util: Move gallium's PIPE_FORMAT utils to /util/format/
[mesa.git] / src / gallium / drivers / r300 / r300_fs.c
2019-11-14 Eric Anholtutil: Move gallium's PIPE_FORMAT utils to /util/format/
2016-04-21 Marek Olšákgallium: use PIPE_SHADER_* everywhere, remove TGSI_PROC...
2015-03-09 Marek Olšákr300g: use memset for clearing the shader key
2015-03-09 Marek Olšákr300g: remove the broken SNORM->UNORM shader lowering...
2015-03-09 Marek Olšákr300g: fix RGTC1 and LATC1 SNORM formats
2014-10-04 Marek Olšáktgsi: change tgsi_shader_info::properties to a one...
2014-10-04 Marek Olšáktgsi: simplify shader properties in tgsi_shader_info
2013-01-06 Marek Olšákr300g: implement MSAA
2012-09-19 Tom Stellardr300g: Init regalloc state during context creation
2012-04-23 Marek Olšáku_vbuf: remove u_vbuf_resource
2012-01-25 Marek Olšákr300g: nuke the fallback for fragment color clamping
2011-09-17 Tom Stellardr300/compiler: Add support for the output modifier...
2011-08-27 Stéphane MarchesinMerge branch 'master' of git://anongit.freedesktop...
2011-08-04 Bryan CainMerge branch 'glsl-to-tgsi'
2011-08-02 Marek Olšákgallium/util: add functions for manipulating swizzles
2011-07-26 Marek Olšákr300g: copy the compiler from r300c
2011-04-23 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-04-05 Marek Olšákr300g: fix RG/LATC1_SNORM by doing UNORM->SNORM convers...
2011-03-29 Marek Olšákr300g: enable clamping controls
2011-03-19 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-03-12 Marek Olšákr300g: implement fragment color clamping in the shader
2011-02-24 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-02-10 Marek Olšákr300g: consolidate buffers and textures to r300_resource
2011-01-24 Tom Stellardr300g: Increase fragment shader limits for r400 cards
2011-01-23 Marek Olšákr300/compiler: remove any code related to relative...
2011-01-15 Brian PaulMerge branch 'draw-instanced'
2011-01-10 Christian KönigMerge remote branch 'vdpau/pipe-video' into pipe-video
2011-01-08 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-01-04 Christoph BumillerMerge remote branch 'origin/nvc0'
2010-12-19 Christoph BumillerMerge remote branch 'origin/master' into nvc0-new
2010-12-23 Dave Airlier300g: add support for color0 writes to all bound color...
2010-12-11 Christian KönigMerge remote branch 'origin/master' into pipe-video
2010-12-03 Marek Olšákr300g: do not remove unused constants if we are not...
2010-10-28 Christian KönigMerge branch 'master' of ssh://git.freedesktop.org...
2010-10-26 Thomas Balling Sør... Merge branch 'pipe-video' of git://anongit.freedesktop...
2010-10-26 Thomas Balling Sør... Merge branch 'master' into pipe-video
2010-10-20 Keith WhitwellMerge branch 'llvm-cliptest-viewport'
2010-10-19 Tom Stellardr300g: Add new debug option for logging vertex/fragment...
2010-10-18 Keith WhitwellMerge remote branch 'origin/master' into lp-setup-llvm
2010-10-12 Christian KönigMerge branch 'master' of ssh://git.freedesktop.org...
2010-10-05 Thomas Balling Sør... Merge branch 'master' into pipe-video
2010-09-28 Marek Olšákr300g: add support for 3D NPOT textures without mipmapping
2010-09-28 Marek Olšákr300g: code cleanups
2010-09-15 Christoph BumillerMerge remote branch 'origin/nv50-compiler'
2010-09-11 Tom Stellardr300/compiler: Enable presubtract sources
2010-09-04 Marek Olšákr300g: add a new debug option which disables compiler...
2010-09-04 Marek Olšákr300/compiler: make optimizations not use 0.5 swizzles...
2010-09-04 Marek Olšákr300/compiler: add new compiler parameter max_constants
2010-09-04 Marek Olšákr300g: only check for an empty shader if there are...
2010-09-04 Marek Olšákr300/compiler: add new compiler parameter max_alu_insts
2010-09-02 Christoph BumillerMerge remote branch 'origin/master' into nv50-compiler
2010-08-25 Marek Olšákr300g: eliminate unused constants in FS
2010-08-25 Marek Olšákr300g: eliminate unused constants in VS
2010-08-25 Marek Olšákr300g: fix indentation
2010-08-18 Christoph BumillerMerge remote branch 'origin/master' into nv50-compiler
2010-08-17 Ian RomanickMerge branch 'glsl2'
2010-08-14 Ian RomanickMerge branch 'master' into glsl2
2010-08-11 Marek Olšákr300g: implement gl_FrontFacing
2010-08-09 Marek Olšákr300g: do not print shader compiler errors by default
2010-08-04 Tom Stellardr300/compiler: r500 hw support for break and continue...
2010-07-27 Eric AnholtMerge remote branch 'origin/master' into glsl2
2010-07-25 Marek Olšákr300g: do not use TXPITCH_EN if the width is POT and...
2010-07-25 Marek Olšákr300g: cleanup texture creation code
2010-07-03 Tom Stellardr300/compiler: Use hardware flow control instructions...
2010-06-28 Jakob BornecrantzMerge branch 'gallium-drm-driver-drescriptor'
2010-06-24 Eric AnholtMerge branch 'glsl2-head' into glsl2
2010-06-24 Brian PaulMerge branch 'shader-file-reorg'
2010-06-24 Marek Olšákr300g: reorder and cleanup register writes everywhere
2010-06-13 Marek Olšákr300g: turn fragment shader into a CB
2010-05-26 Marek Olšákr300/compiler: move hardware caps to the radeon_compile...
2010-05-01 Younes MantonMerge branch 'master' of ssh://git.freedesktop.org...
2010-05-23 Marek Olšákr300g: extend compile error message
2010-05-21 Roland ScheideggerMerge branch 'gallium-msaa'
2010-05-08 Marek Olšákr300g: pass depth texture swizzle to the compiler if...
2010-05-08 Marek Olšákr300g: respect compare mode regardless of sampler type
2010-05-08 Marek Olšákr300/compiler: generalize depth texture mode to support...
2010-05-02 Kristian HøgsbergMerge branch 'gles2-2'
2010-04-26 Marek Olšákr300g: use the dummy FS shader for shaders with zero...
2010-04-23 Ian RomanickMerge branch '7.8'
2010-04-23 Jerome GlisseMerge remote branch 'origin/7.8'
2010-04-23 Michel DänzerMerge branch '7.8'
2010-04-22 Brian PaulMerge branch '7.8'
2010-04-20 Dan NicholsonMerge branch '7.8'
2010-04-19 Jesse BarnesMerge branch '7.8'
2010-04-28 Brian PaulMerge branch '7.8'
2010-04-28 Jakob BornecrantzMerge branch '7.8'
2010-04-28 Brian PaulMerge branch '7.8'
2010-04-27 Brian PaulMerge branch '7.8'
2010-04-19 Jesse BarnesMerge branch '7.8'
2010-04-19 Brian PaulMerge branch '7.8'
2010-04-17 Marek Olšákr300/compiler: add emulation of all mirrored-clamp...
2010-04-16 Marek Olšákr300/compiler: fix repeat wrap mode for TXP and NPOTs
2010-04-15 Marek Olšákr300/compiler: kill off RC_WRAP_CLAMP
2010-04-15 Marek Olšákr300g: disable the REPEAT NPOT fallback until it works
2010-04-15 Marek Olšákr300g: do not use NPOT fallback for CLAMP wrap modes
2010-04-15 Marek Olšákr300g: pick a new fragment shader when either a sampler...
2010-04-15 Dave Airlier300g: fix regression in texdepth.
2010-04-14 Marek Olšákr300g: fix possible crash when shader compilation fails
2010-04-14 Marek Olšákr300g: make setting up fragment depth output less hackish
2010-04-14 Marek Olšákr300g: kill off r300_fragment_shader::shadow_samplers...
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