swr/rast: add SIMDAPI decorators in binner/clipper
[mesa.git] / src /
2017-04-29 Tim Rowleyswr/rast: add SIMDAPI decorators in binner/clipper
2017-04-29 Tim Rowleyswr/rast: add additional jit utility functions
2017-04-29 Tim Rowleyswr/rast: more flexible max attribute slots
2017-04-29 Kenneth Graunkei965: Drop BRW_NEW_CONTEXT from 3DSTATE_DS/GS on Gen7...
2017-04-29 Kenneth Graunkei965: Drop _NEW_TRANSFORM from 3DSTATE_DS/GS on Gen7...
2017-04-29 Kenneth Graunkei965: Set point rasterization rule to UPPER_RIGHT on...
2017-04-29 Kenneth Graunkei965: Always set AALINEDISTANCE_TRUE on Sandybridge.
2017-04-29 Kenneth Graunkei965: Use true AA line distance on G45/Ironlake.
2017-04-28 Marek Olšákradeonsi: don't load unused compute shader input SGPRs...
2017-04-28 Marek Olšáktgsi/scan: record compute shader system value usage
2017-04-28 Marek Olšákradeonsi: add a HUD query for draw calls with primitive...
2017-04-28 Marek Olšákradeonsi: tell LLVM not to remove s_barrier instructions
2017-04-28 Marek Olšákradeonsi: fix tess offchip offset for per-patch attributes
2017-04-28 Marek Olšákradeonsi: pass tessellation ring addresses via user...
2017-04-28 Marek Olšákradeonsi: use si_insert_input_ret in si_llvm_emit_tcs_e...
2017-04-28 Marek Olšákradeonsi: remove VS epilog code, compile VS with PrimID...
2017-04-28 Marek Olšákradeonsi: get InstanceID from VGPR1 (or VGPR2 for tess...
2017-04-28 Marek Olšákradeonsi: don't load PrimID in TES if it's not used
2017-04-28 Marek Olšákradeonsi: explain (non-)monolithic shaders
2017-04-28 Marek Olšákradeonsi/gfx9: enable OpenGL 4.5
2017-04-28 Marek Olšákradeonsi/gfx9: 2nd shader of merged shaders should...
2017-04-28 Marek Olšákradeonsi: add reference counting for shader selectors
2017-04-28 Marek Olšákradeonsi/gfx9: set VGT_VERTEX_REUSE for ES in ES-GS
2017-04-28 Marek Olšákradeonsi/gfx9: set TES registers for merged ES-GS
2017-04-28 Marek Olšákradeonsi/gfx9: disallow scratch buffer for LS-HS and...
2017-04-28 Marek Olšákradeonsi/gfx9: always compile monolithic ES-GS (asynchr...
2017-04-28 Marek Olšákradeonsi/gfx9: add support for monolithic ES-GS
2017-04-28 Marek Olšákradeonsi/gfx9: make sure the 1st shader's main part...
2017-04-28 Marek Olšákradeonsi/gfx9: select shader parts for non-monolithic...
2017-04-28 Marek Olšákradeonsi/gfx9: add GS prolog support for merged ES-GS
2017-04-28 Marek Olšákradeonsi/gfx9: add VS prolog support for merged ES-GS
2017-04-28 Marek Olšákradeonsi/gfx9: pass GS input SGPRs and VGPRs from the...
2017-04-28 Marek Olšákradeonsi/gfx9: store ES outputs to LDS
2017-04-28 Marek Olšákradeonsi/gfx9: load GS inputs from LDS
2017-04-28 Marek Olšákradeonsi/gfx9: get GS wave ID from the correct input
2017-04-28 Marek Olšákradeonsi/gfx9: add the function signature of merged...
2017-04-28 Marek Olšákradeonsi/gfx9: set registers and shader key for merged...
2017-04-28 Marek Olšákradeonsi/gfx9: add GS user SGPRs
2017-04-28 Marek Olšákradeonsi: rename declare_tess_lds -> declare_lds_as_pointer
2017-04-28 Marek Olšákradeonsi: simplify some shader type conditions
2017-04-28 Marek Olšákradeonsi: rename the swizzle parameter of lds_store
2017-04-28 Marek Olšákradeonsi: add si_shader::prolog2
2017-04-28 Marek Olšákradeonsi/gfx9: move RW_BUFFERS to s[0:1] for merged...
2017-04-28 Marek Olšákradeonsi/gfx9: add support for monolithic merged LS-HS
2017-04-28 Marek Olšákradeonsi/gfx9: set EXEC for non-mono merged shaders...
2017-04-28 Marek Olšákradeonsi/gfx9: don't store the HS control word
2017-04-28 Marek Olšákradeonsi/gfx9: pass inputs from LS to TCS
2017-04-28 Marek Olšákradeonsi/gfx9: add TCS epilog support for merged LS-HS
2017-04-28 Marek Olšákradeonsi/gfx9: add VS prolog support for merged LS-HS
2017-04-28 Marek Olšákradeonsi/gfx9: merged shaders have scratch offset at...
2017-04-28 Marek Olšákradeonsi/gfx9: define LS-HS main shader function prototype
2017-04-28 Marek Olšákradeonsi: assign VS/TCS/TES/GS shader input parameter...
2017-04-28 Marek Olšákradeonsi/gfx9: define and set LS-HS user SGPRs
2017-04-28 Marek Olšákradeonsi/gfx9: set up shader registers for merged LS-HS
2017-04-28 Marek Olšákradeonsi/gfx9: add initial code generation for non...
2017-04-28 Marek Olšákradeonsi: separate out code for selecting the VS prolog
2017-04-28 Marek Olšákradeonsi/gfx9: add si_shader::previous_stage for merged...
2017-04-28 Marek Olšákradeonsi/gfx9: enlarge num_input_sgprs in shader keys...
2017-04-28 Marek Olšákradeonsi/gfx9: update the summary of shader stage configs
2017-04-28 Marek Olšákradeonsi: adjust the signature of si_get_vs_prolog_key
2017-04-28 Marek Olšákradeonsi: separate out VS prolog key generation
2017-04-28 Marek Olšákradeonsi: separate out VS prolog key printing
2017-04-28 Marek Olšákradeonsi: code shuffling in si_emit_derived_tess_state
2017-04-28 Marek Olšákradeonsi: separate out TGSI initialization of si_shader...
2017-04-28 Marek Olšákst/mesa: use min_index and max_index directly from vbo
2017-04-28 Marek Olšákvbo: set min_index = 0 so gallium can use the value...
2017-04-28 Matt TurnerRevert "glsl: reject image qualifiers with non-image...
2017-04-28 Brian Paulst/mesa: add more fallback gallium formats for GL integ...
2017-04-28 Brian Paulmesa: optimize color_buffer_writes_enabled()
2017-04-28 Brian Paulst/mesa: whitespace clean-ups in st_manager.c
2017-04-28 Matt TurnerRevert "glsl: set vector_elements to 1 for samplers"
2017-04-28 Chad Versaceanv: Drop 'x11' prefix from non-X11 WSI funcs
2017-04-28 Jason Ekstrandanv: Alphabetize KHR extensions
2017-04-28 Emil Velikovac: automake: sort sources list alphabetically
2017-04-28 Emil Velikovac: include all sources in the tarball
2017-04-28 Nicolai Hähnlest/mesa: remove redundant stfb->iface checks
2017-04-28 Nicolai Hähnlest/mesa: don't cast the incomplete framebufer to st_fra...
2017-04-28 Nicolai Hähnlest/glsl_to_tgsi: make undef_src and undef_dst const
2017-04-28 Nicolai Hähnlest/glsl_to_tgsi: cleanup using visit_generic_intrinsic
2017-04-28 Nicolai Hähnleglsl: remove the shader_group_vote and shader_ballot...
2017-04-28 Nicolai Hähnleglsl: implement arb_shader_ballot builtins using intrinsics
2017-04-28 Nicolai Hähnleglsl: implement arb_shader_group_vote builtins via...
2017-04-28 Nicolai Hähnlest/glsl_to_tgsi: implement shader_group_vote and shader...
2017-04-28 Nicolai Hähnleglsl: add intrinsics for ARB_shader_group_vote and...
2017-04-28 Samuel Pitoisetglsl: reject image qualifiers with non-image types...
2017-04-28 Samuel Pitoisetglsl: introduce validate_image_qualifier_for_type(...
2017-04-28 Samuel Pitoisetglsl: fix error when using format qualifiers with non...
2017-04-28 Timothy Arceriutil/disk_cache: remove percentage based max cache...
2017-04-28 Jason Ekstrandanv: Move queues, events, and semaphores to their own...
2017-04-28 Jason Ekstrandanv: Implement VK_KHX_external_memory_fd
2017-04-28 Jason Ekstrandanv: Use the BO cache for DeviceMemory allocations
2017-04-28 Jason Ekstrandanv/allocator: Add a BO cache
2017-04-28 Jason Ekstrandanv: Implement VK_KHX_external_memory
2017-04-28 Chad Versaceanv: Implement VK_KHX_external_memory_capabilities
2017-04-28 Jason Ekstrandanv/physical_device: Rename uuid to pipeline_cache_uuid
2017-04-28 Jason Ekstrandanv: Refactor device_get_cache_uuid into physical_devic...
2017-04-28 Jason Ekstrandanv: Set EXEC_OBJECT_ASYNC when available
2017-04-28 Jason Ekstrandanv/cmd_buffer: Use the device allocator for QueueSubmit
2017-04-28 Timothy Arcerimesa: remove wip framebuffer code
2017-04-27 Samuel Pitoisetglsl: set vector_elements to 1 for samplers
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