gallium: Add an equivalent of MESA_FORMAT_BGR_UNORM8.
[mesa.git] / src /
2019-11-07 Eric Anholtgallium: Add an equivalent of MESA_FORMAT_BGR_UNORM8.
2019-11-07 Eric Anholtgallium: Add some more channel orderings of packed...
2019-11-07 Eric Anholtgallium: Add defines for FXT1 texture compression.
2019-11-07 Eric Anholtmesa/st: Add mapping of MESA_FORMAT_RGB_SNORM16 to...
2019-11-07 Samuel Pitoisetradv/gfx10: fix primitive indices orientation for NGG GS
2019-11-07 Kenneth GraunkeRevert "intel/blorp: Fix usage of uninitialized memory...
2019-11-07 Danylo Piliaievintel/blorp: Fix usage of uninitialized memory in key...
2019-11-07 Dylan Bakerosmesa/tests: Extend render test to cover other working...
2019-11-07 Dylan Bakergallium/osmesa: Convert osmesa test to gtest
2019-11-07 Dylan Bakermeson: gtest needs pthreads
2019-11-07 Tomeu Vizosopanfrost: Pipe the GPU ID into compiler and disassembler
2019-11-07 Daniel Schürmannaco: workaround Tonga/Iceland hardware bug
2019-11-07 Boris Brezillonpanfrost: Release the ctx->pipe_framebuffer ref
2019-11-07 Boris Brezillonpanfrost: Destroy the upload manager allocated in panfr...
2019-11-07 Kai Wasserbächintel/gen_decoder: Fix unused-but-set-variable warning
2019-11-07 Kai Wasserbächnir: fix unused function warning in src/compiler/nir...
2019-11-07 Kai Wasserbächnir: fix unused variable warning in find_and_update_pre...
2019-11-07 Kai Wasserbächnir: fix unused variable warning in nir_lower_vars_to_e...
2019-11-06 Lepton Wugallium: dri2: Use index as plane number.
2019-11-06 Lionel Landwerlinanv: implement VK_KHR_separate_depth_stencil_layouts
2019-11-06 Tomeu Vizosopanfrost: Print the right zero field
2019-11-06 Tomeu Vizosopanfrost: Generate polygon list manually for SFBD
2019-11-06 Tomeu Vizosopanfrost: Decode blend shaders for SFBD
2019-11-06 Tomeu Vizosopanfrost: Take into account texture layers in SFBD
2019-11-06 Tomeu Vizosopanfrost: Rework format encoding on SFBD
2019-11-06 Tomeu Vizosopanfrost: Set 0x10 bit on mali_shader_meta.unknown2_4...
2019-11-06 Tomeu Vizosopanfrost: Add checksum fields to SFBD descriptor
2019-11-06 Erik Faye-Lundzink: do advertize integer support in shaders
2019-11-06 Erik Faye-Lundzink/spirv: implement ball_fequal[2-4]
2019-11-06 Erik Faye-Lundzink/spirv: implement ball_iequal[2-4]
2019-11-06 Erik Faye-Lundzink/spirv: implement bany_inequal[2-4]
2019-11-06 Erik Faye-Lundzink/spirv: implement bany_fnequal[2-4]
2019-11-06 Erik Faye-Lundzink/spirv: support loading bool constants
2019-11-06 Erik Faye-Lundzink/spirv: drop temp-array for component-count
2019-11-06 Erik Faye-Lundzink: use u_blitter when format-reinterpreting
2019-11-06 Erik Faye-Lundzink: always allow sampling of images
2019-11-06 Erik Faye-Lundzink: transition resources before resolving
2019-11-06 Erik Faye-Lundzink: disable fragment-shader texture-lod
2019-11-06 Duncan Hopkinszink: make sure src image is transfer-src-optimal
2019-11-06 Erik Faye-Lundzink: do not advertize coherent mapping
2019-11-06 Erik Faye-Lundzink: always allow mutating the format
2019-11-06 Erik Faye-Lundzink: use actual format for render-pass
2019-11-06 Pierre-Eric Pellou... radeonsi: fix shader disk cache key
2019-11-06 Samuel Pitoisetradv: implement VK_EXT_subgroup_size_control
2019-11-06 Samuel Pitoisetradv: rely on shader's wavesize when computing NGG...
2019-11-06 Samuel Pitoisetradv: determine shaders wavesize at pipeline level
2019-11-06 Samuel Pitoisetradv: hardcode the number of waves for the GFX6 LS...
2019-11-06 Samuel Pitoisetradv/gfx10: enable wave32 for compute based on shader...
2019-11-06 Samuel Pitoisetnir: fix packing of nir_variable
2019-11-06 Samuel Pitoisetradv: fix 32-bit compiler warnings
2019-11-06 Samuel Pitoisetradv: add a note about perftest/debug options
2019-11-06 Marek Olšáknir/serialize: pack nir_variable flags
2019-11-06 Marek Olšáknir/serialize: store 32-bit object IDs instead of 64-bit
2019-11-06 Marek Olšáknir/serialize: don't expand 16-bit variable state slots...
2019-11-06 Marek Olšáknir: pack the rest of nir_variable::data
2019-11-06 Marek Olšákradeonsi: keep serialized NIR instead of nir_shader...
2019-11-06 Marek Olšákradeonsi: don't keep compute shader IR after compilation
2019-11-06 Marek Olšákradeonsi: use IR SHA1 as the cache key for the in-memor...
2019-11-06 Vasily Khoruzhicklima: add support for gl_PointSize
2019-11-05 Eric Engestrommesa/imports: let the build system detect strtok_r()
2019-11-05 Eric Engestrommeson: move the generic symbols check arguments to...
2019-11-05 Eric Engestrommeson: add variable to control the symbols checks
2019-11-05 Pierre-Eric Pellou... mesa: fix call to _mesa_lookup_vao_err
2019-11-05 Dylan Bakermeson: Add dep_glvnd to egl deps when building with...
2019-11-05 Dylan Bakerutil/u_endian: Add error checks
2019-11-05 Dylan Bakerutil: rename PIPE_ARCH_*_ENDIAN to UTIL_ARCH_*_ENDIAN
2019-11-05 Dylan Bakergallium/osmesa: Use PIPE_ARCH_*_ENDIAN instead of littl...
2019-11-05 Dylan Bakermesa/main: delete now unused _mesa_little_endian
2019-11-05 Dylan Bakermesa/swrast: replace instances of _mesa_little_endian...
2019-11-05 Dylan Bakermesa/main: replace uses of _mesa_little_endian with...
2019-11-05 Dylan Bakerutil/u_endian: set PIPE_ARCH_*_ENDIAN to 1
2019-11-05 Dylan Bakerutil/u_endian: Use _WIN32 instead of _MSC_VER
2019-11-05 Dylan Bakerdri/osmesa: use preprocessor for selecting endian code...
2019-11-05 Dylan Bakerr100: Use preprocessor to select big vs little endian...
2019-11-05 Dylan Bakerr200: use preprocessor for big vs little endian checks
2019-11-05 Philipp Siewecksvga: check return value of define_query_vgpu{9,10}
2019-11-05 Pierre-Eric Pellou... mesa: add EXT_dsa glGetVertexArray* 4 functions
2019-11-05 Pierre-Eric Pellou... mesa: extract helper function from _mesa_GetPointerv
2019-11-05 Pierre-Eric Pellou... mesa: add EXT_dsa EnableVertexArrayAttribEXT / DisableV...
2019-11-05 Pierre-Eric Pellou... mesa: add EXT_dsa glEnableVertexArrayEXT / glDisableVer...
2019-11-05 Pierre-Eric Pellou... mesa: add gl_vertex_array_object parameter to client...
2019-11-05 Pierre-Eric Pellou... mesa: add EXT_dsa glVertexArray* functions implementation
2019-11-05 Pierre-Eric Pellou... mesa: add vao/vbo lookup helper for EXT_dsa
2019-11-05 Pierre-Eric Pellou... mesa: rework _mesa_lookup_vao_err to allow usage from...
2019-11-05 Pierre-Eric Pellou... mesa: add EXT_dsa glVertexArray* functions declarations
2019-11-05 Pierre-Eric Pellou... mesa: pass vao as a function paramter
2019-11-05 Kenneth Graunkenir: Handle image arrays when setting variable data
2019-11-05 Paulo Zanoniintel/compiler: remove the operand restriction for...
2019-11-04 Marek Olšáknir: pack nir_variable::data::xfb_*
2019-11-04 Marek Olšáknir: pack nir_variable::data::stream
2019-11-04 Ian Romanicknir/algebraic: Mark other comparison exact when removin...
2019-11-04 Ian Romanicknir/algebraic: Add the ability to mark a replacement...
2019-11-04 Marek Olšákcompiler: make variable::data::binding unsigned
2019-11-04 Marek Olšákst/mesa: call nir_lower_flrp only once per shader
2019-11-04 Marek Olšákst/mesa: call nir_opt_access only once
2019-11-04 Leo Liuac: add missing Arcturus to the info of pc lines
2019-11-04 Alyssa Rosenzweigpan/midgard: Extend default_phys_reg to !32-bit
2019-11-04 Alyssa Rosenzweigpan/midgard: Extend swizzle packing for vec4/16-bit
2019-11-04 Alyssa Rosenzweigpan/midgard: Extend offset_swizzle to non-32-bit
2019-11-04 Alyssa Rosenzweigpan/midgard: offset_swizzle doesn't need dstsize
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