mesa.git
2019-02-22 Kenneth Graunkevulkan: Fix 32-bit build for the new overlay layer
2019-02-22 Juan A. Suarez... anv: advertise 8 subpixel precision bits
2019-02-22 Juan A. Suarez... genxml: add missing field values for 3DSTATE_SF
2019-02-22 Bas Nieuwenhuizenradv: Allow interpolation on non-float types.
2019-02-22 Bas Nieuwenhuizenradv: Fix float16 interpolation set up.
2019-02-22 Ilia Mirkinnv50: disable compute
2019-02-22 Lionel Landwerlinintel: fix urb size for CFL GT1
2019-02-22 Samuel Iglesias... isl: the display engine requires 64B alignment for...
2019-02-22 Gert Wollnyvirgl: Enable mixed color FBO attachemnets only when...
2019-02-22 Mauro Rossiandroid: intel/isl: remove redundant building rules
2019-02-21 Kenneth GraunkeRevert "iris: Enable auxiliary buffer support"
2019-02-21 Kenneth Graunkeiris: Enable -msse2 and -mstackrealign
2019-02-21 Francisco Jerezintel/fs: Rely on undocumented unrestricted regioning...
2019-02-21 Francisco Jerezintel/fs: Implement extended strides greater than 4...
2019-02-21 Francisco Jerezintel/fs: Cap dst-aligned region stride to maximum...
2019-02-21 Francisco Jerezintel/fs: Lower integer multiply correctly when destina...
2019-02-21 Francisco Jerezintel/fs: Exclude control sources from execution type...
2019-02-21 Timothy Arcerinir: clone instruction set rather than removing individ...
2019-02-21 Jordan Justengenxml: Remove extra space in gen4/45/5 field name
2019-02-21 Jordan Justengenxml/gen_bits_header.py: Use regex to strip no alphan...
2019-02-21 Kenneth Graunkeiris: Enable auxiliary buffer support
2019-02-21 Rafael Antognolliiris: Flag ALL_DIRTY_BINDINGS on aux state change.
2019-02-21 Rafael Antognolliiris: Skip resolve if there's no context.
2019-02-21 Rafael Antognolliiris/clear: Pass on render_condition_enabled.
2019-02-21 Rafael Antognolliiris: Avoid leaking if we fail to allocate the aux...
2019-02-21 Kenneth Graunkeiris: Only resolve compute resources for compute shaders
2019-02-21 Kenneth Graunkeiris: Fix aux usage in render resolve code
2019-02-21 Rafael Antognolliiris: Pin HiZ buffers when rendering.
2019-02-21 Rafael Antognolliiris: Flush before hiz_exec.
2019-02-21 Kenneth Graunkeiris: Allow disabling aux via INTEL_DEBUG options
2019-02-21 Kenneth Graunkeiris: do flush for buffers still
2019-02-21 Kenneth Graunkeiris: make surface states for CCS_D too
2019-02-21 Rafael Antognolliiris: Skip msaa16 on gen < 9.
2019-02-21 Kenneth Graunkeiris: Set program key fields for MCS
2019-02-21 Kenneth Graunkeiris: don't use hiz for MSAA buffers
2019-02-21 Kenneth Graunkeiris: some initial HiZ bits
2019-02-21 Kenneth Graunkeiris: disable aux for external things
2019-02-21 Kenneth Graunkeiris: Resolves for compute
2019-02-21 Kenneth Graunkeiris: consider framebuffer parameter for aux usages
2019-02-21 Kenneth Graunkeiris: Make blit code use actual aux usages
2019-02-21 Kenneth Graunkeiris: store modifier info in res
2019-02-21 Kenneth Graunkeiris: pin the buffers
2019-02-21 Kenneth Graunkeiris: resolve before transfer maps
2019-02-21 Kenneth Graunkeiris: be sure to skip buffers in resolve code
2019-02-21 Kenneth Graunkeiris: try to fix copyimage vs copybuffers
2019-02-21 Kenneth Graunkeiris: actually use the multiple surf states for aux...
2019-02-21 Kenneth Graunkeiris: add some draw resolve hooks
2019-02-21 Kenneth Graunkeiris: blorp using resolve hooks
2019-02-21 Kenneth Graunkeiris: Initial import of resolve code
2019-02-21 Kenneth Graunkeiris: create aux surface if needed
2019-02-21 Kenneth Graunkeiris: Fill out SURFACE_STATE entries for each possible...
2019-02-21 Kenneth Graunkeiris: Fill out res->aux.possible_usages
2019-02-21 Kenneth Graunkeiris: Add iris_resource fields for aux surfaces
2019-02-21 Jordan Justeniris: Emit default L3 config for the render pipeline
2019-02-21 Kenneth Graunkeiris: Always emit at least one BLEND_STATE
2019-02-21 Kenneth Graunkeiris: Add missing depth cache flushes
2019-02-21 Kenneth Graunkeiris: Simplify iris_get_depth_stencil_resources
2019-02-21 Kenneth Graunkeiris: Make an IRIS_MAX_MIPLEVELS define
2019-02-21 Rafael Antognolliiris: Store internal_format when getting resource from...
2019-02-21 Kenneth Graunkeiris: Move create and bind driver hooks to the end...
2019-02-21 Timur Kristófiris: implement clearing render target and depth stencil
2019-02-21 Kenneth Graunkeiris: Drop XXX about checking for swizzling
2019-02-21 Kenneth Graunkeiris: Set HasWriteableRT correctly
2019-02-21 Kenneth Graunkeiris: Set 3DSTATE_WM::ForceThreadDispatchEnable
2019-02-21 Kenneth Graunkeiris: Drop XXX about alpha testing
2019-02-21 Andre Heideriris: improve PIPE_CAP_VIDEO_MEMORY bogus value
2019-02-21 Andre Heideriris: fix build with gallium nine
2019-02-21 Kenneth Graunkeiris: Stop chopping off the first nine characters of...
2019-02-21 Kenneth Graunkeiris: rework num textures to util_lastbit
2019-02-21 Kenneth Graunkeiris: Add PIPE_CAP_MAX_VARYINGS
2019-02-21 Kenneth Graunkeiris: Make a iris_batch_reference_signal_syncpt helper...
2019-02-21 Kenneth Graunkeiris: Use READ_ONCE and WRITE_ONCE for snapshots_landed
2019-02-21 Kenneth Graunkeiris: Fix accidental busy-looping in query waits
2019-02-21 Kenneth Graunkeiris: Add a timeout_nsec parameter, rename check_syncpt...
2019-02-21 Sagar Ghugeiris: Don't allocate a BO per query object
2019-02-21 Kenneth Graunkeiris: Implement ALT mode for ARB_{vertex,fragment}_shader
2019-02-21 Kenneth Graunkeiris: Fix bug in bound vertex buffer tracking
2019-02-21 Kenneth Graunkeiris: minor tidying
2019-02-21 Kenneth Graunkeiris: Unreference some more things on state module...
2019-02-21 Kenneth Graunkeiris: Drop dead state_size hash table
2019-02-21 Kenneth Graunkeiris: Drop comment about ISP_DIS
2019-02-21 Kenneth Graunkeiris: Enable PIPE_CAP_COMPACT_ARRAYS
2019-02-21 Kenneth Graunkeiris: Remap stream output indexes back to VARYING_SLOT_*.
2019-02-21 Kenneth Graunkeiris: Zero the compute predicate when changing the...
2019-02-21 Caio Marcelo... iris: always include an extra constbuf0 if using UBOs
2019-02-21 Kenneth Graunkeiris: Do binder address allocations per-context, not...
2019-02-21 Kenneth Graunkeiris: Fix memzone_for_address for the surface and binde...
2019-02-21 Kenneth Graunkeiris: Don't whack SO dirty bits when finishing a BLORP op
2019-02-21 Kenneth Graunkeiris: Fix SO issue with INTEL_DEBUG=reemit, set fewer...
2019-02-21 Kenneth Graunkeiris: CS stall on VF cache invalidate workarounds
2019-02-21 Kenneth Graunkeiris: Pay attention to blit masks
2019-02-21 Kenneth Graunkeiris: Assert about blits with color masking
2019-02-21 Kenneth Graunkeiris: Don't enable smooth points when point sprites...
2019-02-21 Kenneth Graunkeiris: Allow sample mask of 0
2019-02-21 Kenneth Graunkeiris: fail to create screen for older unsupported HW
2019-02-21 Kenneth Graunkeiris: Switch to the new PIPELINE_STATISTICS_QUERY_SINGL...
2019-02-21 Kenneth Graunkeiris: Use new PIPE_STAT_QUERY enums rather than hardcod...
2019-02-21 Kenneth Graunkeiris: Fix Broadwell WaDividePSInvocationCountBy4
2019-02-21 Kenneth Graunkeiris: Delete genx->bound_vertex_buffers
2019-02-21 Kenneth Graunkeiris: Drop a dead comment
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