swr/rast: Refactor memory API between rasterizer core and swr
[mesa.git] / src / gallium / drivers / swr / swr_shader.cpp
2019-07-18 Jan Zielinskiswr/rast: Refactor memory API between rasterizer core...
2019-07-07 Dave Airliegallivm: add ssbo pointers to the soa build api.
2019-07-03 Jan Zielinskiswr/swr: Enable ARB_viewport_array
2018-05-25 Alok Hotaswr/rast: Removed superfluous JitManager argument from...
2018-04-18 George Kyriazisswr/rast: Optimize late/bindless JIT of samplers
2018-04-18 George Kyriazisswr: add x86 lowering pass to fragment shader
2018-03-06 Roland Scheideggertgsi/scan: use wrap-around shift behavior explicitly...
2018-01-19 George Kyriazisswr: Support simd16 vertex shaders
2018-01-10 George Kyriazisswr: Handle indirect indices in GS
2017-11-20 Tim Rowleyswr/rast: Simplify GATHER* jit builder api
2017-10-11 Tim Rowleyswr: simd16 shaders work in progress
2017-09-25 Tim Rowleyswr/rast: New GS state/context API
2017-07-27 George Kyriazisswr: fix transform feedback logic
2017-06-30 Tim Rowleyswr/rast: Support dynamically sized vertex layout
2017-06-16 Tim Rowleyswr/rast: Fix read-back of viewport array index
2017-06-16 Tim Rowleyswr/rast: Fix read-back of render target array index
2017-06-16 Tim Rowleyswr/rast: Rework attribute layout
2017-06-16 Tim Rowleyswr/rast: Remove explicit primitive id slot in the...
2017-05-30 Tim Rowleyswr/rast: SIMD16 FE - interleaved simdvertex output...
2017-05-17 Tim Rowleyswr: don't use AttributeSet with llvm >= 5
2017-04-20 Tim Rowleyswr: simd16 vs work
2017-04-14 George Kyriazisswr: Add polygon stipple support
2017-04-07 Tim Rowleyswr: fix unused variable warnings
2017-03-28 Tim Rowleyswr: fix llvm-5.0.0 build bustage
2017-03-20 Tim Rowleyswr: [rasterizer] Cleanup naming of codegen files
2017-03-16 Ilia Mirkinswr: support layer output in geometry shaders
2017-03-08 Brian Paulswr: s/unsigned/enum pipe_shader_type/
2017-03-05 Tim Rowleyswr: implement geometry shaders
2017-03-02 Bruce Cherniakswr: fix crash in swr_update_derived following st/mesa...
2017-02-23 George Kyriazisswr: add fetch shader cache
2017-01-05 Tim Rowleyswr: remove unneeded llvm version check
2016-11-23 Ilia Mirkinswr: color interpolation is also supposed to get perspe...
2016-11-23 Ilia Mirkinswr: add sprite coord enable mask to fs key
2016-11-23 Ilia Mirkinswr: rework vert <-> frag shader linkage logic
2016-11-23 Ilia Mirkinswr: only broadcast color0 value, not all color values
2016-11-23 Ilia Mirkinswr: rework resource layout and surface setup
2016-11-16 Ilia Mirkinswr: add support for upper-left fragcoord position
2016-10-03 Tim Rowleyswr: [rasterizer jitter] fixes for icc in vs2015 compat...
2016-07-20 Tim Rowleyswr: [rasterizer] attribute swizzling and linkage
2016-06-23 Tim Rowleyswr: push/pop DEBUG macro around llvm includes
2016-06-09 Tim Rowleyswr: implement clipPlanes/clipVertex/clipDistance/cullD...
2016-06-07 Tim Rowleyswr: fix provoking vertex
2016-04-22 Tim Rowleyswr: fix memory leaks from vs/fs compilation
2016-04-14 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-04-13 George Kyriazisgallium/swr: Make flat shading tris work.
2016-04-13 Tim Rowleyswr: support samplers in vertex shaders
2016-03-15 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-03-03 Tim Rowleygallium/swr: add OpenSWR driver