gbm: add a couple missing includes
[mesa.git] / src /
2016-10-17 Eric Engestromgbm: add a couple missing includes
2016-10-17 Iago Toral Quirogaglsl: fail compilation of compute shaders when unsupported
2016-10-17 Tapani Pälliegl/android: fix error in droid_add_configs_for_visuals()
2016-10-17 Marek Olšákradeonsi: shorten "shader->selector" to "sel" in si_sha...
2016-10-17 Marek Olšákradeonsi: clear DB_RENDER_OVERRIDE
2016-10-16 Kenneth Graunkeglsl: Disable textureOffset(sampler2DArrayShadow, ...
2016-10-16 Axel Davyst/nine: Fix multisample limit check
2016-10-16 Eric Anholtvc4: Fix fast clear color packing for 565.
2016-10-16 Eric Anholtstate_tracker: Fix check for scissor enabled when < 0.
2016-10-16 Chad Versaceegl/surfaceless: Fix comparison between pointer and...
2016-10-16 Emil Velikovegl/surfaceless: use correct index when accesing the...
2016-10-16 Gustaw Smolarczykradv/winsys: Fail early on overgrown cs.
2016-10-15 Kenneth Graunkeglsl: Drop the ES requirement that VS outputs must...
2016-10-15 Jason Ekstrandintel/genxml: Make some PIPE_CONTROL fields booleans
2016-10-15 Jason Ekstrandintel/genxml: Make "Predication enable" a boolean
2016-10-15 Jason Ekstrandintel/genxml; Make "Use Global GTT a boolean
2016-10-15 Jason Ekstrandintel/genxml; Make "Tiled Surface" a boolean
2016-10-15 Jason Ekstrandintel/genxml: Make "SO Buffer Enable" fields boolean
2016-10-15 Jason Ekstrandintel/genxml: Make "Stencil Buffer Enable" a boolean
2016-10-15 Jason Ekstrandintel/genxml: Make a couple of STREAMOUT fields booleans
2016-10-15 Jason Ekstrandintel/genxml: Make "Include Vertex Handles" and "Includ...
2016-10-15 Jason Ekstrandintel/genxml: Make "Vector Mask Enable" a boolean
2016-10-15 Jason Ekstrandintel/genxml: Make "Single Program Flow" a boolean
2016-10-15 Tobias Klausmannnv50/ir: constant fold OP_SPLIT
2016-10-15 Kenneth Graunkei965: Enable OpenGL 4.5.
2016-10-14 Jason Ekstrandanv/pipeline: Remove a meta hack from emit_ds_state
2016-10-14 Jason Ekstrandanv/image: Create views directly in VkCreate*View
2016-10-14 Jason Ekstrandanv/image: Get rid of the usage hacks for meta
2016-10-14 Jason Ekstrandanv: Move Create*Pipelines into genX_cmd_buffer.c
2016-10-14 Jason Ekstrandanv/pipeline: Remove support for direct-from-nir shaders
2016-10-14 Jason Ekstrandanv: Make entrypoint resolution take a gen_device_info
2016-10-14 Jason Ekstrandanv: Get rid of the ANV_CALL macro
2016-10-14 Jason Ekstrandanv: Get rid of graphics_pipeline_create_info_extra
2016-10-14 Jason Ekstrandanv: Get rid of meta
2016-10-14 Jason Ekstrandanv: Use blorp for subpass clears
2016-10-14 Jason Ekstrandanv: Use blorp for ClearAttachments
2016-10-14 Jason Ekstrandanv/hiz: Perform HiZ resolves for all partial renders
2016-10-14 Jason Ekstrandanv: Use blorp for ClearDepthStencilImage
2016-10-14 Jason Ekstrandanv/image: Add an isl_view to anv_image_view
2016-10-14 Jason Ekstrandanv/image: Rework our handling of 3-D image array ranges
2016-10-14 Jason Ekstrandanv/blorp: Don't hand-roll flush_pipeline_select_3d
2016-10-14 Jason Ekstrandintel/blorp: Add a flag to make blorp not re-emit dept...
2016-10-14 Jason Ekstrandintel/blorp: Add an entrypoint for clearing depth and...
2016-10-14 Jason Ekstrandintel/blorp: Emit a NULL render target for depth/stenci...
2016-10-14 Jason Ekstrandintel/blorp: Allow for running without a PS on gen8+
2016-10-14 Jason Ekstrandintel/blorp: Add an "enabled" bit to surface_info
2016-10-14 Jason Ekstrandintel/blorp: Emit more complete DEPTH_STENCIL state
2016-10-14 Jason Ekstrandintel/blorp: Unify the DEPTH_STENCIL emit code across...
2016-10-14 Jason Ekstrandintel/blorp: Simplify depth/stencil config
2016-10-14 Jason Ekstrandintel/blorp: Set QPitch for depth and HiZ on gen8+
2016-10-14 Jason Ekstrandintel/blorp: Add support for binding an actual stencil...
2016-10-14 Jason Ekstrandintel/blorp: Move CLEAR_PARAMS setup into emit_depth_st...
2016-10-14 Jason Ekstrandintel/genxml: Add a uint MOCS field to 3DSTATE_STENCIL_...
2016-10-14 Jason Ekstrandintel/blorp: Make the Z component of the primitive...
2016-10-14 Emil Velikovi915: workaround multiple intelFenceExtension definitions
2016-10-14 Chad Versaceegl: Move old EGL_MESA_screen_surface spec
2016-10-14 Chad Versaceegl: Implement EGL_MESA_platform_surfaceless
2016-10-14 Chad Versaceegl: Don't advertise unsupported platform extensions
2016-10-14 Ian Romanicki965: Sort some extension names
2016-10-14 Jose Fonsecapipe_loader_sw: Don't invoke Unix close() on Windows.
2016-10-14 Emil VelikovRevert "egl/dri2: rework dri2_make_current code flow"
2016-10-14 Mauro Rossii915: store reference to the context within struct...
2016-10-14 Mauro Rossii915/sync: Implement DRI2_Fence extension
2016-10-14 Mauro Rossii915/sync: Replace prefix 'intel_sync' -> 'intel_gl_sync'
2016-10-14 Emil Velikovegl/drm: set eglError and provide an error message...
2016-10-14 Emil Velikovegl/x11: attribute for dri2_add_config failure
2016-10-14 Emil Velikovegl/wayland: introduce dri2_wl_add_configs_for_visuals...
2016-10-14 Emil Velikovegl/surfaceless: tweak surfaceless_add_configs_for_visu...
2016-10-14 Emil Velikovegl/android: tweak droid_add_configs_for_visuals()
2016-10-14 Emil Velikovegl/drm: introduce drm_add_configs_for_visuals() helper
2016-10-14 Emil Velikovegl/surfaceless: print out a message on zero configs...
2016-10-14 Emil Velikovegl/dri2: set WL_bind_wayland_display in a consistent way
2016-10-14 Emil Velikovegl/android: remove duplicate KHR_image_base set
2016-10-14 Emil Velikovloader/dri3: constify the loader_dri3_vtable
2016-10-14 Emil Velikovegl/dri2: micro optimise dri2_bind_extensions()
2016-10-14 Emil Velikovegl/dri2: annotate dri2_extension_match instances as...
2016-10-14 Emil Velikovegl/dri2: use dri2_bind_extensions to manage the option...
2016-10-14 Emil Velikovgbm: rename gbm_dri_device::{,loader_}extensions
2016-10-14 Emil Velikovegl/dri2: add support for optional extensions in dri2_b...
2016-10-14 Emil Velikovegl/dri2: coding style cleanup
2016-10-14 Emil Velikovegl/x11: don't crash if dri2_dpy->conn is NULL
2016-10-14 Emil Velikovegl/dri2: rework dri2_egl_display::extensions storage
2016-10-14 Emil Velikovegl/dri2: remove unused dri2_egl_display::{dri2,swrast...
2016-10-14 Emil Velikovegl/x11: don't populate dri2_dpy->swrast_loader_extension
2016-10-14 Emil Velikovegl/wayland: don't populate dri2_dpy->swrast_loader_ext...
2016-10-14 Emil Velikovegl/x11: don't populate dri2_dpy->dri2_loader_extension
2016-10-14 Emil Velikovegl/wayland: don't populate dri2_dpy->dri2_loader_extension
2016-10-14 Emil Velikovegl/surfaceless: trivial coding style fixes
2016-10-14 Emil Velikovegl/surfaceless: don't check the mask(s) prior to calli...
2016-10-14 Emil Velikovegl/surfaceless: remove unused dri2_loader_extension...
2016-10-14 Emil Velikovegl/android: don't populate dri2_dpy->dri2_loader_extension
2016-10-14 Emil Velikovegl/dri2: rework dri2_make_current code flow
2016-10-14 Emil Velikovegl/dri2: drop NULL checks prior to dri2_destroy_surface
2016-10-14 Emil Velikovegl/dri2: call static functions directly, not via _EGLD...
2016-10-14 Emil Velikovegl/dri2: use dri2_egl_display inline wrapper where...
2016-10-14 Emil Velikovegl/dri2: bail out on NULL dpy in dri2_display_release()
2016-10-14 Emil Velikovegl/dri2: move surface refcounting out of the platform...
2016-10-14 Emil Velikovegl/dri2: coding style fix
2016-10-14 Emil Velikovegl/dri2: non-shared glapi cleanups
2016-10-14 Emil Velikovegl/dri2: glFlush is not optional, treat it as such
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