i965/gen9: Add workarounds for object preemption.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_draw.c
2018-12-14 Rafael Antognollii965/gen9: Add workarounds for object preemption.
2018-11-21 Mathias Fröhlichmesa: Factor out struct gl_vertex_format.
2018-11-20 Andrii Simikliti965/batch: avoid reverting batch buffer if saved state...
2018-11-01 Mark JanesRevert "i965/batch: avoid reverting batch buffer if...
2018-10-30 Andrii Simikliti965/batch: avoid reverting batch buffer if saved state...
2018-09-07 Jason Ekstrandi965: Workaround the gen9 hw astc5x5 sampler bug
2018-07-13 Nanley Cheryi965/draw: Fix adding the stencil bo to the depth cache
2018-07-13 Nanley Cheryi965/draw: Set the r8stencil flag after drawing
2018-05-22 Jason Ekstrandi965: Remove ring switching entirely
2018-05-10 Mathias Fröhlichi965: Remove the now unused gl_vertex_array.
2018-05-10 Mathias Fröhlichi965: Remove the gl_vertex_array indirection.
2018-05-10 Mathias Fröhlichi965: Implement all_varyings_in_vbos in terms of Array...
2018-05-02 Antia Puentesintel: activate the gl_BaseVertex lowering
2018-05-02 Antia Puentesintel: emit is_indexed_draw in the same VE than gl_DrawID
2018-04-19 Antia Puentesintel: Handle firstvertex in an identical way to BaseVertex
2018-03-31 Mathias Fröhlichtnl: Push down the gl_vertex_array inputs into tnl...
2018-03-31 Mathias Fröhlichi965: Push down the gl_vertex_array inputs into i965.
2018-03-10 Mathias Fröhlichmesa: Make gl_vertex_array contain pointers to first...
2018-02-24 Francisco Jerezmesa: Rename MESA_shader_framebuffer_fetch gl_extension...
2018-01-25 Jason Ekstrandi965: Stop disabling aux during texture preparation
2018-01-25 Jason Ekstrandi965/draw: Set NEW_AUX_STATE when draw aux changes
2018-01-25 Jason Ekstrandi965: Replace draw_aux_buffer_disabled with draw_aux_usage
2018-01-25 Jason Ekstrandi965/miptree: Add an aux_disabled parameter to render_a...
2018-01-25 Jason Ekstrandi965/miptree: Take an aux_usage in prepare/finish_render
2018-01-24 Brian Paulvbo/i965: move vbo_all_varyings_in_vbos() to brw_draw.c
2018-01-24 Brian Paulvbo: remove vbo_context.h and change includes to use...
2018-01-24 Brian Pauli965: use vbo_set_[indirect]_draw_func()
2018-01-24 Topi Pohjolaineni965: Don't try to disable render aux buffers for compute
2018-01-17 Jason Ekstrandi965/draw: Do resolves properly for textures used by TXF
2018-01-17 Jason Ekstrandi965: Track format and aux usage in the render cache
2018-01-17 Jason Ekstrandi965: Call brw_cache_flush_for_render in predraw_resolv...
2017-11-14 Anuj Phogati965: Make use of brw_load_register_imm32() helper...
2017-11-14 Jason Ekstrandi965: Add more precise cache tracking helpers
2017-11-14 Jason Ekstrandi965: Add stencil buffers to cache set regardless of...
2017-10-31 Plamena Manolovai965: Fix ARB_indirect_parameters logic.
2017-10-26 Jason Ekstrandi965/miptree: Take an isl_format in render_aux_usage
2017-10-24 Kenneth Graunkei965: Don't disable CCS for RT dependencies when dispat...
2017-10-19 Kenneth Graunkei965: Don't disable aux buffers for non-overlapping...
2017-10-19 Kenneth Graunkei965: Remove the intel_miptree_prepare_fb_fetch wrapper.
2017-10-19 Kenneth Graunkei965: Only resolve texture levels/layers that are accessed.
2017-10-19 Kenneth Graunkei965: Make intel_miptree_prepare_texture() take level...
2017-10-13 Kenneth Graunkei965: Rename brw->no_batch_wrap to intel_batchbuffer...
2017-10-11 Kenneth Graunkei965: Drop brw_bo_alloc in ARB_indirect_parameters...
2017-10-10 Kenneth Graunkei965: Disable auxiliary buffers when there are self...
2017-10-10 Kenneth Graunkei965: minor whitespace fix
2017-10-09 Lionel Landwerlini965: silence coverity warning
2017-10-02 Plamena Manolovai965: Implement ARB_indirect_parameters.
2017-10-02 Plamena Manolovai965: Refactor brw_try_draw_prims.
2017-10-02 Plamena Manolovai965: Indroduce brw_finish_drawing.
2017-10-02 Plamena Manolovai965: Introduce brw_prepare_drawing.
2017-09-14 Kenneth Graunkei965: Disentangle batch and state buffer flushing.
2017-08-30 Lionel Landwerlini965: drop brw->is_haswell in favor of devinfo->is_haswell
2017-08-30 Lionel Landwerlini965: drop brw->gen in favor of devinfo->gen
2017-08-18 Kenneth Graunkei965: Fix missing newlines in perf_debug messages.
2017-08-04 Chris Wilsoni965: Reduce passing 2x32b of reloc_domains to 2 bits
2017-07-23 Jason Ekstrandi965: Enable regular fast-clears (CCS_D) on gen9+
2017-07-23 Jason Ekstrandi965/miptree: Take an isl_format in prepare_texture
2017-07-23 Jason Ekstrandi965/miptree: Rework prepare/finish_render to be in...
2017-07-17 Jason Ekstrandi965/miptree: Replace is_lossless_compressed with mt...
2017-07-14 Kenneth Graunkei965: Introduce a BRW_NEW_DRAW_CALL dirty bit.
2017-07-13 Kenneth Graunkei965: Add a "write" parameter to intel_bufferobj_buffer.
2017-07-05 Jason Ekstrandi965: Move surface resolves back to draw/dispatch time
2017-06-21 Marek Olšákmesa: replace _mesa_update_stencil() with helper functions
2017-06-19 Topi Pohjolaineni965/gen4: Add support for single layer in alignment...
2017-06-08 Jason Ekstrandi965: Move depth to the new resolve functions
2017-06-08 Jason Ekstrandi965: Move color rendering to the new resolve functions
2017-06-08 Jason Ekstrandi965: Combine render target resolve code
2017-06-08 Jason Ekstrandi965: Inline renderbuffer_att_set_needs_depth_resolve
2017-06-08 Jason Ekstrandi965/miptree: Refactor intel_miptree_resolve_color
2017-04-10 Kenneth Graunkei965/drm: Rename drm_bacon_bo to brw_bo.
2017-04-10 Kenneth Graunkei965/drm: Rewrite relocation handling.
2017-04-10 Kenneth Graunkei965/drm: Use our internal libdrm (drm_bacon) rather...
2017-03-30 Kenneth Graunkei965: Stop using legacy dri_bufmgr_* and intel_* names.
2017-03-13 Jason Ekstrandi965: Move the back-end compiler to src/intel/compiler
2017-03-13 Emil Velikovi965: split EU defines to brw_eu_defines.h
2017-03-02 Jason Ekstrandi965: Reduce cross-pollination between the DRI driver...
2017-01-02 Ben Widawskyi965/miptree: Create a disable CCS flag
2016-11-25 Topi Pohjolaineni965: Resolve non-compressed fast clears prior layered...
2016-11-25 Topi Pohjolaineni965: Provide slice details to renderbuffer fast clear...
2016-11-25 Topi Pohjolaineni965: Refactor lossless compression state tracking
2016-11-18 Kenneth Graunkei965: Disable depth writes when depth test is GL_EQUAL.
2016-11-11 Timothy Arcerii965: rename brw_state_cache_check_size() to brw_progra...
2016-10-28 Brian Paulmesa: rename gl_client_array -> gl_vertex_array
2016-10-26 Timothy Arcerist/mesa/r200/i915/i965: eliminate gl_fragment_program
2016-10-26 Timothy Arcerimesa/i965/i915/r200: eliminate gl_vertex_program
2016-10-26 Timothy Arcerii965: switch vs over to shared shader_info
2016-10-26 Timothy Arcerii965/mesa/st: eliminate gl_geometry_program
2016-10-26 Timothy Arcerii965/mesa/st: eliminate gl_tess_eval_program
2016-10-26 Timothy Arcerii965/mesa/st: eliminate gl_tess_ctrl_program
2016-10-26 Timothy Arcerinir/i965/anv/radv/gallium: make shader info a pointer
2016-10-06 Timothy Arcerii965: remove remaining tabs in brw_draw.c
2016-10-06 Timothy Arcerii965: get inputs read from nir info
2016-10-06 Kenneth Graunkei965: Eliminate brw->vs.prog_data pointer.
2016-09-12 Topi Pohjolaineni965/rbc: Allocate mcs directly
2016-08-09 Mathias Fröhlichutil: Move _mesa_fsl/util_last_bit into util/bitscan.h
2016-06-16 Mathias Fröhlichi965: Use bitmask/ffs to iterate used vertex attributes.
2016-05-24 Jason Ekstrandi965/draw: Account for BaseInstance in VBO bounds
2016-05-24 Jason Ekstrandi965/draw: Stop relying on min_index == -1 for invalid...
2016-05-12 Topi Pohjolaineni965: Set render state for lossless compressed
2016-05-12 Topi Pohjolaineni965: Deferred allocation of mcs for lossless compressed
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