Be more consistant with paths in #includes. Eventually, eliminate a bunch of -I...
[mesa.git] / src / mesa / shader / shader_api.c
2007-07-04 BrianBe more consistant with paths in #includes. Eventually...
2007-05-09 Oliver McFaddenMerge branch 'master' of git://anongit.freedesktop...
2007-05-09 BrianCheck that texture units/samplers specified with glUnif...
2007-04-21 Brianfree shProg->Attributes in _mesa_free_shader_program_data()
2007-04-18 BrianStart fixing some issues with uniform variables and...
2007-04-18 BrianFix some bugs related to querying active uniforms.
2007-04-18 Brianfix error strings, add a sanity check
2007-04-18 BrianRemove bad assertions, decrement NumShaders in _mesa_de...
2007-04-18 Brians/GL_SHADER_PROGRAM/GL_SHADER_PROGRAM_MESA/ (a Mesa...
2007-04-18 BrianReplace _mesa_parameter_longest_name() with _mesa_longe...
2007-04-12 Briandisable debug printfs
2007-04-12 BrianNew _mesa_reference_shader/program() function to consol...
2007-04-11 Brianfix invalid error detection problem in _mesa_bind_attri...
2007-03-30 Eric AnholtMerge branch 'crestline-qa', adding support for the...
2007-03-26 Brianmerge of glsl-compiler-1 branch
2007-03-26 Brianfix mem leak, add comments
2007-03-24 BrianFree shader-related context state: _mesa_free_shader_st...
2007-03-23 BrianAdd the ability to generate programs that doesn't use...
2007-03-21 Brianmerge from master
2007-03-13 Brianmore bug fixing, error checking
2007-03-13 Brianfix a number of issues in _mesa_uniform()
2007-03-10 BrianMerge branch 'master' of git+ssh://brianp@git.freedeskt...
2007-03-09 BrianMerge branch 'origin' into glsl-compiler-1
2007-03-09 Brianfix _mesa_uniform_matrix() transpose bug
2007-03-07 Briancheck for null program ptrs in _mesa_uniform()
2007-02-27 BrianAdd EmitHighLevelInstructions, EmitComments booleans...
2007-02-24 BrianRemove unneeded _Fragment/VertexShaderPresent fields...
2007-02-22 BrianMerge branch 'origin' into glsl-compiler-1
2007-02-20 BrianMerge branch 'glsl-compiler-1' of git+ssh://brianp...
2007-02-16 Brians/_slang_link2/_slang_link/
2007-02-03 Brianadded FLUSH_VERTICES() in _mesa_use_program()
2007-02-03 BrianOnly glUniform1i() can be used to set sampler uniforms...
2007-01-30 Brianfix _mesa_get_uniform_location() so it uses the given...
2007-01-23 Brianfix g++ warnings/errors
2007-01-10 Briancheckpoint: codegen for global vars w/ initializers
2007-01-10 Brianassorted code clean-ups
2007-01-10 Brianget rid of STATE_USER_ATTRIB/STATE_AUTO_ATTRIB
2007-01-10 Brianclean up a bunch of program parameter stuff
2007-01-10 BrianImplement vertex attribute binding.
2007-01-05 BrianCheckpoint glsl compiler work: sampler uniforms now...
2007-01-04 Brianfinish some loose ends in _mesa_uniform()
2007-01-04 BrianFix some incorrect GL error values. Reorganize _mesa_c...
2006-12-21 Briancomment about uniforms
2006-12-21 BrianUniform matrix support.
2006-12-20 Briancode re-org
2006-12-20 BrianFix shader object reference counting and hash table...
2006-12-20 BrianClean-up and re-org of the main GLSL object types.
2006-12-20 BrianOverhaul of GLSL API functions, dispatching, etc.
2006-12-18 BrianGLSL API functions.