intel: Drop Gen11 WaBTPPrefetchDisable workaround
[mesa.git] / src / gallium / drivers / iris / iris_state.c
2019-06-20 Kenneth Graunkeiris: Implement INTEL_DEBUG=pc for pipe control logging.
2019-06-12 Caio Marcelo de... iris: Create binding table slot for num_work_groups...
2019-06-03 Caio Marcelo de... iris: Always reserve binding table space for NIR constants
2019-06-03 Caio Marcelo de... iris: Compact binding tables
2019-06-03 Caio Marcelo de... iris: Create an enum for the surface groups
2019-06-03 Caio Marcelo de... iris: Handle binding table in the driver
2019-05-29 Jason Ekstrandiris: Enable nir_opt_large_constants
2019-05-29 Jason Ekstrandiris: Move upload_ubo_ssbo_surf_state to iris_program.c
2019-05-23 Kenneth Graunkeiris: Record state sizes for INTEL_DEBUG=bat decoding.
2019-05-14 Kenneth Graunkeintel/compiler: Implement TCS 8_PATCH mode and INTEL_DE...
2019-05-12 Illia Ioriniris: Implement ARB_indirect_parameters
2019-05-10 Kenneth Graunkeiris: Use full ways for L3 cache setup on Icelake.
2019-05-07 Kenneth Graunkeiris: Also handle res->offset for buffer sampler/image...
2019-05-07 Mike Blumenkrantziris: support dmabuf imports with offsets
2019-05-06 Kenneth Graunkeiris: Enable PIPE_CAP_SURFACE_REINTERPRET_BLOCKS
2019-05-03 Kenneth Graunkeiris: Disable dual source blending when shader doesn...
2019-04-30 Rafael Antognolliiris: Update the surface state clear color address...
2019-04-29 Kenneth Graunkeiris: Set XY Clipping correctly.
2019-04-27 Kenneth Graunkeiris: Fix zeroing of transform feedback offsets in...
2019-04-26 Kenneth Graunkeiris: Silence unused function warning
2019-04-25 Andrii Simiklitiris: make the TFB result visible to others
2019-04-25 Kenneth Graunkeiris: Some tidying for preemption support
2019-04-24 Mike Blumenkrantziris: add preemption support on gen9
2019-04-23 Mike Blumenkrantziris: add support for INTEL_conservative_rasterization
2019-04-23 Kenneth Graunkeiris: Fix DrawTransformFeedback math when there's a...
2019-04-23 Kenneth Graunkeiris: Track valid data range and infer unsynchronized...
2019-04-23 Kenneth Graunkeiris: Replace buffer backing storage and rebind to...
2019-04-23 Kenneth Graunkeiris: Rework image views to store pipe_image_view.
2019-04-23 Kenneth Graunkeiris: Rework UBOs and SSBOs to use pipe_shader_buffer
2019-04-23 Kenneth Graunkeiris: Track bound constant buffers
2019-04-22 Kenneth Graunkeiris: Track bound and writable SSBOs
2019-04-22 Kenneth Graunkeiris: Enable the dual_color_blend_by_location driconf...
2019-04-18 Lionel Landwerliniris: implement WaEnableStateCacheRedirectToCS
2019-04-15 Kenneth Graunkeintel: Emit 3DSTATE_VF_STATISTICS dynamically
2019-04-11 Kenneth Graunkeiris: Actually pin the scratch BO.
2019-04-04 Marek Olšákgallium: add writable_bitmask parameter into set_shader...
2019-04-04 Danylo Piliaieviris: Fix assert when using vertex attrib without buffe...
2019-04-04 Tapani Pälliiris: move variable to the scope where it is being...
2019-04-02 Rafael Antognolliiris: Add aux.sampler_usages.
2019-04-02 Rafael Antognolliiris: Do not allocate clear_color_bo for gen8.
2019-04-02 Rafael Antognolliiris/gen8: Re-emit the SURFACE_STATE if the clear color...
2019-04-02 Rafael Antognolliiris: Only update clear color for gens 8 and 9.
2019-03-30 Rob Clarkiris: fix set_sampler_view
2019-03-28 Anuj Phogatiris/icl: Add WA_2204188704 to disable pixel shader...
2019-03-28 Anuj Phogatiris/icl: Set Enabled Texel Offset Precision Fix bit
2019-03-25 Danylo Piliaievi965,iris,anv: Make alpha to coverage work with sample...
2019-03-22 Chris Wilsoniris: Push heavy memchecker code to DEBUG
2019-03-22 Kenneth Graunkeiris: Skip resolves and flushes altogether if unnecessary
2019-03-20 Rafael Antognolliiris: Track fast clear color.
2019-03-20 Rafael Antognolliiris: Implement fast clear color.
2019-03-20 Rafael Antognolliiris: Add function to update clear color in surface...
2019-03-20 Rafael Antognolliiris: Use the clear depth when emitting 3DSTATE_CLEAR_P...
2019-03-20 Tapani Pälliiris: mark switch case fallthrough
2019-03-19 Rafael Antognolliiris: Enable HiZ for multisampled depth surfaces.
2019-03-18 Kenneth Graunkeiris: Slightly better bounds on buffer sizes
2019-03-11 Kenneth Graunkeiris: Fix write enable in pinning of depth/stencil...
2019-03-11 Kenneth Graunkeiris: Refactor depth/stencil buffer pinning into a...
2019-03-11 Kenneth Graunkeiris: Move depth/stencil flushes so they actually do...
2019-03-11 Kenneth Graunkeiris: Fix TES gl_PatchVerticesIn handling.
2019-03-11 Kenneth Graunkeiris: Rework default tessellation level uploads
2019-03-10 Kenneth Graunkeiris: Fix backface stencil write condition
2019-03-08 Sagar Ghugeiris: Track last VS URB entry size
2019-03-08 Sagar Ghugeiris: Refactor code to share 3DSTATE_URB_* packet
2019-03-07 Kenneth Graunkeiris: Properly support alpha and luminance-alpha formats
2019-03-07 Kenneth Graunkeiris: Defer uploading sampler state tables until draw...
2019-03-07 Kenneth Graunkeiris: Plumb through ISL_SWIZZLE_IDENTITY in buffer...
2019-03-07 Kenneth Graunkeisl: Add a swizzle parameter to isl_buffer_fill_state()
2019-03-07 Kenneth Graunkeiris: Fix MOCS for blits and clears
2019-03-06 Jose Maria Casanov... iris: setup EdgeFlag Vertex Element when needed.
2019-02-26 Jose Maria Casanov... iris: Enable ARB_shader_draw_parameters support
2019-02-25 Jordan Justeniris: Always use in-tree i915_drm.h
2019-02-21 Rafael Antognolliiris: Pin HiZ buffers when rendering.
2019-02-21 Kenneth Graunkeiris: some initial HiZ bits
2019-02-21 Kenneth Graunkeiris: pin the buffers
2019-02-21 Kenneth Graunkeiris: actually use the multiple surf states for aux...
2019-02-21 Kenneth Graunkeiris: Initial import of resolve code
2019-02-21 Kenneth Graunkeiris: Fill out SURFACE_STATE entries for each possible...
2019-02-21 Jordan Justeniris: Emit default L3 config for the render pipeline
2019-02-21 Kenneth Graunkeiris: Always emit at least one BLEND_STATE
2019-02-21 Kenneth Graunkeiris: Add missing depth cache flushes
2019-02-21 Kenneth Graunkeiris: Set HasWriteableRT correctly
2019-02-21 Kenneth Graunkeiris: Set 3DSTATE_WM::ForceThreadDispatchEnable
2019-02-21 Kenneth Graunkeiris: Drop XXX about alpha testing
2019-02-21 Kenneth Graunkeiris: rework num textures to util_lastbit
2019-02-21 Kenneth Graunkeiris: Fix bug in bound vertex buffer tracking
2019-02-21 Kenneth Graunkeiris: minor tidying
2019-02-21 Kenneth Graunkeiris: Unreference some more things on state module...
2019-02-21 Caio Marcelo de... iris: always include an extra constbuf0 if using UBOs
2019-02-21 Kenneth Graunkeiris: CS stall on VF cache invalidate workarounds
2019-02-21 Kenneth Graunkeiris: Don't enable smooth points when point sprites...
2019-02-21 Kenneth Graunkeiris: Allow sample mask of 0
2019-02-21 Kenneth Graunkeiris: Delete genx->bound_vertex_buffers
2019-02-21 Kenneth Graunkeiris: Fix surface states for Gen8 lowered-to-untype...
2019-02-21 Kenneth Graunkeiris: Fill out brw_image_params for storage images...
2019-02-21 Kenneth Graunkeiris: Don't enable push constants just because there...
2019-02-21 Kenneth Graunkeiris: Fix framebuffer layer count
2019-02-21 Dave Airlieiris/WIP: add broadwell support
2019-02-21 Kenneth Graunkeiris: Fix compute scratch pinning
2019-02-21 Kenneth Graunkeiris: better MOCS
2019-02-21 Kenneth Graunkeiris: only mark depth/stencil as writable if writes...
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