projects
/
mesa.git
/ search
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
first ⋅ prev ⋅
next
st/vdpau: don't try to create video buffer when the format is FORMAT_NONE
2013-08-18
Marek Olšák
glsl: don't eliminate texcoords that can be set by...
commit
|
commitdiff
|
tree
2013-08-17
Marek Olšák
radeonsi: fix feature support reporting
commit
|
commitdiff
|
tree
2013-08-16
Marek Olšák
radeonsi: require LLVM 3.4 for MSAA
commit
|
commitdiff
|
tree
2013-08-16
Marek Olšák
radeonsi: don't make scanout resources linear except...
commit
|
commitdiff
|
tree
2013-08-16
Marek Olšák
radeonsi: remove useless code from tex_fetch_args
commit
|
commitdiff
|
tree
2013-08-16
Marek Olšák
radeonsi: disable unbound colorbuffers
commit
|
commitdiff
|
tree
2013-08-16
Marek Olšák
radeonsi: port texture improvements from r600g
commit
|
commitdiff
|
tree
2013-08-16
Marek Olšák
radeonsi: implement texture fetching for compressed...
commit
|
commitdiff
|
tree
2013-08-16
Marek Olšák
radeonsi: add FMASK texture binding slots and resource...
commit
|
commitdiff
|
tree
2013-08-16
Marek Olšák
radeonsi: implement FMASK decompression for MSAA texturing
commit
|
commitdiff
|
tree
2013-08-16
Marek Olšák
radeonsi: scanout buffers cannot be a destination of...
commit
|
commitdiff
|
tree
2013-08-16
Marek Olšák
radeonsi: implement MSAA colorbuffer compression for...
commit
|
commitdiff
|
tree
2013-08-16
Marek Olšák
radeonsi: implement uncompressed MSAA texturing
commit
|
commitdiff
|
tree
2013-08-16
Marek Olšák
radeonsi: disable alpha-to-coverage for integer colorbuffers
commit
|
commitdiff
|
tree
2013-08-16
Marek Olšák
radeonsi: implement GL_SAMPLE_ALPHA_TO_ONE
commit
|
commitdiff
|
tree
2013-08-16
Marek Olšák
radeonsi: implement uncompressed MSAA rendering and...
commit
|
commitdiff
|
tree
2013-08-16
Marek Olšák
radeonsi: add flexible shader descriptor management...
commit
|
commitdiff
|
tree
2013-08-15
Marek Olšák
radeonsi: unduplicate code in create_context
commit
|
commitdiff
|
tree
2013-08-15
Marek Olšák
radeonsi: initialize the radeon_surface structure
commit
|
commitdiff
|
tree
2013-08-15
Marek Olšák
radeonsi: correct sampler function names
commit
|
commitdiff
|
tree
2013-08-15
Marek Olšák
radeonsi: rename r600_texture::dirty_db_mask to dirty_level_mask
commit
|
commitdiff
|
tree
2013-08-15
Marek Olšák
radeonsi: rename r600_resource_texture to r600_texture
commit
|
commitdiff
|
tree
2013-08-15
Marek Olšák
tgsi: add info about MSAA samplers to tgsi_shader_info
commit
|
commitdiff
|
tree
2013-08-15
Marek Olšák
tgsi: fix the location of sample index
commit
|
commitdiff
|
tree
2013-07-30
Marek Olšák
st/dri: add a new driconf option disable_shader_bit_encoding...
commit
|
commitdiff
|
tree
2013-07-30
Marek Olšák
st/mesa: fix opcode translation for ARB_shader_bit_encoding...
commit
|
commitdiff
|
tree
2013-07-30
Marek Olšák
mesa,glsl,st/dri: add a new driconf option force_glsl_versio...
commit
|
commitdiff
|
tree
2013-07-30
Marek Olšák
mesa: add MESA_GLSL debug flag to dump shaders on compile...
commit
|
commitdiff
|
tree
2013-07-30
Marek Olšák
driconf: enable app-specific workarounds for all drivers
commit
|
commitdiff
|
tree
2013-07-30
Marek Olšák
st/dri: remove driOptionCache from dri_context in favor...
commit
|
commitdiff
|
tree
2013-07-30
Marek Olšák
st/dri: move enabling postprocessing to dri_screen
commit
|
commitdiff
|
tree
2013-07-30
Marek Olšák
st/dri: remove more unused driconf options
commit
|
commitdiff
|
tree
2013-07-30
Marek Olšák
st/dri: implement the driconf option force_s3tc_enable...
commit
|
commitdiff
|
tree
2013-07-30
Marek Olšák
driconf: remove the unused option allow_large_textures
commit
|
commitdiff
|
tree
2013-07-30
Marek Olšák
st/dri: support the driconf option disable_blend_func_extended
commit
|
commitdiff
|
tree
2013-07-30
Marek Olšák
st/osmesa: initialize disable_glsl_line_continuations
commit
|
commitdiff
|
tree
2013-07-30
Marek Olšák
gallium/postprocessing: convert blits to pipe->blit
commit
|
commitdiff
|
tree
2013-07-30
Marek Olšák
gallium/postprocessing: fix shader parsing
commit
|
commitdiff
|
tree
2013-07-30
Marek Olšák
docs/GL3: clarify core vs compatibility extension support
commit
|
commitdiff
|
tree
2013-07-30
Marek Olšák
mesa: default texture buffer format should be R8 in...
commit
|
commitdiff
|
tree
2013-07-30
Marek Olšák
mesa: default DEPTH_TEXTURE_MODE should be RED in the...
commit
|
commitdiff
|
tree
2013-07-30
Marek Olšák
st/mesa: expose EXT_framebuffer_multisample_blit_scaled...
commit
|
commitdiff
|
tree
2013-07-30
Marek Olšák
st/mesa: fix sRGB renderbuffers without EXT_framebuffer_sRGB...
commit
|
commitdiff
|
tree
2013-07-30
Marek Olšák
Revert "r300g: Give CLIP_DISABLE another try"
commit
|
commitdiff
|
tree
2013-07-18
Marek Olšák
r600g: use WAIT_3D_IDLE before using CP DMA
commit
|
commitdiff
|
tree
2013-07-15
Marek Olšák
Revert "r300g: allow HiZ with a 16-bit zbuffer"
commit
|
commitdiff
|
tree
2013-07-15
Marek Olšák
r300g/swtcl: fix a lockup in MSAA resolve
commit
|
commitdiff
|
tree
2013-07-15
Marek Olšák
r300g/swtcl: fix geometry corruption by uploading indices...
commit
|
commitdiff
|
tree
2013-07-13
Marek Olšák
winsys/radeon: allow a NULL cs pointer in radeon_bo_map...
commit
|
commitdiff
|
tree
2013-07-08
Marek Olšák
r600g: improve the mechanism for recognizing an empty CS
commit
|
commitdiff
|
tree
2013-07-08
Marek Olšák
r600g: explicitly flush caches for streamout-based...
commit
|
commitdiff
|
tree
2013-07-08
Marek Olšák
r600g: only flush the caches that need to be flushed...
commit
|
commitdiff
|
tree
2013-07-08
Marek Olšák
r600g: split INVAL_READ_CACHES into vertex, tex, and...
commit
|
commitdiff
|
tree
2013-07-08
Marek Olšák
r600g: don't call buffer_wait in buffer_mmap_sync_with_rings
commit
|
commitdiff
|
tree
2013-07-08
Marek Olšák
r600g: don't read back the MSAA depth buffer if the...
commit
|
commitdiff
|
tree
2013-07-08
Marek Olšák
r600g: don't flush the context in texture_transfer_map
commit
|
commitdiff
|
tree
2013-07-08
Marek Olšák
r600g: fix texture offset computation for mapped MSAA...
commit
|
commitdiff
|
tree
2013-07-08
Marek Olšák
r600g: fix color resolve for RGBX8 and RGBX16 integer...
commit
|
commitdiff
|
tree
2013-07-08
Marek Olšák
r600g: enable fast MSAA color clear for array/3D/cube...
commit
|
commitdiff
|
tree
2013-07-08
Marek Olšák
r600g: implement fast MSAA color clear for integer...
commit
|
commitdiff
|
tree
2013-07-02
Marek Olšák
mesa,glsl,gallium: remove GLSLSkipStrictMaxVaryingLimitCheck...
commit
|
commitdiff
|
tree
2013-07-02
Marek Olšák
st/mesa: disable EXT_separate_shader_objects
commit
|
commitdiff
|
tree
2013-07-02
Marek Olšák
glsl/linker: eliminate unused and set-but-unused built...
commit
|
commitdiff
|
tree
2013-07-02
Marek Olšák
glsl/linker: check against varying limit after unused...
commit
|
commitdiff
|
tree
2013-07-02
Marek Olšák
glsl/linker: link shaders in the opposite order (from...
commit
|
commitdiff
|
tree
2013-07-02
Marek Olšák
mesa: renumber shader indices according to their placement...
commit
|
commitdiff
|
tree
2013-07-01
Marek Olšák
r600g/compute: disable unused colorbuffer slots
commit
|
commitdiff
|
tree
2013-06-30
Marek Olšák
st/mesa: handle SNORM formats in generic CopyPixels...
commit
|
commitdiff
|
tree
2013-06-13
Marek Olšák
st/dri: if flushing a drawable, don't set reason=SWAPBUFFERS
commit
|
commitdiff
|
tree
2013-06-13
Marek Olšák
st/dri: resolve the back buffer only in SwapBuffers
commit
|
commitdiff
|
tree
2013-06-13
Marek Olšák
st/dri: manually swap MSAA front and back buffers in...
commit
|
commitdiff
|
tree
2013-06-13
Marek Olšák
st/dri: always copy new DRI front and back buffers...
commit
|
commitdiff
|
tree
2013-06-13
Marek Olšák
st/dri: refactor dri_msaa_resolve
commit
|
commitdiff
|
tree
2013-06-13
Marek Olšák
st/dri: reuse depth-stencil and MSAA resources after...
commit
|
commitdiff
|
tree
2013-06-13
Marek Olšák
st/dri: fix MSAA resolving of buffers with height ...
commit
|
commitdiff
|
tree
2013-06-13
Marek Olšák
st/mesa: make generic CopyPixels path work with MSAA...
commit
|
commitdiff
|
tree
2013-06-13
Marek Olšák
st/mesa: don't use blit_copy_pixels if an occlusion...
commit
|
commitdiff
|
tree
2013-06-13
Marek Olšák
st/mesa: rework blit_copy_pixels to use pipe->blit
commit
|
commitdiff
|
tree
2013-06-13
Marek Olšák
r600g: upsample and downsample MSAA resources for transfers
commit
|
commitdiff
|
tree
2013-06-13
Marek Olšák
gallium/u_format: add a new helper for initializing...
commit
|
commitdiff
|
tree
2013-06-13
Marek Olšák
gallium/u_blitter: make clearing independent of the...
commit
|
commitdiff
|
tree
2013-06-13
Marek Olšák
gallium/u_blitter: make clearing independent of the...
commit
|
commitdiff
|
tree
2013-06-13
Marek Olšák
gallium/util: make WRITES_ALL_CBUFS optional in the...
commit
|
commitdiff
|
tree
2013-06-13
Marek Olšák
mesa: fix OES_EGL_image_external being partially allowed...
commit
|
commitdiff
|
tree
2013-05-28
Marek Olšák
mesa: fix GLSL program objects with more than 16 samplers...
commit
|
commitdiff
|
tree
2013-05-28
Marek Olšák
swrast: increase array size of TextureSample
commit
|
commitdiff
|
tree
2013-05-28
Marek Olšák
mesa: declare UniformBufferBindings as an array with...
commit
|
commitdiff
|
tree
2013-05-21
Marek Olšák
radeonsi: increase array size for shader inputs and...
commit
|
commitdiff
|
tree
2013-05-15
Marek Olšák
st/mesa: handle texture_from_pixmap and other surface...
commit
|
commitdiff
|
tree
2013-05-15
Marek Olšák
r600g: cleanup MSAA texture support checking
commit
|
commitdiff
|
tree
2013-05-15
Marek Olšák
r600g: rewrite FMASK allocation, fix FMASK texturing...
commit
|
commitdiff
|
tree
2013-05-11
Marek Olšák
st/mesa: remove dependency on _NEW_BUFFER_OBJECT for...
commit
|
commitdiff
|
tree
2013-05-11
Marek Olšák
st/mesa: don't check for _NEW_PROGRAM when binding...
commit
|
commitdiff
|
tree
2013-05-11
Marek Olšák
st/mesa: fix a couple of issues in st_bind_ubos
commit
|
commitdiff
|
tree
2013-05-11
Marek Olšák
st/mesa: restore the transfer_inline_write path for...
commit
|
commitdiff
|
tree
2013-05-11
Marek Olšák
st/mesa: initialize Const.MaxColorAttachments
commit
|
commitdiff
|
tree
2013-05-11
Marek Olšák
gallium: add PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE for GL
commit
|
commitdiff
|
tree
2013-05-11
Marek Olšák
st/mesa: consolidate setting MaxTextureImageUnits
commit
|
commitdiff
|
tree
2013-05-11
Marek Olšák
st/mesa: initialize all program constants and UBO limits
commit
|
commitdiff
|
tree
2013-05-11
Marek Olšák
glsl: fix the value of gl_MaxFragmentUniformVectors
commit
|
commitdiff
|
tree
next