st/xorg, vmware: Make throttling configurable.
[mesa.git] / src /
2010-05-31 Thomas Hellstromst/xorg, vmware: Make throttling configurable.
2010-05-31 Thomas Hellstromsvga: Add a winsys callback to get the svga_winsys_context
2010-06-01 José Fonsecatgsi: Drop uses_fogcoord and uses_frontfacing from...
2010-06-01 José Fonsecatgsi: Remove tgsi-instruction-set.txt.
2010-06-01 José Fonsecallvmpipe: Don't waste time interpolating unused input...
2010-06-01 José Fonsecatgsi: Determine which shader input channels are effecti...
2010-06-01 José Fonsecagallium/docs: Update FRAC -> FRC.
2010-06-01 Brian Paulmesa: use split_location_offset() in GetUniform() functions
2010-05-31 Thomas Hellstromst/xorg: Fix Xv cliprect scaling.
2010-05-31 Thomas Hellstromst/xorg Avoid advertizing rotation / reflection support.
2010-05-31 Chia-I Wuvgapi: Generate PIC objects.
2010-05-31 José Fonsecaglapi: Generate PIC objects.
2010-05-31 José Fonsecallvmpipe: Show fs's TGSI when LP_DEBUG=tgsi is set.
2010-05-31 Chia-I Wust/egl: Use stamps only to avoid unnecessary geometry...
2010-05-31 Chia-I Wumesa: Fix excess initializers in get.c table.
2010-05-31 Dave Airlieswrast: add TFP support to swrast.
2010-05-31 Dave Airliegallium: fix TFP on gallium
2010-05-31 Chia-I Wust/egl: Update KMS backend to use resource_surface.
2010-05-31 Chia-I Wust/egl: Update GDI backend to use resource_surface.
2010-05-31 Chia-I Wust/egl: Update ximage backend to use resource_surface.
2010-05-31 Chia-I Wust/egl: Add helper functions for use by backends.
2010-05-31 Chris Wilsonintel: Initialize batch->reserved_space on allocation
2010-05-31 Chia-I Wutargets/egl: Add SConscript for egl-apis.
2010-05-31 Chia-I Wust/vega: Use SConscript for Windows build.
2010-05-31 Chia-I Wugallium/util: Define isfinite and isnan for MSVC.
2010-05-31 Chia-I Wumapi/vgapi: Add SConscript for Windows build.
2010-05-31 Chia-I Wust/egl: Use OS-specific module suffices.
2010-05-31 Chia-I Wutargets/egl: Add SConscript for egl_gdi_swrast.
2010-05-31 Chia-I Wust/egl: Add GDI backend.
2010-05-31 Chia-I Wuegl: Use SConscript for Windows build.
2010-05-31 Chia-I WuDefine PUBLIC to dllexport on MSVC.
2010-05-31 Chia-I WuAlways define int32_t in compiler headers.
2010-05-31 Chia-I Wuglapi: Update SConscript for Windows.
2010-05-31 Chia-I WuUpdate OpenGL ES headers.
2010-05-31 Chia-I Wumesa: Fix/add feature test to shader.c.
2010-05-31 Marek Olšákr300g: set correct pitch in libdrm
2010-05-31 Marek Olšákr300g: remove texture usage transfer flag
2010-05-31 Marek Olšákr600g: remove unused struct r600_state
2010-05-30 Vinson Leevbo: Remove unnecessary header.
2010-05-30 Vinson Leer600g: Remove unnecessary headers.
2010-05-30 Alex Deucherr600g: RS880 is r6xx-based
2010-05-30 José Fonsecallvmpipe: Remove unused framebuffer stuff from the...
2010-05-30 José Fonsecallvmpipe: Don't force a linear to tiled conversion...
2010-05-30 José Fonsecallvmpipe: Call llvmpipe_set_texture_tile_layout only...
2010-05-30 José Fonsecautil: Add inline function for approximate floating...
2010-05-30 José Fonsecallvmpipe: Use pointer_to_func() instead of custom wrappers.
2010-05-30 José Fonsecadraw: Use pointer_to_func() instead of custom wrappers.
2010-05-30 José Fonsecautil: Generic pointer to func conversion helper.
2010-05-30 José Fonsecallvmpipe: Pass the fs variant to the rasterizer.
2010-05-30 José Fonsecapython/retrace: Interpret resource_copy_region.
2010-05-30 José Fonsecast/python: Expose region_copy/fill_region instead of...
2010-05-30 Chia-I Wust/vega: Use FREE.
2010-05-30 Chia-I Wust/egl: Hook eglCreatePbufferFromClientBuffer.
2010-05-30 Chia-I Wust/egl: Fix eglCopyBuffers.
2010-05-30 Chia-I Wust/egl: Initialize KMS backend from an fd.
2010-05-29 Marek Olšákr300: fix blits for textures of width/height greater...
2010-05-29 Marek Olšákr600g: remove unused variable
2010-05-29 Marek Olšákr600g: fix gallium function parameters
2010-05-29 Marek Olšákr600g: make a local copy of viewport state
2010-05-29 Jakob Bornecrantzi915g: Rename winsys c file
2010-05-29 Jakob Bornecrantzi915g: Move pci id to winsys struct
2010-05-29 Jakob Bornecrantztargets/egl: Give egl targets a good build enviroment
2010-05-29 Kristian Høgsbergegl_dri2: Split driver loading out into its own function
2010-05-29 Kristian Høgsbergegl_dri2: Check for xcb_connect() failure the right way
2010-05-29 Marek Olšákr600g: fix build
2010-05-28 Eric Anholti965: Add cache unit -> bo name mapping for more gen6...
2010-05-28 Zou Nan haii965: fix PIPE_CONTROL command for gen6.
2010-05-28 Brian Paulllvmpipe: add PIPE_BUFFER to assertion
2010-05-28 Brian Paulsoftpipe: add PIPE_BUFFER to assertion
2010-05-28 Brian Paulllvmpipe: add out of memory checking to triangle setup...
2010-05-28 Brian Paulglsl: change uniform location/offset encoding
2010-05-28 Marek Olšákr300g: remove unnecessary breaks
2010-05-28 Marek Olšákr300g: report vertex format support in is_format_supported
2010-05-28 Marek Olšákst/mesa: advertise ARB_half_float_vertex when available
2010-05-28 Marek Olšákr300g/swtcl: fix WPOS
2010-05-28 Marek Olšákr300g/swtcl: avoid an infinite loop if an occl. query...
2010-05-27 Jerome Glisser600g: disable rendering
2010-05-27 Bas Nieuwenhuizenr600g: various fixes
2010-05-27 Jerome Glisser600g: fix driver + shader compiler backend change
2010-05-27 Jakob Bornecrantzr600g: Integrate into build
2010-05-27 Jakob Bornecrantzr600g: Fix buffer offsets
2010-05-27 Marek Olšákr600g: adapt to latest interfaces changes
2010-05-27 Jerome Glisser600g: Initial import
2010-05-27 Brian Paulllvmpipe: s/bool/boolean/
2010-05-27 Brian Paulllvmpipe: s/bool/boolean
2010-05-27 Brian Paulsw/xlib: avoid dereferencing a null pointer
2010-05-27 Brian Paulgallivm: add assertions to check type of phi variables
2010-05-27 Brian Paulmesa: fix incorrect GL_DEPTH_STENCIL_ATTACHMENT format...
2010-05-27 Marek Olšákr300g/swtcl: fix secondary color and back-face color...
2010-05-27 José Fonsecallvmpipe: Refer to my personal udis86 repository.
2010-05-27 José Fonsecautil: Also add a define for the dynamic library's prefix.
2010-05-27 Brian Paulegl/mks: remove extra param from function call
2010-05-27 Brian Paulegl_g3d: add missing param to egl_g3d_st_manager_get_eg...
2010-05-27 Brian Paulfbdev: some hacking to get the driver to compile (untested)
2010-05-27 Brian Paulvbo: comments and whitespace
2010-05-27 Brian Paulvbo: remove unused prototype
2010-05-27 Brian Paulvbo: remove dead code
2010-05-27 Brian Paulvbo: update/add comments
2010-05-27 Vinson Leemesa: Remove unnecessary headers.
2010-05-27 Kristian Høgsbergegl: Return NULL if we fail to load a default driver
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