r600g: add support for geom shaders to r600/r700 chipsets (v2)
[mesa.git] / src / gallium / drivers / r600 / r600_state_common.c
2014-02-05 Dave Airlier600g: add support for geom shaders to r600/r700 chipse...
2014-02-05 Dave Airlier600g: fix up shader out misc stuff for copy shader
2014-02-05 Dave Airlier600g: port the layered surface rendering patch from...
2014-02-05 Dave Airlier600g: setup const texture buffers for geom shaders
2014-02-05 Dave Airlier600g: write proper output prim type
2014-02-05 Dave Airlier600g: emit streamout from dma copy shader
2014-02-05 Vadim Girlinr600g: initial support for geometry shaders on evergree...
2014-02-05 Vadim Girlinr600g: defer shader variant selection and depending...
2014-01-28 Marek Olšákr600g,radeonsi: consolidate variables for CS tracing
2014-01-28 Marek Olšákr600g: move queries to drivers/radeon
2013-12-12 Marek Olšákr600g,radeonsi: consolidate buffer code, add handling...
2013-12-12 Marek Olšákr600g,radeonsi: add common interface for buffer invalid...
2013-12-12 Marek Olšákr600g: refactor out code for buffer invalidation
2013-11-04 Marek Olšákr600g: properly unbind a DSA state being deleted in...
2013-10-23 Brian Paulgallium: new, unified pipe_context::set_sampler_views...
2013-10-04 Marek Olšákr600g: remove an assertion causing a crash at context...
2013-10-03 Brian Paulradeon: don't use old bind_vertex/fragment_sampler_stat...
2013-10-03 Brian Paulradeon: implement pipe_context::bind_sampler_states()
2013-09-29 Marek Olšákr600g: move r600g-specific functions out of r600_texture.c
2013-09-29 Marek Olšákr600g,radeonsi: consolidate transfer, cmask, and fmask...
2013-09-20 Grigori Goronzyr600g: fast color clears for single-sample buffers
2013-08-30 Marek Olšákr600g: move streamout state to drivers/radeon
2013-07-08 Marek Olšákr600g: split INVAL_READ_CACHES into vertex, tex, and...
2013-07-08 Alex Deucherr600g: adjust flush flags (v3)
2013-06-17 Jonathan Graygallium: replace bswap_32 calls with util_bswap32
2013-05-25 Zack Rusingallium: Add support for multiple viewports
2013-05-03 Lauri Kasanenr600g: Correctly initialize the shader key, v2
2013-04-25 Jerome Glissewinsys/radeon: consolidate tracing into winsys v2
2013-03-26 Marek Olšákr600g: add a driver query returning the number of draw_...
2013-03-26 Marek Olšákr600g: fix crash while binding a NULL constant buffer
2013-03-11 Marek Olšákr600g: remove deprecated state management code
2013-03-11 Marek Olšákr600g: atomize pixel shader
2013-03-11 Marek Olšákr600g: atomize vertex shader
2013-03-11 Marek Olšákr600g: inline r600_pipe_shader function
2013-03-01 Marek Olšákr600g: always map uninitialized buffer range as unsynch...
2013-03-01 Marek Olšákr600g: unify vgt states
2013-03-01 Marek Olšákr600g: atomize streamout enabling
2013-02-28 Jerome Glisser600g: workaround hyperz lockup on evergreen
2013-02-22 Alex Deucherr600g: r6xx deadlock workaround (v6)
2013-02-22 Vinson Leer600g: Fix memory leak in r600_shader_select.
2013-02-12 Jerome Glisser600g: fix lockup when hyperz & alpha test are enabled...
2013-01-31 Jerome Glisser600g: add cs memory usage accounting and limit it v3
2013-01-28 Jerome Glisser600g: fix segfault with old kernel
2013-01-28 Jerome Glisser600g: add async for staging buffer upload v2
2013-01-28 Jerome Glisser600g: add multi ring support with dma as first second...
2013-01-11 Dave Airlier600g: texture buffer object + glsl 1.40 enable support...
2013-01-08 Marek Olšákr600g: implement buffer copying using CP DMA for R7xx...
2012-12-22 Marek Olšákr600g: rename GPU_FLUSH -> INVAL_READ_CACHES
2012-12-20 Jerome Glisser600g: add cs tracing infrastructure for lockup pin...
2012-12-20 Jerome Glisser600g: rework flusing and synchronization pattern v7
2012-12-12 Marek Olšákr600g: suballocate memory for fetch shaders from a...
2012-12-12 Marek Olšákr600g: suballocate memory for the STRMOUT_BUFFER_FILLED...
2012-12-07 Marek Olšákgallium/u_blitter: fix conflict with u_memory.h
2012-11-09 Dave Airlier600g: add initial cube map array support (v2)
2012-11-08 Dave Airlier600g: clarify const buffer numbering and handling
2012-10-31 Jerome Glisser600g: avoid shader needing too many gpr to lockup...
2012-10-30 Marek Olšákgallium: add start_slot parameter to set_vertex_buffers
2012-10-29 Marek Olšákr600g: implement texturing with 8x MSAA compressed...
2012-10-15 Marek Olšákr600g: emit the border color only when it's needed
2012-10-12 Marek Olšákr600g: move shader structures into r600_shader.h
2012-10-11 Marek Olšákr600g: put user indices in the command stream for small...
2012-10-11 Marek Olšákr600g: inline r600_translate_index_buffer
2012-10-09 Marek Olšákr600g: move DB_SHADER_CONTROL into db_misc_state
2012-10-09 Marek Olšákr600g: atomize depth-stencil-alpha state
2012-10-09 Marek Olšákr600g: atomize rasterizer state
2012-10-09 Marek Olšákr600g: sort variables in r600_context
2012-10-09 Marek Olšákr600g: atomize scissor state
2012-10-09 Marek Olšákr600g: atomize polygon offset state
2012-10-09 Marek Olšákr600g: atomize fetch shader
2012-10-09 Marek Olšákr600g: remove the dual_src_blend flag from the shader key
2012-10-09 Marek Olšákr600g: atomize blend state
2012-10-09 Marek Olšákr600g: inline r600_atom_dirty
2012-10-09 Marek Olšákr600g: remove the "atom" variable from r600_command_buffer
2012-09-30 Marek Olšákr600g: implement blit
2012-09-30 Marek Olšákgallium/u_blitter: add gallium blit implementation
2012-09-21 Marek Olšákr600g: atomize framebuffer state
2012-09-21 Marek Olšákr600g: don't snoop context state while building shaders
2012-09-13 Marek Olšákr600g: convert the remnants of VGT state into immediate...
2012-09-13 Marek Olšákr600g: emit the primitive type and associated regs...
2012-09-13 Marek Olšákr600g: add clip_misc_state for clip registers emitted...
2012-09-13 Marek Olšákr600g: atomize clip state
2012-09-13 Marek Olšákr600g: atomize blend color
2012-09-13 Marek Olšákr600g: atomize viewport state
2012-09-13 Marek Olšákr600g: atomize stencil ref state
2012-09-13 Marek Olšákr600g: put sampler states and views into an array index...
2012-09-13 Marek Olšákr600g: do fine-grained sampler state updates
2012-09-13 Marek Olšákr600g: consolidate set_viewport_state functions
2012-09-13 Marek Olšákr600g: consolidate set_sampler_views functions
2012-09-13 Marek Olšákr600g: put constant buffer state into an array indexed...
2012-09-13 Marek Olšákr600g: cleanup state function names
2012-09-13 Marek Olšákr600g: consolidate initialization of common state functions
2012-09-13 Marek Olšákr600g: simplify flushing
2012-09-10 Marek Olšákr600g: remove unused function
2012-09-06 Jerome Glisser600g: order atom emission v3
2012-09-06 Jerome Glisser600g: fix num of dwords needed for alphatest_state...
2012-08-30 Marek Olšákr600g: implement MSAA for Cayman
2012-08-30 Marek Olšákr600g: implement draw_rectangle callback
2012-08-27 Marek Olšákr600g: implement compression for MSAA colorbuffers...
2012-08-27 Marek Olšákr600g: cleanup names around depth decompression
2012-08-22 Vadim Girlinr600g: fix lockups with dual_src_blend v2
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