ac/llvm: Fix ac_build_reduce in wave32 mode.
[mesa.git] / src /
2020-01-10 Timur Kristófac/llvm: Fix ac_build_reduce in wave32 mode.
2020-01-10 Pierre-Eric Pellou... radeonsi: release saved resources in si_compute_do_clea...
2020-01-10 Pierre-Eric Pellou... radeonsi: release saved resources in si_compute_clear_1...
2020-01-10 Pierre-Eric Pellou... radeonsi: release saved resources in si_compute_copy_image
2020-01-10 Pierre-Eric Pellou... radeonsi: release saved resources in si_compute_clear_r...
2020-01-10 Pierre-Eric Pellou... radeonsi: release saved resources in si_compute_expand_...
2020-01-10 Pierre-Eric Pellou... radeonsi: release saved resources in si_retile_dcc
2020-01-10 Samuel Iglesias... main: fix coverity error in _mesa_program_resource_find...
2020-01-10 Icecream95panfrost: Add negative lod bias support
2020-01-10 Gurchetan Singhvirgl/drm: update UAPI
2020-01-10 Vasily Khoruzhicklima: drop support for R8G8B8 format
2020-01-10 Jason Ekstrandanv: Re-use flush_descriptor_sets in flush_compute_state
2020-01-10 Jason Ekstrandanv: Flag descriptors dirty when gl_NumWorkgroups is...
2020-01-10 Jason Ekstrandanv: Don't add dynamic state base address to push const...
2020-01-10 Vasily Khoruzhicklima: add debug flag to disable tiling
2020-01-10 Vasily Khoruzhicklima: use linear layout for shared buffers if modifier...
2020-01-10 Timothy Arceriglsl: call calculate_subroutine_compat() from the nir...
2020-01-10 Timothy Arceriglsl: move calculate_subroutine_compat() to shared...
2020-01-10 Timothy Arceriglsl: call uniform resource checks from the nir linker
2020-01-10 Timothy Arceriglsl: move uniform resource checks into the common...
2020-01-10 Timothy Arceriglsl: call check_subroutine_resources() from the nir...
2020-01-10 Timothy Arceriglsl: move check_subroutine_resources() into the shared...
2020-01-10 Jason Ekstrandgenxml: Remove a non-existant HW bit
2020-01-10 Kristian H. Kristensenir3: Set up full/half register conflicts correctly
2020-01-09 Dave Airliellvmpipe: add ARB_derivative_control support
2020-01-09 Marek Olšákradeonsi/gfx9: force the micro tile mode for MSAA resol...
2020-01-09 Lionel Landwerlinanv: fix intel perf queries availability writes
2020-01-09 Satyajit Sahuradeon/vcn: Handle crop parameters for encoder
2020-01-09 Daniel Schürmannnir: fix printing of var_decl with more than 4 components.
2020-01-09 Samuel Pitoisetradv: advertise VK_AMD_shader_image_load_store_lod
2020-01-09 Samuel Pitoisetaco: handle nir_intrinsic_image_deref_{load,store}...
2020-01-09 Samuel Pitoisetamd/llvm: handle nir_intrinsic_image_deref_{load,store...
2020-01-09 Samuel Pitoisetspirv,nir: add new lod parameter to image_{load,store...
2020-01-09 Samuel Pitoisetspirv: add SpvCapabilityImageReadWriteLodAMD
2020-01-09 Tapani Pällimesa: create program resource hash in a single place
2020-01-09 Dave Airliellvmpipe: add support for ARB_indirect_parameters.
2020-01-09 Dave Airliellvmpipe: enable driver side multi draw indirect
2020-01-09 Dave Airliegallium/util: add multi_draw_indirect to util_draw_indi...
2020-01-08 Thong Thaimesa: Prevent _MaxLevel from being less than zero
2020-01-08 Marek Olšákac: add ac_build_s_endpgm
2020-01-08 Marek Olšákac: add 128-bit bitcount
2020-01-08 Marek Olšákac/gpu_info: add pc_lines and use it in radeonsi
2020-01-08 Marek Olšákac: unify primitive export code
2020-01-08 Marek Olšákac: unify build_sendmsg_gs_alloc_req
2020-01-08 Marek Olšákradeonsi: clean up messy si_emit_rasterizer_prim_state
2020-01-08 Marek Olšákradeonsi: determine accurately if line stippling is...
2020-01-08 Marek Olšákradeonsi: test polygon mode enablement accurately
2020-01-08 Marek Olšákradeonsi: fix context roll tracking in si_emit_shader_vs
2020-01-08 Marek Olšákradeonsi: fix monolithic pixel shaders with two-sided...
2020-01-08 Marek Olšákac/gpu_info: always use distributed tessellation on...
2020-01-08 Marek Olšákgallium: bypass u_vbuf if it's not needed (no fallbacks...
2020-01-08 Marek Olšákgallium/cso_context: move non-vbuf vertex buffer and...
2020-01-08 Marek Olšákgallium: put u_vbuf_get_caps return values into u_vbuf_caps
2020-01-08 Jonathan Mareketnaviv: remove unnecessary vertex_elements_state_creat...
2020-01-08 Jonathan Mareketnaviv: implement gl_VertexID/gl_InstanceID
2020-01-08 Jonathan Mareketnaviv: HALTI2+ instanced draw
2020-01-08 Jonathan Mareketnaviv: update headers from rnndb
2020-01-08 Lionel Landwerlinanv: don't close invalid syncfd semaphore
2020-01-08 Krzysztof Raszkowskigallium/swr: Fix glVertexPointer race condition.
2020-01-08 Jason Ekstrandintel/disasm: Fix decoding of src0 of SENDS
2020-01-08 Yevhenii Kolesnikovmeta: Add cleanup function for Bitmap
2020-01-08 Juan A. Suarez Romeronir/spirv: skip unreachable blocks in Phi second pass
2020-01-08 Pierre-Eric Pellou... radeonsi: check ctx->sdma_cs before using it
2020-01-08 Samuel Pitoisetradv: do not fill keys from fragment shader twice
2020-01-08 Yevhenii Kolesnikovmain: allow external textures for BindImageTexture
2020-01-08 Jason Ekstrandintel/nir: Add a memory barrier before barrier()
2020-01-07 Bas Nieuwenhuizenradv: Emit a BATCH_BREAK when changing pixel shaders...
2020-01-07 Tapani Pällimesa/st/i965: add a ProgramResourceHash for quicker...
2020-01-07 Alyssa Rosenzweigpanfrost: Don't double-flip Z/W for 2D arrays
2020-01-07 Alyssa Rosenzweigpan/midgard: Account for z/w flip in texelFetch
2020-01-07 Alyssa Rosenzweigpanfrost: Adjust for mismatch between hardware/Gallium...
2020-01-07 Alyssa Rosenzweigpanfrost: Respect constant buffer_offset
2020-01-06 Timothy Arceriglsl: use nir version of check_image_resources() for...
2020-01-06 Timothy Arceriglsl: add check_image_resources() for the nir linker
2020-01-06 Timothy Arceriglsl: use nir linker to link atomics
2020-01-06 Timothy Arcerimesa: add new UseNIRGLSLLinker constant
2020-01-06 Timothy Arceriglsl: reorder link_and_validate_uniforms() calls
2020-01-06 Timothy Arceriglsl: add new gl_nir_link_glsl() helper
2020-01-06 Timothy Arceriglsl: add gl_nir_link_check_atomic_counter_resources()
2020-01-06 Timothy Arceriglsl: rename gl_nir_link() to gl_nir_link_spirv()
2020-01-06 Kristian H. Kristensenst/mesa: Lower vars to ssa and constant prop before...
2020-01-06 Andrii Simiklitglsl/nir: do not change an element index to have correc...
2020-01-06 Andrii Simiklitglsl: fix a binding points assignment for ssbo/ubo...
2020-01-06 Andrii Simiklitglsl: fix an incorrect max_array_access after optimizat...
2020-01-06 Marek Olšákradeonsi: remove TGSI
2020-01-06 Marek Olšákradeonsi: disable SDMA on gfx8 to fix corruption on...
2020-01-06 Marek Olšákradeonsi: move SI and CIK+ SDMA code into 1 common...
2020-01-06 Marek Olšákradeonsi: rename dma_cs -> sdma_cs
2020-01-06 Marek Olšákradeonsi: add AMD_DEBUG=nodmacopyimage for debugging
2020-01-06 Marek Olšákradeonsi: add AMD_DEBUG=nodmaclear for debugging
2020-01-06 Marek Olšákradeonsi: remove broken and unused SI SDMA image copy...
2020-01-06 Marek Olšákradeonsi: rename SDMA debug flags
2020-01-06 Alyssa Rosenzweigpanfrost: Handle PIPE_FORMAT_R10G10B10A2_USCALED
2020-01-06 Alyssa Rosenzweigpanfrost: Report MSAA 4x supported for dEQP
2020-01-06 Alyssa Rosenzweigpanfrost: Cleanup tiling selection logic
2020-01-06 Alyssa Rosenzweigpanfrost: Implement sRGB blend shaders
2020-01-06 Alyssa Rosenzweigpanfrost: Support rendering to non-zero Z/S layers
2020-01-06 Alyssa Rosenzweigpanfrost: Texture from Z32F_S8 as R32F
2020-01-06 Danylo Piliaieviris/query: Implement PIPE_QUERY_GPU_FINISHED
2020-01-06 Erik Faye-Lundst/mesa: use uint-samplers for sampling stencil buffers
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