-26 Rob Clarkfreedreno/a3xx: texture fixes
2014-05-20 Rob Clarkfreedreno/a3xx: shadow sampler support
2014-05-17 Rob Clarkfreedreno/a3xx: add sRBG texture support
2013-11-02 Rob Clarkfreedreno/a3xx/texture: min/max lod
2013-09-19 Rob Clarkfreedreno/a3xx: fix typo mixup w/ mipfilter
2013-09-14 Rob Clarkfreedreno: multi-slice resources (cubemap, mipmap,...
2013-08-24 Rob Clarkfreedreno/a3xx: some texture fixes
2013-06-08 Rob Clarkfreedreno: add a3xx support