gallium: add interface and state tracker support for GL_AMD_pinned_memory
[mesa.git] / src / gallium / drivers / i915 / i915_screen.c
2015-02-17 Marek Olšákgallium: add interface and state tracker support for...
2015-02-05 Axel Davygallium: Add MULTISAMPLE_Z_RESOLVE cap
2015-02-03 Ilia Mirkingallium: add a cap to determine whether the driver...
2014-12-16 Roland Scheideggergallium: add TGSI_SEMANTIC_VERTEXID_NOBASE and TGSI_SEM...
2014-11-22 Stéphane Marchesini915g: Add back 4444 and 5551 formats
2014-11-13 Kenneth Graunkei915g: we also have more than 0 viewports!
2014-10-24 Mathias Fröhlichgallium: introduce PIPE_CAP_CLIP_HALFZ.
2014-10-21 Marek Olšákgallium: add PIPE_SHADER_CAP_MAX_OUTPUTS and use it...
2014-09-12 Ilia Mirkingallium: add a texture target to sampler view and a...
2014-08-28 Timothy Arcerigallium: add cap for MAX_VERTEX_ATTRIB_STRIDE
2014-08-19 Tobias Klausmanngallium: Add and handle PIPE_CAP_CONDITIONAL_RENDER_INV...
2014-08-15 Emil Velikovgallium/ilo: handle query_renderer caps
2014-08-15 Emil Velikovgallium/i915: handle query_renderer caps
2014-08-15 Ilia Mirkingallium: add opcodes/cap for fine derivative support
2014-08-11 Marek Olšákgallium: remove PIPE_SHADER_CAP_MAX_ADDRS
2014-07-28 Marek Olšákgallium: rename shader cap MAX_CONSTS to MAX_CONST_BUFF...
2014-07-03 Ilia Mirkingallium: rename PIPE_CAP_TGSI_VS_LAYER to also have...
2014-07-01 Christoph Bumillergallium: add facilities for indirect drawing
2014-07-01 Ilia Mirkingallium: add a cap for max vertex streams
2014-06-06 Stéphane Marchesini915g: Remove 4444 and 5551 formats
2014-06-02 Christoph Bumillergallium: create TGSI_PROPERTY to disable viewport and...
2014-05-29 Stéphane Marchesini915g: Support B5G5R5A1 render targets and textures
2014-05-29 Stéphane Marchesini915g: Support R4G4B4A4 render targets and textures
2014-05-08 Ilia Mirkingallium: add a cap for supporting 4-offset TG4 opcodes
2014-04-26 Ilia Mirkingallium: add basic support for ARB_sample_shading
2014-04-11 Ilia Mirkingallium: add a way to query min/max texture gather...
2014-04-07 Dave Airliegallium: add support for LODQ opcodes.
2014-04-02 Dave Airliemesa/soft/llvmpipe: add fake MSAA support
2014-02-25 Marek Olšákgallium: the other drivers don't support ARB_buffer_storage
2014-02-25 Dave Airliegallium: add texture gather support to gallium (v3)
2014-02-09 Grigori Goronzygallium: add geometry shader output limits
2014-02-04 Marek Olšákgallium: remove PIPE_CAP_MAX_COMBINED_SAMPLERS
2014-01-29 Siavash Eliasii915g: Set PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT to 64
2014-01-29 Stéphane Marchesini915g: support more PIPE_CAPs
2014-01-23 Marek Olšákgallium: remove PIPE_CAP_SCALED_RESOLVE
2014-01-20 José Fonsecai915,r200,radeon,vega: Change vendor from "VMware,...
2014-01-17 José Fonsecas/Tungsten Graphics/VMware/
2013-12-13 Dave Airlieswrast* (gallium, classic): add MESA_copy_sub_buffer...
2013-12-03 Marek Olšákgallium: add support for AMD_vertex_shader_layer
2013-11-28 Roland Scheideggergallium: new shader cap bit for the amount of sampler...
2013-10-25 Ilia Mirkingallium: add PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
2013-07-22 Tom Stellardgallium: Add PIPE_CAP_ENDIANNESS
2013-07-02 Marek Olšákmesa,glsl,gallium: remove GLSLSkipStrictMaxVaryingLimit...
2013-05-08 Stéphane Marchesini915g: Add more PIPE_CAP_* support
2013-04-18 Christoph Bumillerst/mesa: optionally apply texture swizzle to border...
2013-04-03 Christoph Bumillergallium: add PIPE_CAP_QUERY_PIPELINE_STATISTICS
2013-03-20 Christoph Bumillergallium: add TGSI_SEMANTIC_TEXCOORD,PCOORD v3
2013-02-04 Brian Paulgallium/drivers: handle PIPE_SHADER_CAP_TGSI_SQRT_SUPPO...
2013-01-15 Marek Olšákgallium: remove PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE
2012-12-20 José Fonsecagallium: s/PIPE_CAP_TIMER_QUERY/PIPE_CAP_QUERY_TIME_ELA...
2012-10-31 Marek Olšákgallium: expose ARB_map_buffer_alignment on Radeon
2012-09-30 Marek Olšákgallium: add PIPE_CAP_TEXTURE_MULTISAMPLE
2012-08-16 Brian Paulgallium: remove PIPE_MAX_VERTEX/GEOMETRY_SAMPLERS ...
2012-07-13 José Fonsecadraw,gallivm: Fix draw_get_shader_param.
2012-07-10 Marek Olšákgallium: add QUERY_TIMESTAMP cap and get_timestamp...
2012-06-27 Stéphane Marchesini915g: Implement sRGB textures
2012-06-19 Fredrik Höglundgallium: Add PIPE_CAP_START_INSTANCE
2012-05-11 Marek OlšákMerge branch 'master' of ssh://git.freedesktop.org...
2012-05-11 Marek OlšákMerge branch 'gallium-userbuf'
2012-04-29 Marek Olšákgallium: add PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
2012-04-29 Marek Olšákgallium: add PIPE_CAP_USER_INDEX_BUFFERS and PIPE_CAP_U...
2012-04-23 Marek Olšáki915g: report that all vertex formats are supported
2012-04-23 Marek Olšákgallium drivers: report that user vertex buffers are...
2012-02-27 Marek Olšákgallium: remove PIPE_SHADER_CAP_OUTPUT_READ
2012-02-21 Marek Olšákgallium: remove unused winsys pointers in pipe_screen...
2012-02-09 Christoph Bumillergallium: add PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CON...
2012-01-25 Marek Olšákst/mesa: do vertex and fragment color clamping in shaders
2012-01-19 Stéphane Marchesini915g: Don't invert signalled/unsignalled fences
2012-01-09 Marek OlšákSquash-merge branch 'gallium-clip-state'
2011-12-20 Stéphane Marchesini915g: Add unsupported caps.
2011-12-20 Stéphane Marchesini915g: Add two unsupported caps.
2011-12-13 Stéphane Marchesini915g: Roll back to the previous shader limits.
2011-12-02 Stéphane Marchesini915g: Add unsupported PIPE_SHADER_CAP_OUTPUT_READ...
2011-11-22 Marek Olšákgallium: separate out floating-point CAPs into its...
2011-11-22 Marek Olšákgallium: remove PIPE_CAP_GLSL and enable GLSL unconditi...
2011-11-22 Chad VersaceMerge branch 'hiz' of ssh://people.freedesktop.org...
2011-11-22 Vasily Khoruzhicki915g: implement RGBX and BGRX render targets
2011-10-18 Stéphane Marchesini915g: Use the right shader limits.
2011-10-11 Dave Airliegallium: rename ZS stencil type to UINT (v2)
2011-10-10 Stéphane Marchesini915g: Enable instanced drawing.
2011-10-09 Stéphane Marchesini915g: Implement vertex textures.
2011-10-09 Stéphane Marchesini915g: Cleanup caps code a bit.
2011-10-07 Stéphane Marchesini915g: Add two new unsupported PIPE_CAPs.
2011-09-30 Marek Olšákgallium: add and use PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
2011-09-30 Marek Olšákgallium: remove PIPE_CAP_TEXTURE_MIRROR_REPEAT
2011-09-22 Stéphane Marchesini915g: Add unsupported PIPE_CAP_MIN_TEXEL_OFFSET/PIPE_C...
2011-09-22 Stéphane Marchesini915g: Blend equation separate seems to work.
2011-09-10 Marek Olšákgallium: add PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
2011-08-27 Stéphane MarchesinMerge branch 'master' of git://anongit.freedesktop...
2011-08-04 Bryan CainMerge branch 'glsl-to-tgsi'
2011-08-01 Bryan Caingallium: add PIPE_SHADER_CAP_INTEGERS
2011-07-21 Brian PaulMerge branch 'gallium-polygon-stipple'
2011-07-04 Christian KönigMerge remote-tracking branch 'origin/master' into pipe...
2011-07-04 Thomas HellstromMerge branch 'xa_branch'
2011-06-28 Stéphane Marchesini915g: Support PIPE_FORMAT_B10G10R10A2_UNORM.
2011-06-28 Stéphane Marchesini915g: Enable GL_ARB_instanced_arrays.
2011-06-24 Stéphane Marchesini915g: Fix point sprites.
2011-06-22 Stéphane Marchesini915g: Add draw point sprites.
2011-06-22 Stéphane Marchesini915g: Support more texture and render target formats.
2011-06-09 Christian KönigMerge remote-tracking branch 'origin/master' into pipe...
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