gallivm: Use standard LLVMSetAlignment from LLVM 3.4 onwards.
[mesa.git] / src / gallium / drivers / llvmpipe / lp_state_fs.c
2016-04-03 Jose Fonsecagallivm: Use standard LLVMSetAlignment from LLVM 3...
2016-01-07 Roland Scheideggerllvmpipe: use ints not unsigned for slots
2015-12-06 Edward O'Callaghangallium/drivers: Trivial code-style cleanup
2015-11-04 Roland Scheideggerllvmpipe: add cache for compressed textures
2015-07-21 Ilia Mirkingallium: replace INLINE with inline
2015-06-04 Roland Scheideggerllvmpipe: Implement stencil export
2015-03-27 Roland Scheideggergallivm: pass jit_context pointer through to sampling
2015-01-29 Eric Anholtgallium: Replace u_simple_list.h with util/simple_list.h
2014-11-26 José Fonsecadraw,gallivm,llvmpipe: Avoid implicit casts of 32-bit...
2014-10-23 José Fonsecagallivm,llvmpipe,clover: Bump required LLVM version...
2014-10-04 Marek Olšáktgsi: change tgsi_shader_info::properties to a one...
2014-10-04 Marek Olšáktgsi: remove some not so useful variables from tgsi_sha...
2014-10-04 Marek Olšáktgsi: simplify shader properties in tgsi_shader_info
2014-09-30 Mathias Fröhlichllvmpipe: Use two LLVMContexts per OpenGL context inste...
2014-05-19 Roland Scheideggerllvmpipe: do IR counting for shader cache management...
2014-05-16 Roland Scheideggergallivm: give more verbose names to modules
2014-05-15 Roland Scheideggerllvmpipe: kill off llvmpipe_variant_count
2014-05-14 José Fonsecallvmpipe: Delete unneeded LLVM stuff earlier.
2014-03-21 Roland Scheideggerllvmpipe: add support for b5g6r5_srgb
2014-01-31 Roland Scheideggerllvmpipe: fix denorm handling for r11g11b10_float forma...
2014-01-17 José Fonsecas/Tungsten Graphics/VMware/
2014-01-17 Brian Paulllvmpipe: handle NULL color buffer pointers
2014-01-16 Zack Rusinllvmpipe: do constant buffer bounds checking in shaders
2014-01-07 Si Chenllvmpipe: Implement alpha_to_coverage for non-MSAA...
2013-12-11 Matthew McClurellvmpipe: add plumbing for ARB_depth_clamp
2013-12-10 Zack Rusinllvmpipe: fix blending with half-float formats
2013-12-09 Matthew McClurellvmpipe: clamp fragment shader depth write to the...
2013-11-14 Roland Scheideggergallivm,llvmpipe: fix float->srgb conversion to handle...
2013-10-01 Vinson Leellvmpipe: Remove unnecessary null check of shader.
2013-09-20 José Fonsecallvmpipe: Fix rendering to PIPE_FORMAT_R10G10B10A2_UNORM.
2013-08-14 Zack Rusinllvmpipe: fix pipeline statistics with a null ps
2013-07-18 Roland Scheideggerllvmpipe: clamp inputs for srgb render buffers
2013-07-18 Roland Scheideggerllvmpipe: fix blending with SRC_ALPHA_SATURATE with...
2013-07-15 Roland Scheideggerllvmpipe: support sRGB framebuffers
2013-06-26 Roland Scheideggerllvmpipe: add support for nested / overlapping queries
2013-06-24 Adam Jacksongallium: Fix llvmpipe on big-endian machines
2013-06-04 Roland Scheideggerllvmpipe: improve alignment calculation for fetching...
2013-06-04 Roland Scheideggerllvmpipe: reduce alignment requirement for 1d resources...
2013-06-04 Roland Scheideggerllvmpipe: cleanup of generate_unswizzled_blend
2013-05-22 Roland Scheideggerllvmpipe: disable simple_shader optimization
2013-05-22 Roland Scheideggerllvmpipe: fix early depth test / late depth write stenc...
2013-05-22 Roland Scheideggerllvmpipe: fix issue with not writing new stencil values
2013-05-17 Roland Scheideggerllvmpipe: handle z32s8x24 depth/stencil format
2013-05-03 Roland Scheideggerllvmpipe: get rid of depth swizzling.
2013-04-20 José Fonsecallvmpipe: Ignore depth-stencil state if format has...
2013-04-18 José Fonsecallvmpipe: Support half integer pixel center fs coord.
2013-04-18 José Fonsecallvmpipe: Remove the static interpolation.
2013-04-18 José Fonsecagallivm: Drop pos arg from lp_build_tgsi_soa.
2013-03-27 Zack Rusingallium/llvm: implement geometry shaders in the llvm...
2013-03-25 Brian Paulgallivm: init vars to silence warnings
2013-03-24 Vinson Leellvmpipe: Fix assertions with assignment instead of...
2013-03-22 Roland Scheideggerllvmpipe: add EXT_packed_float render target format...
2013-02-22 Roland Scheideggerllvmpipe: Fix rendering into PIPE_FORMAT_X8*_UNORM.
2013-02-12 Roland Scheideggerllvmpipe: implement dual source blending
2013-02-09 Roland Scheideggerllvmpipe: first steps of adding dual source blend support
2013-02-09 Roland Scheideggerllvmpipe: refactoring of visibility counter handling
2013-01-29 José Fonsecallvmpipe: Support Z16_UNORM as depth-stencil format.
2013-01-28 Roland Scheideggergallivm: split sampler and texture state
2013-01-18 Roland Scheideggerllvmpipe: more fixes for integer color buffers
2013-01-18 Roland Scheideggerllvmpipe: trivial code and comment cleanup.
2013-01-18 Roland Scheideggerllvmpipe: fix using wrong format with MRT in blend...
2012-12-12 Brian Paulllvmpipe: remove unneeded draw_flush() call
2012-12-11 Brian Paulllvmpipe: support pipe_resource-based constant buffers
2012-12-07 José Fonsecagallivm,llvmpipe,draw: Support multiple constant buffers.
2012-12-04 José Fonsecallvmpipe: Fix alignment.
2012-12-03 James Bentonllvmpipe: Implement PIPE_QUERY_TIMESTAMP and PIPE_QUERY...
2012-12-03 José Fonsecallvmpipe: Refactor convert_to/from_blend_type to conver...
2012-12-03 José Fonsecallvmpipe: Improve color buffer loads/stores alignment.
2012-11-30 Vinson Leellvmpipe: Fix incorrect sizeof.
2012-11-29 José Fonsecallvmpipe: Eliminate color buffer swizzling.
2012-11-28 José Fonsecallvmpipe: Don't use dynamically sized arrays.
2012-11-28 James Bentonllvmpipe: Unswizzled rendering.
2012-08-06 Brian Paulllvmpipe: combine vertex/fragment sampler state into...
2012-07-20 Roland Scheideggerllvmpipe: use runtime loop instead of static loop for...
2012-07-17 José Fonsecagallivm,draw,llvmpipe: Support wider native registers.
2012-06-19 Olivier Galibertllvmpipe: Add vertex id support.
2012-06-19 Olivier Galibertllvmpipe: Simplify and fix system variables fetch.
2012-06-18 James Bentonllvmpipe: Implement cylindrical wrapping.
2012-05-22 José Fonsecallvmpipe: Fix alpha testing precision on rgba8 formats.
2012-05-16 Olivier Galibertllvmpipe: Color slot interpolation can be flat or persp...
2012-05-11 Brian Paulllvmpipe: add cast to silence warning
2012-05-11 Marek OlšákMerge branch 'master' of ssh://git.freedesktop.org...
2012-05-11 Marek OlšákMerge branch 'gallium-userbuf'
2012-05-02 James Bentonllvmpipe: Added support for color masks in AoS blending.
2012-04-29 Marek Olšákgallium: add void *user_buffer to pipe_constant_buffer
2012-04-29 Marek Olšákgallium: change set_constant_buffer to be UBO-friendly
2012-01-30 Tom Stellardgallium: Prefix #defines in tgsi_exec.h with TGSI_
2012-01-11 José Fonsecallvmpipe: Update for TGSI_INTERPOLATE_COLOR.
2011-12-31 Dave Airliellvmpipe: fix blending for intensity formats
2011-12-08 José Fonsecallvmpipe: Trim the fragment shader cached based on...
2011-12-08 José Fonsecallvmpipe,draw,gallivm: Ensure we don't walk beyond...
2011-11-14 José Fonsecallvmpipe: Remove unused variables.
2011-09-29 José Fonsecallvmpipe: Prevent segfault during fs variant cache...
2011-01-20 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-01-20 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-01-20 Brian Paulllvmpipe: implement TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_...
2011-01-15 Brian PaulMerge branch 'draw-instanced'
2011-01-10 Christian KönigMerge remote branch 'vdpau/pipe-video' into pipe-video
2011-01-04 Christoph BumillerMerge remote branch 'origin/nvc0'
2010-12-22 Christian KönigMerge remote branch 'origin/master' into pipe-video
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