nir: Remove unistd.h include.
[mesa.git] / src /
2016-04-14 Jose Fonsecanir: Remove unistd.h include.
2016-04-14 Jose Fonsecanir: Avoid empty {} struct initializer.
2016-04-14 Emil Velikovgallium/swr: fold the almost identical Makefiles
2016-04-14 Marek Olšákradeonsi: don't overwrite the scratch offset in shader...
2016-04-14 Marek Olšákradeonsi: fold num_user_sgprs where it is possible
2016-04-14 Marek Olšákradeonsi: fix SGPRS calculation once more
2016-04-14 Marek Olšákradeonsi: disable hw ETC2 on Polaris
2016-04-14 Jose Fonsecascons: Add a "check" target to run all unit tests.
2016-04-14 Jose Fonsecatest/unit: Make translate_test invoke translate_create...
2016-04-14 Jose Fonsecatest/unit: Make pipe_barrier_test actually check correc...
2016-04-14 Michel Dänzerclover: Fix build against LLVM SVN >= r266163
2016-04-13 Jason Ekstrandnir/dead_variables: Configurably work with any variable...
2016-04-13 Kenneth Graunkei965: Switch to NIR for ldexp lowering.
2016-04-13 Jason Ekstrandnir/algebraic: Add lowering for ldexp
2016-04-13 Jason Ekstrandi965: Implement the new imod and irem opcodes
2016-04-13 Jason Ekstrandnir: Add more modulus opcodes
2016-04-13 Jason Ekstrandi965/vec4: Inline get_pull_constant_offset
2016-04-13 Jason Ekstrandnir/lower_io: Allow for a full bitmask of modes
2016-04-13 Jason Ekstrandnir/lower_indirect: nir_variable_mode is now a bitfield
2016-04-13 Jason Ekstrandnir: Convert nir_variable_mode to a bitfield
2016-04-13 George Kyriazisgallium/swr: Make flat shading tris work.
2016-04-13 Rob ClarkRevert "freedreno/a4xx: better occlusion/sample counting"
2016-04-13 Rob Clarkfreedreno/a4xx: rasterizer_discard support
2016-04-13 Rob Clarkfreedreno/ir3: fix array textures on a4xx
2016-04-13 Rob Clarkfreedreno: fix stream-out offset handling for lines...
2016-04-13 Rob Clarkfreedreno: fix handling for stream-out offsets
2016-04-13 Rob Clarkfreedreno: fix prims-emitted query
2016-04-13 Rob Clarkfreedreno: fix max-line-width
2016-04-13 Rob Clarkfreedreno: add flag to enable dEQP hacks
2016-04-13 Rob Clarkfreedreno/ir3: hack to avoid getting stuck in a loop
2016-04-13 Rob Clarkfreedreno/ir3: use (ss) instead of (sy) for ldlv
2016-04-13 Rob Clarkfreedreno/ir3: cleanup double cmps.s from frontend
2016-04-13 Matt Turnerglsl: Rename "vertex_input_slots" -> "is_vertex_input"
2016-04-13 Jose Fonsecagallivm: Workaround LLVM PR 27332.
2016-04-13 Marek Olšákgallium/radeon: move a comment to the correct place
2016-04-13 Nicolai Hähnleradeonsi: gate PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT...
2016-04-13 Marek Olšákgallium/radeon: add an env variable to force a level...
2016-04-13 Jose Fonsecallvmpipe: Test rounding of x.5.
2016-04-13 Roland Scheideggergallivm: use llvm.nearbyint instead of llvm.round.
2016-04-13 Pierre Moreaunv50/ra: `isinf()` is in namespace `std` since C++11.
2016-04-13 Jose Fonsecascons: Allow building with Address Sanitizer.
2016-04-13 Kenneth Graunkemesa: Change an error code in glSamplerParameterI[iu...
2016-04-13 Jose Fonsecasoftpipe: Free tgsi.image elements on context destruction.
2016-04-13 Edward O'Callaghansoftpipe: Enable ARB_framebuffer_no_attachments
2016-04-13 Eric Anholtvc4: Work around hardware limits on the number of verts...
2016-04-13 Thomas Hindoe Paab... softpipe: avoid buffer overflow
2016-04-13 Thomas Hindoe Paab... tgsi: fix buffer overflow
2016-04-13 Tim Rowleyswr: handle pci cap requests
2016-04-13 Tim Rowleyswr: support samplers in vertex shaders
2016-04-13 Nicolai Hähnleradeonsi: enable GLSL 4.20 and therefore OpenGL 4.2
2016-04-12 Iurie Salomovva: check null context in vlVaDestroyContext
2016-04-12 Jason Ekstrandnir/clone: Copy bit size when cloning registers
2016-04-12 Marek Olšákradeonsi: fix a critical SI hang since PIPELINESTAT_STA...
2016-04-12 Kenneth Graunkeglsl: Don't copy propagate or tree graft precise values.
2016-04-12 Kristian Høgsberg... i965/tiled_memcpy: Fix rgba8_copy_16_aligned_dst()...
2016-04-12 Kristian Høgsberg... glsl/linker: Recurse on struct fields when adding shade...
2016-04-12 Kristian Høgsberg... glsl/linker: Pass name and type through to create_shade...
2016-04-12 Kristian Høgsberg... glsl/linker: Pass absolute location to add_shader_varia...
2016-04-12 Kristian Høgsberg... glsl/linker: Add add_shader_variable() helper
2016-04-12 Matt Turneri965/tiled_memcpy: Unroll bytes==64 case.
2016-04-12 Roland Scheideggeri965/tiled_memcpy: Provide SSE2 for RGBA8 <-> BGRA8...
2016-04-12 Matt Turneri965/tiled_memcpy: Move SSSE3 code back into inline...
2016-04-12 Matt Turneri965/tiled_memcpy: Optimize RGBA -> BGRA swizzle.
2016-04-12 Nicolai Hähnleradeonsi: fix bounds check in si_create_vertex_elements
2016-04-12 Nicolai Hähnleradeonsi: enable shader buffer pipe caps
2016-04-12 Nicolai Hähnleradeonsi: add shader buffer support to TGSI_OPCODE_RESQ
2016-04-12 Nicolai Hähnleradeonsi: add shader buffer support to TGSI_OPCODE_STORE
2016-04-12 Nicolai Hähnleradeonsi: add shader buffer support to TGSI_OPCODE_LOAD
2016-04-12 Nicolai Hähnleradeonsi: add shader buffer support to TGSI_OPCODE_ATOM*
2016-04-12 Nicolai Hähnleradeonsi: add offset parameter to buffer_append_args
2016-04-12 Nicolai Hähnleradeonsi: adjust buffer_append_args to take a 128 bit...
2016-04-12 Nicolai Hähnleradeonsi: preload shader buffers in shaders
2016-04-12 Nicolai Hähnleradeonsi: implement set_shader_buffers
2016-04-12 Nicolai Hähnleradeonsi: move resetting of constant buffers into a...
2016-04-12 Haixia Shidri/i965: fix incorrect rgbFormat in intelCreateBuffer().
2016-04-12 Kenneth Graunkeglsl: Reject illegal qualifiers on atomic counter uniforms.
2016-04-12 Kenneth Graunkeglsl: Add a method to print error messages for illegal...
2016-04-12 John Sheuxlib: fix memory leak on Display close
2016-04-12 Jakob Sinclairst/mesa: Replace GLvoid with void
2016-04-12 Bas Nieuwenhuizenradeonsi: Mark ARB_robust_buffer_access_behavior as...
2016-04-12 Bas Nieuwenhuizengallium: Add capability for ARB_robust_buffer_access_be...
2016-04-12 Bas Nieuwenhuizenmesa: Expose the ARB_robust_buffer_access_behavior...
2016-04-12 Miklós Mátémain: rework the compatibility check of visuals in...
2016-04-12 Tim Rowleyswr: [rasterizer core] warning cleanup
2016-04-12 Tim Rowleyswr: [rasterizer] Put in rudimentary garbage collection...
2016-04-12 Tim Rowleyswr: [rasterizer core] Put DRAW_CONTEXT on a diet
2016-04-12 Tim Rowleyswr: [rasterizer core] Add experimental support for...
2016-04-12 Tim Rowleyswr: [rasterizer] Avoid segv in thread creation on...
2016-04-12 Tim Rowleyswr: [rasterizer core] Replace all naked OSALIGN macro...
2016-04-12 Tim Rowleyswr: [rasterizer] Ensure correct alignment of stack...
2016-04-12 Tim Rowleyswr: [rasterizer core] Quantize depth to depth buffer...
2016-04-12 Tim Rowleyswr: [rasterizer common] win32 build fixups
2016-04-12 Tim Rowleyswr: [rasterizer core] Affinitize thread scratch space...
2016-04-12 Tim Rowleyswr: [rasterizer] Misc fixes identified by static code...
2016-04-12 Brian Paulst/mesa: fix memleak in glDrawPixels cache code
2016-04-12 Jose Fonsecagallium: Use STATIC_ASSERT whenever possible.
2016-04-12 Jose Fonsecasoftpipe: Use STATIC_ASSERT whenever possible.
2016-04-12 Jose Fonsecasvga: Use STATIC_ASSERT whenever possible.
2016-04-12 Jose Fonsecamesa: Use STATIC_ASSERT whenever possible.
2016-04-12 Marek Olšákr600g: use common scissor and viewport code
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