mesa: Eliminate parameters to dd_function_table::Viewport
[mesa.git] / src / mesa / state_tracker /
2014-01-15 Ian Romanickmesa: Eliminate parameters to dd_function_table::Viewport
2014-01-15 Emil Velikovst/mesa: use signed temporary variable to store _ColorD...
2014-01-13 Kenneth Graunkeglsl: Use a new foreach_two_lists macro for walking...
2014-01-13 Kenneth Graunkeglsl: Replace foreach_iter and iter.remove() with forea...
2014-01-13 Kenneth Graunkeglsl: Convert piles of foreach_iter to the newer foreac...
2014-01-13 Marek Olšákst/mesa: bind NULL colorbuffers as specified by glDrawB...
2014-01-13 Marek Olšákst/mesa: use sRGB formats for MSAA resolving if destina...
2014-01-13 Marek Olšákst/mesa: check depth and stencil writemask before clearing
2014-01-13 Marek Olšákst/mesa: always prefer pipe->clear over clear_with_quad...
2014-01-09 Brian Paulst/mesa: fix breakage from gl_constant::Program[] change
2014-01-09 Paul Berrymesa: Use functions to convert gl_shader_stage to PROGR...
2014-01-09 Paul Berrymesa: replace ctx->Const.{Vertex,Fragment,Geomtery...
2014-01-08 Paul Berrymesa: Remove _mesa_progshader_enum_to_string(), which...
2014-01-08 Paul Berryglsl: Make more use of gl_shader_stage enum in ir_set_p...
2014-01-08 Paul Berrymesa: Store gl_shader_stage enum in gl_shader objects.
2014-01-08 Paul Berrymesa: Clean up nomenclature for pipeline stages.
2013-12-30 Paul BerryRename overloads of _mesa_glsl_shader_target_name().
2013-12-22 Jonathan Liust/mesa: use pipe_sampler_view_release()
2013-12-21 Ian Romanickmesa: GL_EXT_packed_depth_stencil is not optional
2013-12-18 Dave Airliest_glsl_to_tgsi: add support for prim id fragment shade...
2013-12-18 Brian Paulst/mesa: plug in default buffer object driver functions
2013-12-13 Brian Paulst/mesa: only set up sampler compare mode for depth...
2013-12-13 Brian Paulst/mesa: add const qualifiers in sampler validation...
2013-12-13 Brian Paulst/mesa: add const qualifier to st_translate_color()
2013-12-13 Brian Paulst/mesa: simplify integer texture check
2013-12-12 Marek Olšákst/mesa: set correct PIPE_CLEAR_COLORn flags
2013-12-12 Marek Olšákst/mesa: fix glClear with multiple colorbuffers and...
2013-12-12 Tapani Pälliglsl: move variables in to ir_variable::data, part II
2013-12-12 Tapani Pälliglsl: move variables in to ir_variable::data, part I
2013-12-09 Paul Berryglsl/loops: Get rid of lower_bounded_loops and ir_loop...
2013-12-09 Paul Berryglsl/loops: replace loop controls with a normative...
2013-12-09 Paul Berryglsl/loops: consolidate bounded loop handling into...
2013-12-05 Ian Romanickmesa: Use a single enable for GL_EXT_texture_array...
2013-12-04 Siavash Eliasimesa: modified _mesa_align_free() to accept NULL pointer
2013-12-03 Marek Olšákst/mesa: implement layered framebuffer clear for the...
2013-12-03 Marek Olšákgallium: add support for AMD_vertex_shader_layer
2013-12-03 Marek Olšákst/mesa: add support for layered framebuffers and conso...
2013-11-25 Christoph Bumillermesa: add indirect drawing buffer parameter to draw...
2013-11-25 Dave Airliest/mesa: respect higher GLSL levels. (v2)
2013-11-22 Brian Paulst/mesa: simplify writemask for emitting fog result
2013-11-21 José Fonsecagallium: Make TGSI_SEMANTIC_FOG register four-component...
2013-11-19 Brian Paulst/mesa: fix GL_FEEDBACK mode inverted Y coordinate bug
2013-11-18 Brian Paulst/mesa: pass correct pipe_texture_target to st_choose_...
2013-11-15 Eric Anholtmesa: Remove PROGRAM_ENV_PARAM enum.
2013-11-15 Eric Anholtmesa: Remove PROGRAM_LOCAL_PARAM enum.
2013-11-07 Fredrik Höglundst/mesa: Add support for ARB_vertex_type_10f_11f_11f_rev
2013-11-01 Brian Paulst/mesa: fix _mesa_init_transform_feedback_object(...
2013-10-31 Kenneth Graunkest/mesa: Use the new _mesa_init_transform_feedback_obje...
2013-10-31 Brian Paulst/draw: silence Mingw warning in pointer_to_offset()
2013-10-29 Francisco Jerezglsl: Add new atomic_uint built-in GLSL type.
2013-10-29 Brian Paulst/mesa: move out of memory check in st_draw_vbo()
2013-10-26 Christian Königimplement NV_vdpau_interop v7
2013-10-25 Ilia Mirkinmesa/st: disable ARB_framebuffer_object when no driver...
2013-10-22 Brian Paulst/mesa: minor whitespace, comment changes in st_draw.c
2013-10-21 Rico Schüllergallium: Enable ARB_texture_mirror_clamp_to_edge.
2013-10-17 Brian Paulst/mesa: add a few comments in st_create_context_priv()
2013-10-17 Dave Airliest/mesa: handle layer and primitive id output and point...
2013-10-17 Dave Airliest/mesa: add geometry shader ubo support
2013-10-17 Fabian Bielermesa/st: Allow geometry shaders without gl_Position...
2013-10-17 Bryan Cainst/mesa, glsl_to_tgsi: add support for geometry shaders
2013-10-17 Bryan Cainmesa/st: Add VARYING_SLOT_TEX[1-7] to st_translate_geom...
2013-10-11 Brian Paulst/mesa: whitespace fixes in st_cb_bufferobjects.c
2013-10-08 Marek Olšákst/mesa: improve format selection for GLES
2013-10-07 Matt Turnerglsl: Implement [iu]mulExtended() built-ins for ARB_gpu...
2013-10-07 Matt Turnerglsl: Add ir_binop_carry and ir_binop_borrow.
2013-10-07 Brian Paulst/mesa: silence warning about unhandled ir_query_level...
2013-10-03 Brian Paulst/mesa: silence warning about unhandled enum in switch...
2013-10-02 Francisco Jerezst/mesa: Switch glsl_to_tgsi_instruction to the non...
2013-10-02 Francisco Jerezmesa: Fix misplaced includes of "main/uniforms.h".
2013-09-30 Brian Paulst/mesa: fix comment typo
2013-09-29 Marek Olšákst/mesa: fix GLSL mix(.., .., bvecN)
2013-09-26 Kenneth Graunkemesa: Remove 'invalidate_state' parameter to _mesa_dirt...
2013-09-21 Kenneth Graunkei965, mesa: Use the new DECLARE_R[Z]ALLOC_CXX_OPERATORS...
2013-09-19 Ian Romanickmesa: Use correct data for MAX_{VERTEX,GEOMETRY}_VARYIN...
2013-09-17 Matt Turnerglsl: Add support for ldexp.
2013-09-15 Dave Airliest/mesa: don't dereference stObj->pt if NULL
2013-09-11 Maarten Lankhorstst/dri: do not create a new context for msaa copy
2013-09-09 Matt Turnerglsl: Add conditional-select IR.
2013-09-09 Kenneth Graunkeglsl: Pass _mesa_glsl_parse_state into matching_signatu...
2013-09-04 Timothy Arcerimesa: Implement GL_DEBUG_OUTPUT
2013-09-04 Timothy Arcerimesa: free object labels when deleting
2013-08-27 Matt Turnerglsl: Add support for new fma built-in in ARB_gpu_shader5.
2013-08-15 Roland Scheideggerst/mesa: use new float comparison opcodes if native...
2013-08-02 Bryan Cainglsl: add ir_emit_vertex and ir_end_primitive instructi...
2013-08-02 Paul Berryglsl: Change do_set_program_inouts' is_fragment_shader...
2013-07-30 Marek Olšákst/dri: add a new driconf option disable_shader_bit_enc...
2013-07-30 Marek Olšákst/mesa: fix opcode translation for ARB_shader_bit_enco...
2013-07-30 Marek Olšákmesa,glsl,st/dri: add a new driconf option force_glsl_v...
2013-07-30 Marek Olšákst/dri: implement the driconf option force_s3tc_enable...
2013-07-30 Marek Olšákst/dri: support the driconf option disable_blend_func_e...
2013-07-30 Marek Olšákmesa: default DEPTH_TEXTURE_MODE should be RED in the...
2013-07-30 Marek Olšákst/mesa: expose EXT_framebuffer_multisample_blit_scaled...
2013-07-30 Marek Olšákst/mesa: fix sRGB renderbuffers without EXT_framebuffer...
2013-07-18 Kenneth Graunkest/mesa: Enable the ARB_shading_language_420pack extens...
2013-07-12 Zack Rusingallium: fixup definitions of the rsq and sqrt
2013-07-12 Brian Paultgsi: rename the TGSI fragment kill opcodes
2013-07-12 Brian Paultgsi: fix-up KILP comments
2013-07-02 Marek Olšákmesa,glsl,gallium: remove GLSLSkipStrictMaxVaryingLimit...
2013-07-02 Marek Olšákst/mesa: disable EXT_separate_shader_objects
2013-07-02 Marek Olšákmesa: renumber shader indices according to their placem...
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