mesa: update the shader programs->TexturesUsed array at link time
[mesa.git] / src / mesa / shader / shader_api.c
2008-11-06 Brian Paulmesa: update the shader programs->TexturesUsed array...
2008-11-05 Brian Paulmesa: add Initialized field to gl_uniform struct, for...
2008-09-16 Brian Paulmesa: rework GLSL vertex attribute binding
2008-09-16 Brian Paulmesa: fix bug in get_uniform_rows_cols(): sometimes...
2008-08-11 Brian Paulmesa: glsl: add missing sampler types in sizeof_glsl_ty...
2008-08-07 Michal Krolmesa: Silence compiler warnings on Windows.
2008-08-06 Brian Paulmesa: glsl: fix a number of glUniform issues
2008-08-06 Brian Paulmesa: glsl: fix glGetUniform for matrix queries
2008-08-06 Brian Paulmesa: glsl: fix error check in get_uniformfv()
2008-07-25 Brian Paulmesa: fix issues causing warnings on Windows
2008-07-25 Michal Krolmesa: Mark as XXX unresolved warnings on windows.
2008-07-24 Brian Paulmesa: glsl: only try to link shaders defining main()
2008-07-24 José Fonsecamesa: Prefix main includes with dir to avoid conflicts.
2008-07-22 Brian Paulmesa: remove stray debug assertion
2008-07-22 Brianmesa: fix glUniform error checking for samplers
2008-07-21 Brian Paulmesa: fix some issues in _mesa_validate_program()
2008-07-21 Brian Paulmesa: assorted glsl uniform/attribute fixes
2008-07-18 Brian Paulmesa: fix set_program_uniform_matrix(): need to loop...
2008-07-15 Michal Krolmesa: Silence compiler warnings on Windows.
2008-07-08 Brian Paulmesa: implement glGetUniformiv() with new ctx->Driver...
2008-07-04 Brian Paulmesa: generate GL_INVALID_OPERATION in _mesa_get_unifor...
2008-07-03 Brian Paulmesa: fix various error codes
2008-07-02 Brian Paulmesa: fix error codes in _mesa_shader_source(), _mesa_g...
2008-06-28 Brian Pauls/GL_INVALID_VALUE/GL_INVALID_OPERATION/ in _mesa_get_u...
2008-06-24 José Fonsecamesa: Use appropriate unsigned/signed, float/integer...
2008-06-03 Keith WhitwellMerge branch 'gallium-tex-surfaces' into gallium-0.1
2008-05-31 José Fonsecamesa: Apply MSVC portability fixes from Alan Hourihane.
2008-05-23 Jakob BornecrantzMerge branch 'gallium-i915-current' into gallium-0.1
2008-05-19 Zack RusinMerge commit 'origin/gallium-0.1' into gallium-vertex...
2008-05-18 Brian PaulMerge branch 'gallium-0.1' into gallium-tex-surfaces
2008-05-16 Brian Paulbring in fixes/changes from master
2008-05-16 Brian PaulFix a program refcounting error, don't share program...
2008-05-14 Brian Paulmesa: fix InfoLog memleak, misc sync with master
2008-05-14 Brian Paulmesa: glUniform(location==-1) is not an error
2008-05-14 Brian Paulfix some additional program refcounting bugs
2008-05-14 Brian Paulfix some additional program refcounting bugs
2008-05-09 Michel DänzerMerge branch 'gallium-0.1' into gallium-tex-surfaces
2008-05-09 Keith WhitwellMerge commit 'origin/gallium-0.1' into gallium-tex...
2008-05-09 Keith WhitwellMerge branch 'gallium-0.1' into gallium-tex-surfaces
2008-05-08 Michel DänzerMerge branch 'gallium-0.1' into gallium-tex-surfaces
2008-05-08 Brian Paulmesa: minor fixes in _mesa_free_shader_program_data...
2008-05-07 Brian Paulgallium: implement full reference counting for vertex...
2008-05-07 Briangallium: implement full reference counting for vertex...
2008-04-05 Brianmesa: no longer combine vertex/fragment shader paramete...
2008-03-22 Brianuse ctx->Driver.DeleteProgram() in a few more places
2007-12-08 BrianMove _mesa_init_glsl_driver_functions() into shader_api.c
2007-10-27 BrianRe-implement GLSL texture sampler variables.
2007-08-07 michalNaive implementation of IF/ELSE/ENDIF.
2007-07-31 Keith WhitwellMerge branch 'i915tex_privbuffers' into softpipe_0_1_branch
2007-07-24 BrianMerge branch 'softpipe_0_1_branch' of git+ssh://brianp...
2007-07-17 Keith WhitwellMerge branch 'origin' into softpipe_0_1_branch
2007-07-17 Keith WhitwellMerge branch 'i915tex_privbuffers' into softpipe_0_1_branch
2007-07-13 Jan Dvorakfix shader/info string length queries (bug 11588)
2007-07-06 Patrice MandinMerge branch 'master' of git+ssh://pmandin@git.freedesk...
2007-07-06 michalMerge branch 'master' of git+ssh://michal@git.freedeskt...
2007-07-04 BrianBe more consistant with paths in #includes. Eventually...
2007-05-09 Oliver McFaddenMerge branch 'master' of git://anongit.freedesktop...
2007-05-09 BrianCheck that texture units/samplers specified with glUnif...
2007-04-21 Brianfree shProg->Attributes in _mesa_free_shader_program_data()
2007-04-18 BrianStart fixing some issues with uniform variables and...
2007-04-18 BrianFix some bugs related to querying active uniforms.
2007-04-18 Brianfix error strings, add a sanity check
2007-04-18 BrianRemove bad assertions, decrement NumShaders in _mesa_de...
2007-04-18 Brians/GL_SHADER_PROGRAM/GL_SHADER_PROGRAM_MESA/ (a Mesa...
2007-04-18 BrianReplace _mesa_parameter_longest_name() with _mesa_longe...
2007-04-12 Briandisable debug printfs
2007-04-12 BrianNew _mesa_reference_shader/program() function to consol...
2007-04-11 Brianfix invalid error detection problem in _mesa_bind_attri...
2007-03-30 Eric AnholtMerge branch 'crestline-qa', adding support for the...
2007-03-26 Brianmerge of glsl-compiler-1 branch
2007-03-26 Brianfix mem leak, add comments
2007-03-24 BrianFree shader-related context state: _mesa_free_shader_st...
2007-03-23 BrianAdd the ability to generate programs that doesn't use...
2007-03-21 Brianmerge from master
2007-03-13 Brianmore bug fixing, error checking
2007-03-13 Brianfix a number of issues in _mesa_uniform()
2007-03-10 BrianMerge branch 'master' of git+ssh://brianp@git.freedeskt...
2007-03-09 BrianMerge branch 'origin' into glsl-compiler-1
2007-03-09 Brianfix _mesa_uniform_matrix() transpose bug
2007-03-07 Briancheck for null program ptrs in _mesa_uniform()
2007-02-27 BrianAdd EmitHighLevelInstructions, EmitComments booleans...
2007-02-24 BrianRemove unneeded _Fragment/VertexShaderPresent fields...
2007-02-22 BrianMerge branch 'origin' into glsl-compiler-1
2007-02-20 BrianMerge branch 'glsl-compiler-1' of git+ssh://brianp...
2007-02-16 Brians/_slang_link2/_slang_link/
2007-02-03 Brianadded FLUSH_VERTICES() in _mesa_use_program()
2007-02-03 BrianOnly glUniform1i() can be used to set sampler uniforms...
2007-01-30 Brianfix _mesa_get_uniform_location() so it uses the given...
2007-01-23 Brianfix g++ warnings/errors
2007-01-10 Briancheckpoint: codegen for global vars w/ initializers
2007-01-10 Brianassorted code clean-ups
2007-01-10 Brianget rid of STATE_USER_ATTRIB/STATE_AUTO_ATTRIB
2007-01-10 Brianclean up a bunch of program parameter stuff
2007-01-10 BrianImplement vertex attribute binding.
2007-01-05 BrianCheckpoint glsl compiler work: sampler uniforms now...
2007-01-04 Brianfinish some loose ends in _mesa_uniform()
2007-01-04 BrianFix some incorrect GL error values. Reorganize _mesa_c...
2006-12-21 Briancomment about uniforms
2006-12-21 BrianUniform matrix support.
2006-12-20 Briancode re-org
next