2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
25 * DEALINGS IN THE SOFTWARE.
28 #include "tu_private.h"
30 #include "main/menums.h"
32 #include "nir/nir_builder.h"
33 #include "spirv/nir_spirv.h"
34 #include "util/debug.h"
35 #include "util/mesa-sha1.h"
36 #include "util/u_atomic.h"
37 #include "vk_format.h"
42 struct tu_pipeline_builder
44 struct tu_device
*device
;
45 struct tu_pipeline_cache
*cache
;
46 const VkAllocationCallbacks
*alloc
;
47 const VkGraphicsPipelineCreateInfo
*create_info
;
49 struct tu_shader
*shaders
[MESA_SHADER_STAGES
];
50 uint32_t shader_offsets
[MESA_SHADER_STAGES
];
51 uint32_t binning_vs_offset
;
52 uint32_t shader_total_size
;
54 bool rasterizer_discard
;
55 /* these states are affectd by rasterizer_discard */
56 VkSampleCountFlagBits samples
;
57 bool use_depth_stencil_attachment
;
58 bool use_color_attachments
;
59 uint32_t color_attachment_count
;
60 VkFormat color_attachment_formats
[MAX_RTS
];
63 static enum tu_dynamic_state_bits
64 tu_dynamic_state_bit(VkDynamicState state
)
67 case VK_DYNAMIC_STATE_VIEWPORT
:
68 return TU_DYNAMIC_VIEWPORT
;
69 case VK_DYNAMIC_STATE_SCISSOR
:
70 return TU_DYNAMIC_SCISSOR
;
71 case VK_DYNAMIC_STATE_LINE_WIDTH
:
72 return TU_DYNAMIC_LINE_WIDTH
;
73 case VK_DYNAMIC_STATE_DEPTH_BIAS
:
74 return TU_DYNAMIC_DEPTH_BIAS
;
75 case VK_DYNAMIC_STATE_BLEND_CONSTANTS
:
76 return TU_DYNAMIC_BLEND_CONSTANTS
;
77 case VK_DYNAMIC_STATE_DEPTH_BOUNDS
:
78 return TU_DYNAMIC_DEPTH_BOUNDS
;
79 case VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK
:
80 return TU_DYNAMIC_STENCIL_COMPARE_MASK
;
81 case VK_DYNAMIC_STATE_STENCIL_WRITE_MASK
:
82 return TU_DYNAMIC_STENCIL_WRITE_MASK
;
83 case VK_DYNAMIC_STATE_STENCIL_REFERENCE
:
84 return TU_DYNAMIC_STENCIL_REFERENCE
;
86 unreachable("invalid dynamic state");
91 static gl_shader_stage
92 tu_shader_stage(VkShaderStageFlagBits stage
)
95 case VK_SHADER_STAGE_VERTEX_BIT
:
96 return MESA_SHADER_VERTEX
;
97 case VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT
:
98 return MESA_SHADER_TESS_CTRL
;
99 case VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT
:
100 return MESA_SHADER_TESS_EVAL
;
101 case VK_SHADER_STAGE_GEOMETRY_BIT
:
102 return MESA_SHADER_GEOMETRY
;
103 case VK_SHADER_STAGE_FRAGMENT_BIT
:
104 return MESA_SHADER_FRAGMENT
;
105 case VK_SHADER_STAGE_COMPUTE_BIT
:
106 return MESA_SHADER_COMPUTE
;
108 unreachable("invalid VkShaderStageFlagBits");
109 return MESA_SHADER_NONE
;
113 static const VkVertexInputAttributeDescription
*
114 tu_find_vertex_input_attribute(
115 const VkPipelineVertexInputStateCreateInfo
*vi_info
, uint32_t slot
)
117 assert(slot
>= VERT_ATTRIB_GENERIC0
);
118 slot
-= VERT_ATTRIB_GENERIC0
;
119 for (uint32_t i
= 0; i
< vi_info
->vertexAttributeDescriptionCount
; i
++) {
120 if (vi_info
->pVertexAttributeDescriptions
[i
].location
== slot
)
121 return &vi_info
->pVertexAttributeDescriptions
[i
];
126 static const VkVertexInputBindingDescription
*
127 tu_find_vertex_input_binding(
128 const VkPipelineVertexInputStateCreateInfo
*vi_info
,
129 const VkVertexInputAttributeDescription
*vi_attr
)
132 for (uint32_t i
= 0; i
< vi_info
->vertexBindingDescriptionCount
; i
++) {
133 if (vi_info
->pVertexBindingDescriptions
[i
].binding
== vi_attr
->binding
)
134 return &vi_info
->pVertexBindingDescriptions
[i
];
140 tu_logic_op_reads_dst(VkLogicOp op
)
143 case VK_LOGIC_OP_CLEAR
:
144 case VK_LOGIC_OP_COPY
:
145 case VK_LOGIC_OP_COPY_INVERTED
:
146 case VK_LOGIC_OP_SET
:
154 tu_blend_factor_no_dst_alpha(VkBlendFactor factor
)
156 /* treat dst alpha as 1.0 and avoid reading it */
158 case VK_BLEND_FACTOR_DST_ALPHA
:
159 return VK_BLEND_FACTOR_ONE
;
160 case VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA
:
161 return VK_BLEND_FACTOR_ZERO
;
167 static enum pc_di_primtype
168 tu6_primtype(VkPrimitiveTopology topology
)
171 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST
:
172 return DI_PT_POINTLIST
;
173 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST
:
174 return DI_PT_LINELIST
;
175 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
:
176 return DI_PT_LINESTRIP
;
177 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
:
178 return DI_PT_TRILIST
;
179 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
:
180 return DI_PT_TRILIST
;
181 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN
:
183 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
184 return DI_PT_LINE_ADJ
;
185 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
186 return DI_PT_LINESTRIP_ADJ
;
187 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
188 return DI_PT_TRI_ADJ
;
189 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
190 return DI_PT_TRISTRIP_ADJ
;
191 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
:
193 unreachable("invalid primitive topology");
198 static enum adreno_compare_func
199 tu6_compare_func(VkCompareOp op
)
202 case VK_COMPARE_OP_NEVER
:
204 case VK_COMPARE_OP_LESS
:
206 case VK_COMPARE_OP_EQUAL
:
208 case VK_COMPARE_OP_LESS_OR_EQUAL
:
210 case VK_COMPARE_OP_GREATER
:
212 case VK_COMPARE_OP_NOT_EQUAL
:
213 return FUNC_NOTEQUAL
;
214 case VK_COMPARE_OP_GREATER_OR_EQUAL
:
216 case VK_COMPARE_OP_ALWAYS
:
219 unreachable("invalid VkCompareOp");
224 static enum adreno_stencil_op
225 tu6_stencil_op(VkStencilOp op
)
228 case VK_STENCIL_OP_KEEP
:
230 case VK_STENCIL_OP_ZERO
:
232 case VK_STENCIL_OP_REPLACE
:
233 return STENCIL_REPLACE
;
234 case VK_STENCIL_OP_INCREMENT_AND_CLAMP
:
235 return STENCIL_INCR_CLAMP
;
236 case VK_STENCIL_OP_DECREMENT_AND_CLAMP
:
237 return STENCIL_DECR_CLAMP
;
238 case VK_STENCIL_OP_INVERT
:
239 return STENCIL_INVERT
;
240 case VK_STENCIL_OP_INCREMENT_AND_WRAP
:
241 return STENCIL_INCR_WRAP
;
242 case VK_STENCIL_OP_DECREMENT_AND_WRAP
:
243 return STENCIL_DECR_WRAP
;
245 unreachable("invalid VkStencilOp");
250 static enum a3xx_rop_code
251 tu6_rop(VkLogicOp op
)
254 case VK_LOGIC_OP_CLEAR
:
256 case VK_LOGIC_OP_AND
:
258 case VK_LOGIC_OP_AND_REVERSE
:
259 return ROP_AND_REVERSE
;
260 case VK_LOGIC_OP_COPY
:
262 case VK_LOGIC_OP_AND_INVERTED
:
263 return ROP_AND_INVERTED
;
264 case VK_LOGIC_OP_NO_OP
:
266 case VK_LOGIC_OP_XOR
:
270 case VK_LOGIC_OP_NOR
:
272 case VK_LOGIC_OP_EQUIVALENT
:
274 case VK_LOGIC_OP_INVERT
:
276 case VK_LOGIC_OP_OR_REVERSE
:
277 return ROP_OR_REVERSE
;
278 case VK_LOGIC_OP_COPY_INVERTED
:
279 return ROP_COPY_INVERTED
;
280 case VK_LOGIC_OP_OR_INVERTED
:
281 return ROP_OR_INVERTED
;
282 case VK_LOGIC_OP_NAND
:
284 case VK_LOGIC_OP_SET
:
287 unreachable("invalid VkLogicOp");
292 static enum adreno_rb_blend_factor
293 tu6_blend_factor(VkBlendFactor factor
)
296 case VK_BLEND_FACTOR_ZERO
:
298 case VK_BLEND_FACTOR_ONE
:
300 case VK_BLEND_FACTOR_SRC_COLOR
:
301 return FACTOR_SRC_COLOR
;
302 case VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR
:
303 return FACTOR_ONE_MINUS_SRC_COLOR
;
304 case VK_BLEND_FACTOR_DST_COLOR
:
305 return FACTOR_DST_COLOR
;
306 case VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR
:
307 return FACTOR_ONE_MINUS_DST_COLOR
;
308 case VK_BLEND_FACTOR_SRC_ALPHA
:
309 return FACTOR_SRC_ALPHA
;
310 case VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
:
311 return FACTOR_ONE_MINUS_SRC_ALPHA
;
312 case VK_BLEND_FACTOR_DST_ALPHA
:
313 return FACTOR_DST_ALPHA
;
314 case VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA
:
315 return FACTOR_ONE_MINUS_DST_ALPHA
;
316 case VK_BLEND_FACTOR_CONSTANT_COLOR
:
317 return FACTOR_CONSTANT_COLOR
;
318 case VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR
:
319 return FACTOR_ONE_MINUS_CONSTANT_COLOR
;
320 case VK_BLEND_FACTOR_CONSTANT_ALPHA
:
321 return FACTOR_CONSTANT_ALPHA
;
322 case VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA
:
323 return FACTOR_ONE_MINUS_CONSTANT_ALPHA
;
324 case VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
:
325 return FACTOR_SRC_ALPHA_SATURATE
;
326 case VK_BLEND_FACTOR_SRC1_COLOR
:
327 return FACTOR_SRC1_COLOR
;
328 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR
:
329 return FACTOR_ONE_MINUS_SRC1_COLOR
;
330 case VK_BLEND_FACTOR_SRC1_ALPHA
:
331 return FACTOR_SRC1_ALPHA
;
332 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA
:
333 return FACTOR_ONE_MINUS_SRC1_ALPHA
;
335 unreachable("invalid VkBlendFactor");
340 static enum a3xx_rb_blend_opcode
341 tu6_blend_op(VkBlendOp op
)
344 case VK_BLEND_OP_ADD
:
345 return BLEND_DST_PLUS_SRC
;
346 case VK_BLEND_OP_SUBTRACT
:
347 return BLEND_SRC_MINUS_DST
;
348 case VK_BLEND_OP_REVERSE_SUBTRACT
:
349 return BLEND_DST_MINUS_SRC
;
350 case VK_BLEND_OP_MIN
:
351 return BLEND_MIN_DST_SRC
;
352 case VK_BLEND_OP_MAX
:
353 return BLEND_MAX_DST_SRC
;
355 unreachable("invalid VkBlendOp");
356 return BLEND_DST_PLUS_SRC
;
361 tu6_emit_vs_config(struct tu_cs
*cs
, const struct ir3_shader_variant
*vs
)
363 uint32_t sp_vs_ctrl
=
364 A6XX_SP_VS_CTRL_REG0_THREADSIZE(FOUR_QUADS
) |
365 A6XX_SP_VS_CTRL_REG0_FULLREGFOOTPRINT(vs
->info
.max_reg
+ 1) |
366 A6XX_SP_VS_CTRL_REG0_MERGEDREGS
|
367 A6XX_SP_VS_CTRL_REG0_BRANCHSTACK(vs
->branchstack
);
369 sp_vs_ctrl
|= A6XX_SP_VS_CTRL_REG0_PIXLODENABLE
;
371 uint32_t sp_vs_config
= A6XX_SP_VS_CONFIG_NTEX(vs
->num_samp
) |
372 A6XX_SP_VS_CONFIG_NSAMP(vs
->num_samp
);
374 sp_vs_config
|= A6XX_SP_VS_CONFIG_ENABLED
;
376 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_VS_CTRL_REG0
, 1);
377 tu_cs_emit(cs
, sp_vs_ctrl
);
379 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_VS_CONFIG
, 2);
380 tu_cs_emit(cs
, sp_vs_config
);
381 tu_cs_emit(cs
, vs
->instrlen
);
383 tu_cs_emit_pkt4(cs
, REG_A6XX_HLSQ_VS_CNTL
, 1);
384 tu_cs_emit(cs
, A6XX_HLSQ_VS_CNTL_CONSTLEN(align(vs
->constlen
, 4)) | 0x100);
388 tu6_emit_hs_config(struct tu_cs
*cs
, const struct ir3_shader_variant
*hs
)
390 uint32_t sp_hs_config
= 0;
392 sp_hs_config
|= A6XX_SP_HS_CONFIG_ENABLED
;
394 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_HS_UNKNOWN_A831
, 1);
397 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_HS_CONFIG
, 2);
398 tu_cs_emit(cs
, sp_hs_config
);
399 tu_cs_emit(cs
, hs
->instrlen
);
401 tu_cs_emit_pkt4(cs
, REG_A6XX_HLSQ_HS_CNTL
, 1);
402 tu_cs_emit(cs
, A6XX_HLSQ_HS_CNTL_CONSTLEN(align(hs
->constlen
, 4)));
406 tu6_emit_ds_config(struct tu_cs
*cs
, const struct ir3_shader_variant
*ds
)
408 uint32_t sp_ds_config
= 0;
410 sp_ds_config
|= A6XX_SP_DS_CONFIG_ENABLED
;
412 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_DS_CONFIG
, 2);
413 tu_cs_emit(cs
, sp_ds_config
);
414 tu_cs_emit(cs
, ds
->instrlen
);
416 tu_cs_emit_pkt4(cs
, REG_A6XX_HLSQ_DS_CNTL
, 1);
417 tu_cs_emit(cs
, A6XX_HLSQ_DS_CNTL_CONSTLEN(align(ds
->constlen
, 4)));
421 tu6_emit_gs_config(struct tu_cs
*cs
, const struct ir3_shader_variant
*gs
)
423 uint32_t sp_gs_config
= 0;
425 sp_gs_config
|= A6XX_SP_GS_CONFIG_ENABLED
;
427 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_GS_UNKNOWN_A871
, 1);
430 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_GS_CONFIG
, 2);
431 tu_cs_emit(cs
, sp_gs_config
);
432 tu_cs_emit(cs
, gs
->instrlen
);
434 tu_cs_emit_pkt4(cs
, REG_A6XX_HLSQ_GS_CNTL
, 1);
435 tu_cs_emit(cs
, A6XX_HLSQ_GS_CNTL_CONSTLEN(align(gs
->constlen
, 4)));
439 tu6_emit_fs_config(struct tu_cs
*cs
, const struct ir3_shader_variant
*fs
)
441 uint32_t sp_fs_ctrl
=
442 A6XX_SP_FS_CTRL_REG0_THREADSIZE(FOUR_QUADS
) | 0x1000000 |
443 A6XX_SP_FS_CTRL_REG0_FULLREGFOOTPRINT(fs
->info
.max_reg
+ 1) |
444 A6XX_SP_FS_CTRL_REG0_MERGEDREGS
|
445 A6XX_SP_FS_CTRL_REG0_BRANCHSTACK(fs
->branchstack
);
446 if (fs
->total_in
> 0 || fs
->frag_coord
)
447 sp_fs_ctrl
|= A6XX_SP_FS_CTRL_REG0_VARYING
;
448 if (fs
->num_samp
> 0)
449 sp_fs_ctrl
|= A6XX_SP_FS_CTRL_REG0_PIXLODENABLE
;
451 uint32_t sp_fs_config
= A6XX_SP_FS_CONFIG_NTEX(fs
->num_samp
) |
452 A6XX_SP_FS_CONFIG_NSAMP(fs
->num_samp
);
454 sp_fs_config
|= A6XX_SP_FS_CONFIG_ENABLED
;
456 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_UNKNOWN_A99E
, 1);
457 tu_cs_emit(cs
, 0x7fc0);
459 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_UNKNOWN_A9A8
, 1);
462 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_UNKNOWN_AB00
, 1);
465 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_FS_CTRL_REG0
, 1);
466 tu_cs_emit(cs
, sp_fs_ctrl
);
468 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_FS_CONFIG
, 2);
469 tu_cs_emit(cs
, sp_fs_config
);
470 tu_cs_emit(cs
, fs
->instrlen
);
472 tu_cs_emit_pkt4(cs
, REG_A6XX_HLSQ_FS_CNTL
, 1);
473 tu_cs_emit(cs
, A6XX_HLSQ_FS_CNTL_CONSTLEN(align(fs
->constlen
, 4)) | 0x100);
477 tu6_emit_vs_system_values(struct tu_cs
*cs
,
478 const struct ir3_shader_variant
*vs
)
480 const uint32_t vertexid_regid
=
481 ir3_find_sysval_regid(vs
, SYSTEM_VALUE_VERTEX_ID
);
482 const uint32_t instanceid_regid
=
483 ir3_find_sysval_regid(vs
, SYSTEM_VALUE_INSTANCE_ID
);
485 tu_cs_emit_pkt4(cs
, REG_A6XX_VFD_CONTROL_1
, 6);
486 tu_cs_emit(cs
, A6XX_VFD_CONTROL_1_REGID4VTX(vertexid_regid
) |
487 A6XX_VFD_CONTROL_1_REGID4INST(instanceid_regid
) |
489 tu_cs_emit(cs
, 0x0000fcfc); /* VFD_CONTROL_2 */
490 tu_cs_emit(cs
, 0xfcfcfcfc); /* VFD_CONTROL_3 */
491 tu_cs_emit(cs
, 0x000000fc); /* VFD_CONTROL_4 */
492 tu_cs_emit(cs
, 0x0000fcfc); /* VFD_CONTROL_5 */
493 tu_cs_emit(cs
, 0x00000000); /* VFD_CONTROL_6 */
497 tu6_emit_vpc(struct tu_cs
*cs
,
498 const struct ir3_shader_variant
*vs
,
499 const struct ir3_shader_variant
*fs
,
502 struct ir3_shader_linkage linkage
= { 0 };
503 ir3_link_shaders(&linkage
, vs
, fs
);
505 if (vs
->shader
->stream_output
.num_outputs
&& !binning_pass
)
506 tu_finishme("stream output");
508 BITSET_DECLARE(vpc_var_enables
, 128) = { 0 };
509 for (uint32_t i
= 0; i
< linkage
.cnt
; i
++) {
510 const uint32_t comp_count
= util_last_bit(linkage
.var
[i
].compmask
);
511 for (uint32_t j
= 0; j
< comp_count
; j
++)
512 BITSET_SET(vpc_var_enables
, linkage
.var
[i
].loc
+ j
);
515 tu_cs_emit_pkt4(cs
, REG_A6XX_VPC_VAR_DISABLE(0), 4);
516 tu_cs_emit(cs
, ~vpc_var_enables
[0]);
517 tu_cs_emit(cs
, ~vpc_var_enables
[1]);
518 tu_cs_emit(cs
, ~vpc_var_enables
[2]);
519 tu_cs_emit(cs
, ~vpc_var_enables
[3]);
521 /* a6xx finds position/pointsize at the end */
522 const uint32_t position_regid
=
523 ir3_find_output_regid(vs
, VARYING_SLOT_POS
);
524 const uint32_t pointsize_regid
=
525 ir3_find_output_regid(vs
, VARYING_SLOT_PSIZ
);
526 uint32_t pointsize_loc
= 0xff, position_loc
= 0xff;
527 if (position_regid
!= regid(63, 0)) {
528 position_loc
= linkage
.max_loc
;
529 ir3_link_add(&linkage
, position_regid
, 0xf, linkage
.max_loc
);
531 if (pointsize_regid
!= regid(63, 0)) {
532 pointsize_loc
= linkage
.max_loc
;
533 ir3_link_add(&linkage
, pointsize_regid
, 0x1, linkage
.max_loc
);
536 /* map vs outputs to VPC */
537 assert(linkage
.cnt
<= 32);
538 const uint32_t sp_vs_out_count
= (linkage
.cnt
+ 1) / 2;
539 const uint32_t sp_vs_vpc_dst_count
= (linkage
.cnt
+ 3) / 4;
540 uint32_t sp_vs_out
[16];
541 uint32_t sp_vs_vpc_dst
[8];
542 sp_vs_out
[sp_vs_out_count
- 1] = 0;
543 sp_vs_vpc_dst
[sp_vs_vpc_dst_count
- 1] = 0;
544 for (uint32_t i
= 0; i
< linkage
.cnt
; i
++) {
545 ((uint16_t *) sp_vs_out
)[i
] =
546 A6XX_SP_VS_OUT_REG_A_REGID(linkage
.var
[i
].regid
) |
547 A6XX_SP_VS_OUT_REG_A_COMPMASK(linkage
.var
[i
].compmask
);
548 ((uint8_t *) sp_vs_vpc_dst
)[i
] =
549 A6XX_SP_VS_VPC_DST_REG_OUTLOC0(linkage
.var
[i
].loc
);
552 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_VS_OUT_REG(0), sp_vs_out_count
);
553 tu_cs_emit_array(cs
, sp_vs_out
, sp_vs_out_count
);
555 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_VS_VPC_DST_REG(0), sp_vs_vpc_dst_count
);
556 tu_cs_emit_array(cs
, sp_vs_vpc_dst
, sp_vs_vpc_dst_count
);
558 tu_cs_emit_pkt4(cs
, REG_A6XX_VPC_CNTL_0
, 1);
559 tu_cs_emit(cs
, A6XX_VPC_CNTL_0_NUMNONPOSVAR(fs
->total_in
) |
560 (fs
->total_in
> 0 ? A6XX_VPC_CNTL_0_VARYING
: 0) |
563 tu_cs_emit_pkt4(cs
, REG_A6XX_VPC_PACK
, 1);
564 tu_cs_emit(cs
, A6XX_VPC_PACK_POSITIONLOC(position_loc
) |
565 A6XX_VPC_PACK_PSIZELOC(pointsize_loc
) |
566 A6XX_VPC_PACK_STRIDE_IN_VPC(linkage
.max_loc
));
568 tu_cs_emit_pkt4(cs
, REG_A6XX_VPC_GS_SIV_CNTL
, 1);
569 tu_cs_emit(cs
, 0x0000ffff); /* XXX */
571 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_PRIMITIVE_CNTL
, 1);
572 tu_cs_emit(cs
, A6XX_SP_PRIMITIVE_CNTL_VSOUT(linkage
.cnt
));
574 tu_cs_emit_pkt4(cs
, REG_A6XX_PC_PRIMITIVE_CNTL_1
, 1);
575 tu_cs_emit(cs
, A6XX_PC_PRIMITIVE_CNTL_1_STRIDE_IN_VPC(linkage
.max_loc
) |
576 (vs
->writes_psize
? A6XX_PC_PRIMITIVE_CNTL_1_PSIZE
: 0));
580 tu6_vpc_varying_mode(const struct ir3_shader_variant
*fs
,
582 uint8_t *interp_mode
,
583 uint8_t *ps_repl_mode
)
597 PS_REPL_ONE_MINUS_T
= 3,
600 const uint32_t compmask
= fs
->inputs
[index
].compmask
;
602 /* NOTE: varyings are packed, so if compmask is 0xb then first, second, and
603 * fourth component occupy three consecutive varying slots
608 if (fs
->inputs
[index
].slot
== VARYING_SLOT_PNTC
) {
609 if (compmask
& 0x1) {
610 *ps_repl_mode
|= PS_REPL_S
<< shift
;
613 if (compmask
& 0x2) {
614 *ps_repl_mode
|= PS_REPL_T
<< shift
;
617 if (compmask
& 0x4) {
618 *interp_mode
|= INTERP_ZERO
<< shift
;
621 if (compmask
& 0x8) {
622 *interp_mode
|= INTERP_ONE
<< 6;
625 } else if ((fs
->inputs
[index
].interpolate
== INTERP_MODE_FLAT
) ||
626 fs
->inputs
[index
].rasterflat
) {
627 for (int i
= 0; i
< 4; i
++) {
628 if (compmask
& (1 << i
)) {
629 *interp_mode
|= INTERP_FLAT
<< shift
;
639 tu6_emit_vpc_varying_modes(struct tu_cs
*cs
,
640 const struct ir3_shader_variant
*fs
,
643 uint32_t interp_modes
[8] = { 0 };
644 uint32_t ps_repl_modes
[8] = { 0 };
648 (i
= ir3_next_varying(fs
, i
)) < (int) fs
->inputs_count
;) {
650 /* get the mode for input i */
652 uint8_t ps_repl_mode
;
654 tu6_vpc_varying_mode(fs
, i
, &interp_mode
, &ps_repl_mode
);
656 /* OR the mode into the array */
657 const uint32_t inloc
= fs
->inputs
[i
].inloc
* 2;
658 uint32_t n
= inloc
/ 32;
659 uint32_t shift
= inloc
% 32;
660 interp_modes
[n
] |= interp_mode
<< shift
;
661 ps_repl_modes
[n
] |= ps_repl_mode
<< shift
;
662 if (shift
+ bits
> 32) {
666 interp_modes
[n
] |= interp_mode
>> shift
;
667 ps_repl_modes
[n
] |= ps_repl_mode
>> shift
;
672 tu_cs_emit_pkt4(cs
, REG_A6XX_VPC_VARYING_INTERP_MODE(0), 8);
673 tu_cs_emit_array(cs
, interp_modes
, 8);
675 tu_cs_emit_pkt4(cs
, REG_A6XX_VPC_VARYING_PS_REPL_MODE(0), 8);
676 tu_cs_emit_array(cs
, ps_repl_modes
, 8);
680 tu6_emit_fs_system_values(struct tu_cs
*cs
,
681 const struct ir3_shader_variant
*fs
)
683 const uint32_t frontfacing_regid
=
684 ir3_find_sysval_regid(fs
, SYSTEM_VALUE_FRONT_FACE
);
685 const uint32_t sampleid_regid
=
686 ir3_find_sysval_regid(fs
, SYSTEM_VALUE_SAMPLE_ID
);
687 const uint32_t samplemaskin_regid
=
688 ir3_find_sysval_regid(fs
, SYSTEM_VALUE_SAMPLE_MASK_IN
);
689 const uint32_t fragcoord_xy_regid
=
690 ir3_find_sysval_regid(fs
, SYSTEM_VALUE_FRAG_COORD
);
691 const uint32_t fragcoord_zw_regid
= (fragcoord_xy_regid
!= regid(63, 0))
692 ? (fragcoord_xy_regid
+ 2)
693 : fragcoord_xy_regid
;
694 const uint32_t varyingcoord_regid
=
695 ir3_find_sysval_regid(fs
, SYSTEM_VALUE_BARYCENTRIC_PIXEL
);
697 tu_cs_emit_pkt4(cs
, REG_A6XX_HLSQ_CONTROL_1_REG
, 5);
699 tu_cs_emit(cs
, A6XX_HLSQ_CONTROL_2_REG_FACEREGID(frontfacing_regid
) |
700 A6XX_HLSQ_CONTROL_2_REG_SAMPLEID(sampleid_regid
) |
701 A6XX_HLSQ_CONTROL_2_REG_SAMPLEMASK(samplemaskin_regid
) |
702 A6XX_HLSQ_CONTROL_2_REG_SIZE(regid(63, 0)));
704 A6XX_HLSQ_CONTROL_3_REG_BARY_IJ_PIXEL(varyingcoord_regid
) |
705 A6XX_HLSQ_CONTROL_3_REG_BARY_IJ_CENTROID(regid(63, 0)) |
708 A6XX_HLSQ_CONTROL_4_REG_XYCOORDREGID(fragcoord_xy_regid
) |
709 A6XX_HLSQ_CONTROL_4_REG_ZWCOORDREGID(fragcoord_zw_regid
) |
710 A6XX_HLSQ_CONTROL_4_REG_BARY_IJ_PIXEL_PERSAMP(regid(63, 0)) |
712 tu_cs_emit(cs
, 0xfc);
716 tu6_emit_fs_inputs(struct tu_cs
*cs
, const struct ir3_shader_variant
*fs
)
718 tu_cs_emit_pkt4(cs
, REG_A6XX_HLSQ_UNKNOWN_B980
, 1);
719 tu_cs_emit(cs
, fs
->total_in
> 0 ? 3 : 1);
721 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_UNKNOWN_A982
, 1);
722 tu_cs_emit(cs
, 0); /* XXX */
724 tu_cs_emit_pkt4(cs
, REG_A6XX_HLSQ_UPDATE_CNTL
, 1);
725 tu_cs_emit(cs
, 0xff); /* XXX */
727 uint32_t gras_cntl
= 0;
728 if (fs
->total_in
> 0)
729 gras_cntl
|= A6XX_GRAS_CNTL_VARYING
;
730 if (fs
->frag_coord
) {
731 gras_cntl
|= A6XX_GRAS_CNTL_SIZE
| A6XX_GRAS_CNTL_XCOORD
|
732 A6XX_GRAS_CNTL_YCOORD
| A6XX_GRAS_CNTL_ZCOORD
|
733 A6XX_GRAS_CNTL_WCOORD
;
736 tu_cs_emit_pkt4(cs
, REG_A6XX_GRAS_CNTL
, 1);
737 tu_cs_emit(cs
, gras_cntl
);
739 uint32_t rb_render_control
= 0;
740 if (fs
->total_in
> 0) {
742 A6XX_RB_RENDER_CONTROL0_VARYING
| A6XX_RB_RENDER_CONTROL0_UNK10
;
744 if (fs
->frag_coord
) {
746 A6XX_RB_RENDER_CONTROL0_SIZE
| A6XX_RB_RENDER_CONTROL0_XCOORD
|
747 A6XX_RB_RENDER_CONTROL0_YCOORD
| A6XX_RB_RENDER_CONTROL0_ZCOORD
|
748 A6XX_RB_RENDER_CONTROL0_WCOORD
;
751 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_RENDER_CONTROL0
, 2);
752 tu_cs_emit(cs
, rb_render_control
);
753 tu_cs_emit(cs
, (fs
->frag_face
? A6XX_RB_RENDER_CONTROL1_FACENESS
: 0));
757 tu6_emit_fs_outputs(struct tu_cs
*cs
,
758 const struct ir3_shader_variant
*fs
,
761 const uint32_t fragdepth_regid
=
762 ir3_find_output_regid(fs
, FRAG_RESULT_DEPTH
);
763 uint32_t fragdata_regid
[8];
764 if (fs
->color0_mrt
) {
765 fragdata_regid
[0] = ir3_find_output_regid(fs
, FRAG_RESULT_COLOR
);
766 for (uint32_t i
= 1; i
< ARRAY_SIZE(fragdata_regid
); i
++)
767 fragdata_regid
[i
] = fragdata_regid
[0];
769 for (uint32_t i
= 0; i
< ARRAY_SIZE(fragdata_regid
); i
++)
770 fragdata_regid
[i
] = ir3_find_output_regid(fs
, FRAG_RESULT_DATA0
+ i
);
773 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_FS_OUTPUT_CNTL0
, 2);
775 cs
, A6XX_SP_FS_OUTPUT_CNTL0_DEPTH_REGID(fragdepth_regid
) | 0xfcfc0000);
776 tu_cs_emit(cs
, A6XX_SP_FS_OUTPUT_CNTL1_MRT(mrt_count
));
778 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_FS_OUTPUT_REG(0), 8);
779 for (uint32_t i
= 0; i
< ARRAY_SIZE(fragdata_regid
); i
++) {
780 // TODO we could have a mix of half and full precision outputs,
781 // we really need to figure out half-precision from IR3_REG_HALF
782 tu_cs_emit(cs
, A6XX_SP_FS_OUTPUT_REG_REGID(fragdata_regid
[i
]) |
783 (false ? A6XX_SP_FS_OUTPUT_REG_HALF_PRECISION
: 0));
786 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_FS_OUTPUT_CNTL0
, 2);
787 tu_cs_emit(cs
, fs
->writes_pos
? A6XX_RB_FS_OUTPUT_CNTL0_FRAG_WRITES_Z
: 0);
788 tu_cs_emit(cs
, A6XX_RB_FS_OUTPUT_CNTL1_MRT(mrt_count
));
790 uint32_t gras_su_depth_plane_cntl
= 0;
791 uint32_t rb_depth_plane_cntl
= 0;
792 if (fs
->no_earlyz
| fs
->writes_pos
) {
793 gras_su_depth_plane_cntl
|= A6XX_GRAS_SU_DEPTH_PLANE_CNTL_FRAG_WRITES_Z
;
794 rb_depth_plane_cntl
|= A6XX_RB_DEPTH_PLANE_CNTL_FRAG_WRITES_Z
;
797 tu_cs_emit_pkt4(cs
, REG_A6XX_GRAS_SU_DEPTH_PLANE_CNTL
, 1);
798 tu_cs_emit(cs
, gras_su_depth_plane_cntl
);
800 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_DEPTH_PLANE_CNTL
, 1);
801 tu_cs_emit(cs
, rb_depth_plane_cntl
);
805 tu6_emit_shader_object(struct tu_cs
*cs
,
806 gl_shader_stage stage
,
807 const struct ir3_shader_variant
*variant
,
808 const struct tu_bo
*binary_bo
,
809 uint32_t binary_offset
)
813 enum a6xx_state_block sb
;
815 case MESA_SHADER_VERTEX
:
816 reg
= REG_A6XX_SP_VS_OBJ_START_LO
;
817 opcode
= CP_LOAD_STATE6_GEOM
;
820 case MESA_SHADER_TESS_CTRL
:
821 reg
= REG_A6XX_SP_HS_OBJ_START_LO
;
822 opcode
= CP_LOAD_STATE6_GEOM
;
825 case MESA_SHADER_TESS_EVAL
:
826 reg
= REG_A6XX_SP_DS_OBJ_START_LO
;
827 opcode
= CP_LOAD_STATE6_GEOM
;
830 case MESA_SHADER_GEOMETRY
:
831 reg
= REG_A6XX_SP_GS_OBJ_START_LO
;
832 opcode
= CP_LOAD_STATE6_GEOM
;
835 case MESA_SHADER_FRAGMENT
:
836 reg
= REG_A6XX_SP_FS_OBJ_START_LO
;
837 opcode
= CP_LOAD_STATE6_FRAG
;
840 case MESA_SHADER_COMPUTE
:
841 reg
= REG_A6XX_SP_CS_OBJ_START_LO
;
842 opcode
= CP_LOAD_STATE6_FRAG
;
846 unreachable("invalid gl_shader_stage");
847 opcode
= CP_LOAD_STATE6_GEOM
;
852 if (!variant
->instrlen
) {
853 tu_cs_emit_pkt4(cs
, reg
, 2);
854 tu_cs_emit_qw(cs
, 0);
858 assert(variant
->type
== stage
);
860 const uint64_t binary_iova
= binary_bo
->iova
+ binary_offset
;
861 assert((binary_iova
& 0x3) == 0);
863 tu_cs_emit_pkt4(cs
, reg
, 2);
864 tu_cs_emit_qw(cs
, binary_iova
);
866 /* always indirect */
867 const bool indirect
= true;
869 tu_cs_emit_pkt7(cs
, opcode
, 3);
870 tu_cs_emit(cs
, CP_LOAD_STATE6_0_DST_OFF(0) |
871 CP_LOAD_STATE6_0_STATE_TYPE(ST6_SHADER
) |
872 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT
) |
873 CP_LOAD_STATE6_0_STATE_BLOCK(sb
) |
874 CP_LOAD_STATE6_0_NUM_UNIT(variant
->instrlen
));
875 tu_cs_emit_qw(cs
, binary_iova
);
877 const void *binary
= binary_bo
->map
+ binary_offset
;
879 tu_cs_emit_pkt7(cs
, opcode
, 3 + variant
->info
.sizedwords
);
880 tu_cs_emit(cs
, CP_LOAD_STATE6_0_DST_OFF(0) |
881 CP_LOAD_STATE6_0_STATE_TYPE(ST6_SHADER
) |
882 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT
) |
883 CP_LOAD_STATE6_0_STATE_BLOCK(sb
) |
884 CP_LOAD_STATE6_0_NUM_UNIT(variant
->instrlen
));
885 tu_cs_emit_qw(cs
, 0);
886 tu_cs_emit_array(cs
, binary
, variant
->info
.sizedwords
);
891 tu6_emit_immediates(struct tu_cs
*cs
, const struct ir3_shader_variant
*v
,
892 uint32_t opcode
, enum a6xx_state_block block
)
894 const struct ir3_const_state
*const_state
= &v
->shader
->const_state
;
895 uint32_t base
= const_state
->offsets
.immediate
;
896 int size
= const_state
->immediates_count
;
898 /* truncate size to avoid writing constants that shader
901 size
= MIN2(size
+ base
, v
->constlen
) - base
;
906 tu_cs_emit_pkt7(cs
, opcode
, 3 + size
* 4);
907 tu_cs_emit(cs
, CP_LOAD_STATE6_0_DST_OFF(base
) |
908 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS
) |
909 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT
) |
910 CP_LOAD_STATE6_0_STATE_BLOCK(SB6_FS_SHADER
) |
911 CP_LOAD_STATE6_0_NUM_UNIT(size
));
912 tu_cs_emit(cs
, CP_LOAD_STATE6_1_EXT_SRC_ADDR(0));
913 tu_cs_emit(cs
, CP_LOAD_STATE6_2_EXT_SRC_ADDR_HI(0));
915 for (unsigned i
= 0; i
< size
; i
++) {
916 tu_cs_emit(cs
, const_state
->immediates
[i
].val
[0]);
917 tu_cs_emit(cs
, const_state
->immediates
[i
].val
[1]);
918 tu_cs_emit(cs
, const_state
->immediates
[i
].val
[2]);
919 tu_cs_emit(cs
, const_state
->immediates
[i
].val
[3]);
924 tu6_emit_program(struct tu_cs
*cs
,
925 const struct tu_pipeline_builder
*builder
,
926 const struct tu_bo
*binary_bo
,
929 static const struct ir3_shader_variant dummy_variant
= {
930 .type
= MESA_SHADER_NONE
932 assert(builder
->shaders
[MESA_SHADER_VERTEX
]);
933 const struct ir3_shader_variant
*vs
=
934 &builder
->shaders
[MESA_SHADER_VERTEX
]->variants
[0];
935 const struct ir3_shader_variant
*hs
=
936 builder
->shaders
[MESA_SHADER_TESS_CTRL
]
937 ? &builder
->shaders
[MESA_SHADER_TESS_CTRL
]->variants
[0]
939 const struct ir3_shader_variant
*ds
=
940 builder
->shaders
[MESA_SHADER_TESS_EVAL
]
941 ? &builder
->shaders
[MESA_SHADER_TESS_EVAL
]->variants
[0]
943 const struct ir3_shader_variant
*gs
=
944 builder
->shaders
[MESA_SHADER_GEOMETRY
]
945 ? &builder
->shaders
[MESA_SHADER_GEOMETRY
]->variants
[0]
947 const struct ir3_shader_variant
*fs
=
948 builder
->shaders
[MESA_SHADER_FRAGMENT
]
949 ? &builder
->shaders
[MESA_SHADER_FRAGMENT
]->variants
[0]
953 vs
= &builder
->shaders
[MESA_SHADER_VERTEX
]->variants
[1];
957 tu6_emit_vs_config(cs
, vs
);
958 tu6_emit_hs_config(cs
, hs
);
959 tu6_emit_ds_config(cs
, ds
);
960 tu6_emit_gs_config(cs
, gs
);
961 tu6_emit_fs_config(cs
, fs
);
963 tu6_emit_vs_system_values(cs
, vs
);
964 tu6_emit_vpc(cs
, vs
, fs
, binning_pass
);
965 tu6_emit_vpc_varying_modes(cs
, fs
, binning_pass
);
966 tu6_emit_fs_system_values(cs
, fs
);
967 tu6_emit_fs_inputs(cs
, fs
);
968 tu6_emit_fs_outputs(cs
, fs
, builder
->color_attachment_count
);
970 tu6_emit_shader_object(cs
, MESA_SHADER_VERTEX
, vs
, binary_bo
,
971 builder
->shader_offsets
[MESA_SHADER_VERTEX
]);
973 tu6_emit_shader_object(cs
, MESA_SHADER_FRAGMENT
, fs
, binary_bo
,
974 builder
->shader_offsets
[MESA_SHADER_FRAGMENT
]);
976 tu6_emit_immediates(cs
, vs
, CP_LOAD_STATE6_GEOM
, SB6_VS_SHADER
);
978 tu6_emit_immediates(cs
, fs
, CP_LOAD_STATE6_FRAG
, SB6_FS_SHADER
);
982 tu6_emit_vertex_input(struct tu_cs
*cs
,
983 const struct ir3_shader_variant
*vs
,
984 const VkPipelineVertexInputStateCreateInfo
*vi_info
,
985 uint8_t bindings
[MAX_VERTEX_ATTRIBS
],
986 uint16_t strides
[MAX_VERTEX_ATTRIBS
],
987 uint16_t offsets
[MAX_VERTEX_ATTRIBS
],
990 uint32_t vfd_decode_idx
= 0;
992 /* why do we go beyond inputs_count? */
993 assert(vs
->inputs_count
+ 1 <= MAX_VERTEX_ATTRIBS
);
994 for (uint32_t i
= 0; i
<= vs
->inputs_count
; i
++) {
995 if (vs
->inputs
[i
].sysval
|| !vs
->inputs
[i
].compmask
)
998 const VkVertexInputAttributeDescription
*vi_attr
=
999 tu_find_vertex_input_attribute(vi_info
, vs
->inputs
[i
].slot
);
1000 const VkVertexInputBindingDescription
*vi_binding
=
1001 tu_find_vertex_input_binding(vi_info
, vi_attr
);
1002 assert(vi_attr
&& vi_binding
);
1004 const struct tu_native_format
*format
=
1005 tu6_get_native_format(vi_attr
->format
);
1006 assert(format
&& format
->vtx
>= 0);
1008 uint32_t vfd_decode
= A6XX_VFD_DECODE_INSTR_IDX(vfd_decode_idx
) |
1009 A6XX_VFD_DECODE_INSTR_FORMAT(format
->vtx
) |
1010 A6XX_VFD_DECODE_INSTR_SWAP(format
->swap
) |
1011 A6XX_VFD_DECODE_INSTR_UNK30
;
1012 if (vi_binding
->inputRate
== VK_VERTEX_INPUT_RATE_INSTANCE
)
1013 vfd_decode
|= A6XX_VFD_DECODE_INSTR_INSTANCED
;
1014 if (!vk_format_is_int(vi_attr
->format
))
1015 vfd_decode
|= A6XX_VFD_DECODE_INSTR_FLOAT
;
1017 const uint32_t vfd_decode_step_rate
= 1;
1019 const uint32_t vfd_dest_cntl
=
1020 A6XX_VFD_DEST_CNTL_INSTR_WRITEMASK(vs
->inputs
[i
].compmask
) |
1021 A6XX_VFD_DEST_CNTL_INSTR_REGID(vs
->inputs
[i
].regid
);
1023 tu_cs_emit_pkt4(cs
, REG_A6XX_VFD_DECODE(vfd_decode_idx
), 2);
1024 tu_cs_emit(cs
, vfd_decode
);
1025 tu_cs_emit(cs
, vfd_decode_step_rate
);
1027 tu_cs_emit_pkt4(cs
, REG_A6XX_VFD_DEST_CNTL(vfd_decode_idx
), 1);
1028 tu_cs_emit(cs
, vfd_dest_cntl
);
1030 bindings
[vfd_decode_idx
] = vi_binding
->binding
;
1031 strides
[vfd_decode_idx
] = vi_binding
->stride
;
1032 offsets
[vfd_decode_idx
] = vi_attr
->offset
;
1037 tu_cs_emit_pkt4(cs
, REG_A6XX_VFD_CONTROL_0
, 1);
1039 cs
, A6XX_VFD_CONTROL_0_VTXCNT(vfd_decode_idx
) | (vfd_decode_idx
<< 8));
1041 *count
= vfd_decode_idx
;
1045 tu6_guardband_adj(uint32_t v
)
1048 return (uint32_t)(511.0 - 65.0 * (log2(v
) - 8.0));
1054 tu6_emit_viewport(struct tu_cs
*cs
, const VkViewport
*viewport
)
1058 scales
[0] = viewport
->width
/ 2.0f
;
1059 scales
[1] = viewport
->height
/ 2.0f
;
1060 scales
[2] = viewport
->maxDepth
- viewport
->minDepth
;
1061 offsets
[0] = viewport
->x
+ scales
[0];
1062 offsets
[1] = viewport
->y
+ scales
[1];
1063 offsets
[2] = viewport
->minDepth
;
1067 min
.x
= (int32_t) viewport
->x
;
1068 max
.x
= (int32_t) ceilf(viewport
->x
+ viewport
->width
);
1069 if (viewport
->height
>= 0.0f
) {
1070 min
.y
= (int32_t) viewport
->y
;
1071 max
.y
= (int32_t) ceilf(viewport
->y
+ viewport
->height
);
1073 min
.y
= (int32_t)(viewport
->y
+ viewport
->height
);
1074 max
.y
= (int32_t) ceilf(viewport
->y
);
1076 /* the spec allows viewport->height to be 0.0f */
1079 assert(min
.x
>= 0 && min
.x
< max
.x
);
1080 assert(min
.y
>= 0 && min
.y
< max
.y
);
1082 VkExtent2D guardband_adj
;
1083 guardband_adj
.width
= tu6_guardband_adj(max
.x
- min
.x
);
1084 guardband_adj
.height
= tu6_guardband_adj(max
.y
- min
.y
);
1086 tu_cs_emit_pkt4(cs
, REG_A6XX_GRAS_CL_VPORT_XOFFSET_0
, 6);
1087 tu_cs_emit(cs
, A6XX_GRAS_CL_VPORT_XOFFSET_0(offsets
[0]));
1088 tu_cs_emit(cs
, A6XX_GRAS_CL_VPORT_XSCALE_0(scales
[0]));
1089 tu_cs_emit(cs
, A6XX_GRAS_CL_VPORT_YOFFSET_0(offsets
[1]));
1090 tu_cs_emit(cs
, A6XX_GRAS_CL_VPORT_YSCALE_0(scales
[1]));
1091 tu_cs_emit(cs
, A6XX_GRAS_CL_VPORT_ZOFFSET_0(offsets
[2]));
1092 tu_cs_emit(cs
, A6XX_GRAS_CL_VPORT_ZSCALE_0(scales
[2]));
1094 tu_cs_emit_pkt4(cs
, REG_A6XX_GRAS_SC_VIEWPORT_SCISSOR_TL_0
, 2);
1095 tu_cs_emit(cs
, A6XX_GRAS_SC_VIEWPORT_SCISSOR_TL_0_X(min
.x
) |
1096 A6XX_GRAS_SC_VIEWPORT_SCISSOR_TL_0_Y(min
.y
));
1097 tu_cs_emit(cs
, A6XX_GRAS_SC_VIEWPORT_SCISSOR_TL_0_X(max
.x
- 1) |
1098 A6XX_GRAS_SC_VIEWPORT_SCISSOR_TL_0_Y(max
.y
- 1));
1100 tu_cs_emit_pkt4(cs
, REG_A6XX_GRAS_CL_GUARDBAND_CLIP_ADJ
, 1);
1102 A6XX_GRAS_CL_GUARDBAND_CLIP_ADJ_HORZ(guardband_adj
.width
) |
1103 A6XX_GRAS_CL_GUARDBAND_CLIP_ADJ_VERT(guardband_adj
.height
));
1107 tu6_emit_scissor(struct tu_cs
*cs
, const VkRect2D
*scissor
)
1109 const VkOffset2D min
= scissor
->offset
;
1110 const VkOffset2D max
= {
1111 scissor
->offset
.x
+ scissor
->extent
.width
,
1112 scissor
->offset
.y
+ scissor
->extent
.height
,
1115 tu_cs_emit_pkt4(cs
, REG_A6XX_GRAS_SC_SCREEN_SCISSOR_TL_0
, 2);
1116 tu_cs_emit(cs
, A6XX_GRAS_SC_SCREEN_SCISSOR_TL_0_X(min
.x
) |
1117 A6XX_GRAS_SC_SCREEN_SCISSOR_TL_0_Y(min
.y
));
1118 tu_cs_emit(cs
, A6XX_GRAS_SC_SCREEN_SCISSOR_TL_0_X(max
.x
- 1) |
1119 A6XX_GRAS_SC_SCREEN_SCISSOR_TL_0_Y(max
.y
- 1));
1123 tu6_emit_gras_unknowns(struct tu_cs
*cs
)
1125 tu_cs_emit_pkt4(cs
, REG_A6XX_GRAS_UNKNOWN_8000
, 1);
1126 tu_cs_emit(cs
, 0x80);
1127 tu_cs_emit_pkt4(cs
, REG_A6XX_GRAS_UNKNOWN_8001
, 1);
1128 tu_cs_emit(cs
, 0x0);
1129 tu_cs_emit_pkt4(cs
, REG_A6XX_GRAS_UNKNOWN_8004
, 1);
1130 tu_cs_emit(cs
, 0x0);
1134 tu6_emit_point_size(struct tu_cs
*cs
)
1136 tu_cs_emit_pkt4(cs
, REG_A6XX_GRAS_SU_POINT_MINMAX
, 2);
1137 tu_cs_emit(cs
, A6XX_GRAS_SU_POINT_MINMAX_MIN(1.0f
/ 16.0f
) |
1138 A6XX_GRAS_SU_POINT_MINMAX_MAX(4092.0f
));
1139 tu_cs_emit(cs
, A6XX_GRAS_SU_POINT_SIZE(1.0f
));
1143 tu6_gras_su_cntl(const VkPipelineRasterizationStateCreateInfo
*rast_info
,
1144 VkSampleCountFlagBits samples
)
1146 uint32_t gras_su_cntl
= 0;
1148 if (rast_info
->cullMode
& VK_CULL_MODE_FRONT_BIT
)
1149 gras_su_cntl
|= A6XX_GRAS_SU_CNTL_CULL_FRONT
;
1150 if (rast_info
->cullMode
& VK_CULL_MODE_BACK_BIT
)
1151 gras_su_cntl
|= A6XX_GRAS_SU_CNTL_CULL_BACK
;
1153 if (rast_info
->frontFace
== VK_FRONT_FACE_CLOCKWISE
)
1154 gras_su_cntl
|= A6XX_GRAS_SU_CNTL_FRONT_CW
;
1156 /* don't set A6XX_GRAS_SU_CNTL_LINEHALFWIDTH */
1158 if (rast_info
->depthBiasEnable
)
1159 gras_su_cntl
|= A6XX_GRAS_SU_CNTL_POLY_OFFSET
;
1161 if (samples
> VK_SAMPLE_COUNT_1_BIT
)
1162 gras_su_cntl
|= A6XX_GRAS_SU_CNTL_MSAA_ENABLE
;
1164 return gras_su_cntl
;
1168 tu6_emit_gras_su_cntl(struct tu_cs
*cs
,
1169 uint32_t gras_su_cntl
,
1172 assert((gras_su_cntl
& A6XX_GRAS_SU_CNTL_LINEHALFWIDTH__MASK
) == 0);
1173 gras_su_cntl
|= A6XX_GRAS_SU_CNTL_LINEHALFWIDTH(line_width
/ 2.0f
);
1175 tu_cs_emit_pkt4(cs
, REG_A6XX_GRAS_SU_CNTL
, 1);
1176 tu_cs_emit(cs
, gras_su_cntl
);
1180 tu6_emit_depth_bias(struct tu_cs
*cs
,
1181 float constant_factor
,
1185 tu_cs_emit_pkt4(cs
, REG_A6XX_GRAS_SU_POLY_OFFSET_SCALE
, 3);
1186 tu_cs_emit(cs
, A6XX_GRAS_SU_POLY_OFFSET_SCALE(slope_factor
));
1187 tu_cs_emit(cs
, A6XX_GRAS_SU_POLY_OFFSET_OFFSET(constant_factor
));
1188 tu_cs_emit(cs
, A6XX_GRAS_SU_POLY_OFFSET_OFFSET_CLAMP(clamp
));
1192 tu6_emit_alpha_control_disable(struct tu_cs
*cs
)
1194 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_ALPHA_CONTROL
, 1);
1199 tu6_emit_depth_control(struct tu_cs
*cs
,
1200 const VkPipelineDepthStencilStateCreateInfo
*ds_info
)
1202 assert(!ds_info
->depthBoundsTestEnable
);
1204 uint32_t rb_depth_cntl
= 0;
1205 if (ds_info
->depthTestEnable
) {
1207 A6XX_RB_DEPTH_CNTL_Z_ENABLE
|
1208 A6XX_RB_DEPTH_CNTL_ZFUNC(tu6_compare_func(ds_info
->depthCompareOp
)) |
1209 A6XX_RB_DEPTH_CNTL_Z_TEST_ENABLE
;
1211 if (ds_info
->depthWriteEnable
)
1212 rb_depth_cntl
|= A6XX_RB_DEPTH_CNTL_Z_WRITE_ENABLE
;
1215 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_DEPTH_CNTL
, 1);
1216 tu_cs_emit(cs
, rb_depth_cntl
);
1220 tu6_emit_stencil_control(struct tu_cs
*cs
,
1221 const VkPipelineDepthStencilStateCreateInfo
*ds_info
)
1223 uint32_t rb_stencil_control
= 0;
1224 if (ds_info
->stencilTestEnable
) {
1225 const VkStencilOpState
*front
= &ds_info
->front
;
1226 const VkStencilOpState
*back
= &ds_info
->back
;
1227 rb_stencil_control
|=
1228 A6XX_RB_STENCIL_CONTROL_STENCIL_ENABLE
|
1229 A6XX_RB_STENCIL_CONTROL_STENCIL_ENABLE_BF
|
1230 A6XX_RB_STENCIL_CONTROL_STENCIL_READ
|
1231 A6XX_RB_STENCIL_CONTROL_FUNC(tu6_compare_func(front
->compareOp
)) |
1232 A6XX_RB_STENCIL_CONTROL_FAIL(tu6_stencil_op(front
->failOp
)) |
1233 A6XX_RB_STENCIL_CONTROL_ZPASS(tu6_stencil_op(front
->passOp
)) |
1234 A6XX_RB_STENCIL_CONTROL_ZFAIL(tu6_stencil_op(front
->depthFailOp
)) |
1235 A6XX_RB_STENCIL_CONTROL_FUNC_BF(tu6_compare_func(back
->compareOp
)) |
1236 A6XX_RB_STENCIL_CONTROL_FAIL_BF(tu6_stencil_op(back
->failOp
)) |
1237 A6XX_RB_STENCIL_CONTROL_ZPASS_BF(tu6_stencil_op(back
->passOp
)) |
1238 A6XX_RB_STENCIL_CONTROL_ZFAIL_BF(tu6_stencil_op(back
->depthFailOp
));
1241 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_STENCIL_CONTROL
, 1);
1242 tu_cs_emit(cs
, rb_stencil_control
);
1246 tu6_emit_stencil_compare_mask(struct tu_cs
*cs
, uint32_t front
, uint32_t back
)
1248 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_STENCILMASK
, 1);
1250 cs
, A6XX_RB_STENCILMASK_MASK(front
) | A6XX_RB_STENCILMASK_BFMASK(back
));
1254 tu6_emit_stencil_write_mask(struct tu_cs
*cs
, uint32_t front
, uint32_t back
)
1256 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_STENCILWRMASK
, 1);
1257 tu_cs_emit(cs
, A6XX_RB_STENCILWRMASK_WRMASK(front
) |
1258 A6XX_RB_STENCILWRMASK_BFWRMASK(back
));
1262 tu6_emit_stencil_reference(struct tu_cs
*cs
, uint32_t front
, uint32_t back
)
1264 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_STENCILREF
, 1);
1266 A6XX_RB_STENCILREF_REF(front
) | A6XX_RB_STENCILREF_BFREF(back
));
1270 tu6_rb_mrt_blend_control(const VkPipelineColorBlendAttachmentState
*att
,
1273 const enum a3xx_rb_blend_opcode color_op
= tu6_blend_op(att
->colorBlendOp
);
1274 const enum adreno_rb_blend_factor src_color_factor
= tu6_blend_factor(
1275 has_alpha
? att
->srcColorBlendFactor
1276 : tu_blend_factor_no_dst_alpha(att
->srcColorBlendFactor
));
1277 const enum adreno_rb_blend_factor dst_color_factor
= tu6_blend_factor(
1278 has_alpha
? att
->dstColorBlendFactor
1279 : tu_blend_factor_no_dst_alpha(att
->dstColorBlendFactor
));
1280 const enum a3xx_rb_blend_opcode alpha_op
= tu6_blend_op(att
->alphaBlendOp
);
1281 const enum adreno_rb_blend_factor src_alpha_factor
=
1282 tu6_blend_factor(att
->srcAlphaBlendFactor
);
1283 const enum adreno_rb_blend_factor dst_alpha_factor
=
1284 tu6_blend_factor(att
->dstAlphaBlendFactor
);
1286 return A6XX_RB_MRT_BLEND_CONTROL_RGB_SRC_FACTOR(src_color_factor
) |
1287 A6XX_RB_MRT_BLEND_CONTROL_RGB_BLEND_OPCODE(color_op
) |
1288 A6XX_RB_MRT_BLEND_CONTROL_RGB_DEST_FACTOR(dst_color_factor
) |
1289 A6XX_RB_MRT_BLEND_CONTROL_ALPHA_SRC_FACTOR(src_alpha_factor
) |
1290 A6XX_RB_MRT_BLEND_CONTROL_ALPHA_BLEND_OPCODE(alpha_op
) |
1291 A6XX_RB_MRT_BLEND_CONTROL_ALPHA_DEST_FACTOR(dst_alpha_factor
);
1295 tu6_rb_mrt_control(const VkPipelineColorBlendAttachmentState
*att
,
1296 uint32_t rb_mrt_control_rop
,
1300 uint32_t rb_mrt_control
=
1301 A6XX_RB_MRT_CONTROL_COMPONENT_ENABLE(att
->colorWriteMask
);
1303 /* ignore blending and logic op for integer attachments */
1305 rb_mrt_control
|= A6XX_RB_MRT_CONTROL_ROP_CODE(ROP_COPY
);
1306 return rb_mrt_control
;
1309 rb_mrt_control
|= rb_mrt_control_rop
;
1311 if (att
->blendEnable
) {
1312 rb_mrt_control
|= A6XX_RB_MRT_CONTROL_BLEND
;
1315 rb_mrt_control
|= A6XX_RB_MRT_CONTROL_BLEND2
;
1318 return rb_mrt_control
;
1322 tu6_emit_rb_mrt_controls(struct tu_cs
*cs
,
1323 const VkPipelineColorBlendStateCreateInfo
*blend_info
,
1324 const VkFormat attachment_formats
[MAX_RTS
],
1325 uint32_t *blend_enable_mask
)
1327 *blend_enable_mask
= 0;
1329 bool rop_reads_dst
= false;
1330 uint32_t rb_mrt_control_rop
= 0;
1331 if (blend_info
->logicOpEnable
) {
1332 rop_reads_dst
= tu_logic_op_reads_dst(blend_info
->logicOp
);
1333 rb_mrt_control_rop
=
1334 A6XX_RB_MRT_CONTROL_ROP_ENABLE
|
1335 A6XX_RB_MRT_CONTROL_ROP_CODE(tu6_rop(blend_info
->logicOp
));
1338 for (uint32_t i
= 0; i
< blend_info
->attachmentCount
; i
++) {
1339 const VkPipelineColorBlendAttachmentState
*att
=
1340 &blend_info
->pAttachments
[i
];
1341 const VkFormat format
= attachment_formats
[i
];
1343 uint32_t rb_mrt_control
= 0;
1344 uint32_t rb_mrt_blend_control
= 0;
1345 if (format
!= VK_FORMAT_UNDEFINED
) {
1346 const bool is_int
= vk_format_is_int(format
);
1347 const bool has_alpha
= vk_format_has_alpha(format
);
1350 tu6_rb_mrt_control(att
, rb_mrt_control_rop
, is_int
, has_alpha
);
1351 rb_mrt_blend_control
= tu6_rb_mrt_blend_control(att
, has_alpha
);
1353 if (att
->blendEnable
|| rop_reads_dst
)
1354 *blend_enable_mask
|= 1 << i
;
1357 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_MRT_CONTROL(i
), 2);
1358 tu_cs_emit(cs
, rb_mrt_control
);
1359 tu_cs_emit(cs
, rb_mrt_blend_control
);
1362 for (uint32_t i
= blend_info
->attachmentCount
; i
< MAX_RTS
; i
++) {
1363 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_MRT_CONTROL(i
), 2);
1370 tu6_emit_blend_control(struct tu_cs
*cs
,
1371 uint32_t blend_enable_mask
,
1372 const VkPipelineMultisampleStateCreateInfo
*msaa_info
)
1374 assert(!msaa_info
->sampleShadingEnable
);
1375 assert(!msaa_info
->alphaToOneEnable
);
1377 uint32_t sp_blend_cntl
= A6XX_SP_BLEND_CNTL_UNK8
;
1378 if (blend_enable_mask
)
1379 sp_blend_cntl
|= A6XX_SP_BLEND_CNTL_ENABLED
;
1380 if (msaa_info
->alphaToCoverageEnable
)
1381 sp_blend_cntl
|= A6XX_SP_BLEND_CNTL_ALPHA_TO_COVERAGE
;
1383 const uint32_t sample_mask
=
1384 msaa_info
->pSampleMask
? *msaa_info
->pSampleMask
1385 : ((1 << msaa_info
->rasterizationSamples
) - 1);
1387 /* set A6XX_RB_BLEND_CNTL_INDEPENDENT_BLEND only when enabled? */
1388 uint32_t rb_blend_cntl
=
1389 A6XX_RB_BLEND_CNTL_ENABLE_BLEND(blend_enable_mask
) |
1390 A6XX_RB_BLEND_CNTL_INDEPENDENT_BLEND
|
1391 A6XX_RB_BLEND_CNTL_SAMPLE_MASK(sample_mask
);
1392 if (msaa_info
->alphaToCoverageEnable
)
1393 rb_blend_cntl
|= A6XX_RB_BLEND_CNTL_ALPHA_TO_COVERAGE
;
1395 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_BLEND_CNTL
, 1);
1396 tu_cs_emit(cs
, sp_blend_cntl
);
1398 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_BLEND_CNTL
, 1);
1399 tu_cs_emit(cs
, rb_blend_cntl
);
1403 tu6_emit_blend_constants(struct tu_cs
*cs
, const float constants
[4])
1405 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_BLEND_RED_F32
, 4);
1406 tu_cs_emit_array(cs
, (const uint32_t *) constants
, 4);
1410 tu_pipeline_builder_create_pipeline(struct tu_pipeline_builder
*builder
,
1411 struct tu_pipeline
**out_pipeline
)
1413 struct tu_device
*dev
= builder
->device
;
1415 struct tu_pipeline
*pipeline
=
1416 vk_zalloc2(&dev
->alloc
, builder
->alloc
, sizeof(*pipeline
), 8,
1417 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
1419 return VK_ERROR_OUT_OF_HOST_MEMORY
;
1421 tu_cs_init(&pipeline
->cs
, TU_CS_MODE_SUB_STREAM
, 2048);
1423 /* reserve the space now such that tu_cs_begin_sub_stream never fails */
1424 VkResult result
= tu_cs_reserve_space(dev
, &pipeline
->cs
, 2048);
1425 if (result
!= VK_SUCCESS
) {
1426 vk_free2(&dev
->alloc
, builder
->alloc
, pipeline
);
1430 *out_pipeline
= pipeline
;
1436 tu_pipeline_builder_compile_shaders(struct tu_pipeline_builder
*builder
)
1438 const VkPipelineShaderStageCreateInfo
*stage_infos
[MESA_SHADER_STAGES
] = {
1441 for (uint32_t i
= 0; i
< builder
->create_info
->stageCount
; i
++) {
1442 gl_shader_stage stage
=
1443 tu_shader_stage(builder
->create_info
->pStages
[i
].stage
);
1444 stage_infos
[stage
] = &builder
->create_info
->pStages
[i
];
1447 struct tu_shader_compile_options options
;
1448 tu_shader_compile_options_init(&options
, builder
->create_info
);
1450 /* compile shaders in reverse order */
1451 struct tu_shader
*next_stage_shader
= NULL
;
1452 for (gl_shader_stage stage
= MESA_SHADER_STAGES
- 1;
1453 stage
> MESA_SHADER_NONE
; stage
--) {
1454 const VkPipelineShaderStageCreateInfo
*stage_info
= stage_infos
[stage
];
1458 struct tu_shader
*shader
=
1459 tu_shader_create(builder
->device
, stage
, stage_info
, builder
->alloc
);
1461 return VK_ERROR_OUT_OF_HOST_MEMORY
;
1464 tu_shader_compile(builder
->device
, shader
, next_stage_shader
,
1465 &options
, builder
->alloc
);
1466 if (result
!= VK_SUCCESS
)
1469 builder
->shaders
[stage
] = shader
;
1470 builder
->shader_offsets
[stage
] = builder
->shader_total_size
;
1471 builder
->shader_total_size
+=
1472 sizeof(uint32_t) * shader
->variants
[0].info
.sizedwords
;
1474 next_stage_shader
= shader
;
1477 if (builder
->shaders
[MESA_SHADER_VERTEX
]->has_binning_pass
) {
1478 const struct tu_shader
*vs
= builder
->shaders
[MESA_SHADER_VERTEX
];
1479 builder
->binning_vs_offset
= builder
->shader_total_size
;
1480 builder
->shader_total_size
+=
1481 sizeof(uint32_t) * vs
->variants
[1].info
.sizedwords
;
1488 tu_pipeline_builder_upload_shaders(struct tu_pipeline_builder
*builder
,
1489 struct tu_pipeline
*pipeline
)
1491 struct tu_bo
*bo
= &pipeline
->program
.binary_bo
;
1494 tu_bo_init_new(builder
->device
, bo
, builder
->shader_total_size
);
1495 if (result
!= VK_SUCCESS
)
1498 result
= tu_bo_map(builder
->device
, bo
);
1499 if (result
!= VK_SUCCESS
)
1502 for (uint32_t i
= 0; i
< MESA_SHADER_STAGES
; i
++) {
1503 const struct tu_shader
*shader
= builder
->shaders
[i
];
1507 memcpy(bo
->map
+ builder
->shader_offsets
[i
], shader
->binary
,
1508 sizeof(uint32_t) * shader
->variants
[0].info
.sizedwords
);
1511 if (builder
->shaders
[MESA_SHADER_VERTEX
]->has_binning_pass
) {
1512 const struct tu_shader
*vs
= builder
->shaders
[MESA_SHADER_VERTEX
];
1513 memcpy(bo
->map
+ builder
->binning_vs_offset
, vs
->binning_binary
,
1514 sizeof(uint32_t) * vs
->variants
[1].info
.sizedwords
);
1521 tu_pipeline_builder_parse_dynamic(struct tu_pipeline_builder
*builder
,
1522 struct tu_pipeline
*pipeline
)
1524 const VkPipelineDynamicStateCreateInfo
*dynamic_info
=
1525 builder
->create_info
->pDynamicState
;
1530 for (uint32_t i
= 0; i
< dynamic_info
->dynamicStateCount
; i
++) {
1531 pipeline
->dynamic_state
.mask
|=
1532 tu_dynamic_state_bit(dynamic_info
->pDynamicStates
[i
]);
1537 tu_pipeline_builder_parse_shader_stages(struct tu_pipeline_builder
*builder
,
1538 struct tu_pipeline
*pipeline
)
1540 struct tu_cs prog_cs
;
1541 tu_cs_begin_sub_stream(builder
->device
, &pipeline
->cs
, 512, &prog_cs
);
1542 tu6_emit_program(&prog_cs
, builder
, &pipeline
->program
.binary_bo
, false);
1543 pipeline
->program
.state_ib
= tu_cs_end_sub_stream(&pipeline
->cs
, &prog_cs
);
1545 tu_cs_begin_sub_stream(builder
->device
, &pipeline
->cs
, 512, &prog_cs
);
1546 tu6_emit_program(&prog_cs
, builder
, &pipeline
->program
.binary_bo
, true);
1547 pipeline
->program
.binning_state_ib
=
1548 tu_cs_end_sub_stream(&pipeline
->cs
, &prog_cs
);
1550 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; i
++) {
1551 if (!builder
->shaders
[i
])
1554 struct tu_program_descriptor_linkage
*link
= &pipeline
->program
.link
[i
];
1555 struct ir3_shader
*shader
= builder
->shaders
[i
]->variants
[0].shader
;
1557 link
->ubo_state
= shader
->ubo_state
;
1558 link
->constlen
= builder
->shaders
[i
]->variants
[0].constlen
;
1559 link
->offset_ubo
= shader
->const_state
.offsets
.ubo
;
1560 link
->num_ubo
= shader
->const_state
.num_ubos
;
1561 link
->texture_map
= builder
->shaders
[i
]->texture_map
;
1562 link
->sampler_map
= builder
->shaders
[i
]->sampler_map
;
1563 link
->ubo_map
= builder
->shaders
[i
]->ubo_map
;
1568 tu_pipeline_builder_parse_vertex_input(struct tu_pipeline_builder
*builder
,
1569 struct tu_pipeline
*pipeline
)
1571 const VkPipelineVertexInputStateCreateInfo
*vi_info
=
1572 builder
->create_info
->pVertexInputState
;
1573 const struct tu_shader
*vs
= builder
->shaders
[MESA_SHADER_VERTEX
];
1576 tu_cs_begin_sub_stream(builder
->device
, &pipeline
->cs
,
1577 MAX_VERTEX_ATTRIBS
* 5 + 2, &vi_cs
);
1578 tu6_emit_vertex_input(&vi_cs
, &vs
->variants
[0], vi_info
,
1579 pipeline
->vi
.bindings
, pipeline
->vi
.strides
,
1580 pipeline
->vi
.offsets
, &pipeline
->vi
.count
);
1581 pipeline
->vi
.state_ib
= tu_cs_end_sub_stream(&pipeline
->cs
, &vi_cs
);
1583 if (vs
->has_binning_pass
) {
1584 tu_cs_begin_sub_stream(builder
->device
, &pipeline
->cs
,
1585 MAX_VERTEX_ATTRIBS
* 5 + 2, &vi_cs
);
1586 tu6_emit_vertex_input(
1587 &vi_cs
, &vs
->variants
[1], vi_info
, pipeline
->vi
.binning_bindings
,
1588 pipeline
->vi
.binning_strides
, pipeline
->vi
.binning_offsets
,
1589 &pipeline
->vi
.binning_count
);
1590 pipeline
->vi
.binning_state_ib
=
1591 tu_cs_end_sub_stream(&pipeline
->cs
, &vi_cs
);
1596 tu_pipeline_builder_parse_input_assembly(struct tu_pipeline_builder
*builder
,
1597 struct tu_pipeline
*pipeline
)
1599 const VkPipelineInputAssemblyStateCreateInfo
*ia_info
=
1600 builder
->create_info
->pInputAssemblyState
;
1602 pipeline
->ia
.primtype
= tu6_primtype(ia_info
->topology
);
1603 pipeline
->ia
.primitive_restart
= ia_info
->primitiveRestartEnable
;
1607 tu_pipeline_builder_parse_viewport(struct tu_pipeline_builder
*builder
,
1608 struct tu_pipeline
*pipeline
)
1612 * pViewportState is a pointer to an instance of the
1613 * VkPipelineViewportStateCreateInfo structure, and is ignored if the
1614 * pipeline has rasterization disabled."
1616 * We leave the relevant registers stale in that case.
1618 if (builder
->rasterizer_discard
)
1621 const VkPipelineViewportStateCreateInfo
*vp_info
=
1622 builder
->create_info
->pViewportState
;
1625 tu_cs_begin_sub_stream(builder
->device
, &pipeline
->cs
, 15, &vp_cs
);
1627 if (!(pipeline
->dynamic_state
.mask
& TU_DYNAMIC_VIEWPORT
)) {
1628 assert(vp_info
->viewportCount
== 1);
1629 tu6_emit_viewport(&vp_cs
, vp_info
->pViewports
);
1632 if (!(pipeline
->dynamic_state
.mask
& TU_DYNAMIC_SCISSOR
)) {
1633 assert(vp_info
->scissorCount
== 1);
1634 tu6_emit_scissor(&vp_cs
, vp_info
->pScissors
);
1637 pipeline
->vp
.state_ib
= tu_cs_end_sub_stream(&pipeline
->cs
, &vp_cs
);
1641 tu_pipeline_builder_parse_rasterization(struct tu_pipeline_builder
*builder
,
1642 struct tu_pipeline
*pipeline
)
1644 const VkPipelineRasterizationStateCreateInfo
*rast_info
=
1645 builder
->create_info
->pRasterizationState
;
1647 assert(!rast_info
->depthClampEnable
);
1648 assert(rast_info
->polygonMode
== VK_POLYGON_MODE_FILL
);
1650 struct tu_cs rast_cs
;
1651 tu_cs_begin_sub_stream(builder
->device
, &pipeline
->cs
, 20, &rast_cs
);
1653 /* move to hw ctx init? */
1654 tu6_emit_gras_unknowns(&rast_cs
);
1655 tu6_emit_point_size(&rast_cs
);
1657 const uint32_t gras_su_cntl
=
1658 tu6_gras_su_cntl(rast_info
, builder
->samples
);
1660 if (!(pipeline
->dynamic_state
.mask
& TU_DYNAMIC_LINE_WIDTH
))
1661 tu6_emit_gras_su_cntl(&rast_cs
, gras_su_cntl
, rast_info
->lineWidth
);
1663 if (!(pipeline
->dynamic_state
.mask
& TU_DYNAMIC_DEPTH_BIAS
)) {
1664 tu6_emit_depth_bias(&rast_cs
, rast_info
->depthBiasConstantFactor
,
1665 rast_info
->depthBiasClamp
,
1666 rast_info
->depthBiasSlopeFactor
);
1669 pipeline
->rast
.state_ib
= tu_cs_end_sub_stream(&pipeline
->cs
, &rast_cs
);
1671 pipeline
->rast
.gras_su_cntl
= gras_su_cntl
;
1675 tu_pipeline_builder_parse_depth_stencil(struct tu_pipeline_builder
*builder
,
1676 struct tu_pipeline
*pipeline
)
1680 * pDepthStencilState is a pointer to an instance of the
1681 * VkPipelineDepthStencilStateCreateInfo structure, and is ignored if
1682 * the pipeline has rasterization disabled or if the subpass of the
1683 * render pass the pipeline is created against does not use a
1684 * depth/stencil attachment.
1686 * We disable both depth and stenil tests in those cases.
1688 static const VkPipelineDepthStencilStateCreateInfo dummy_ds_info
;
1689 const VkPipelineDepthStencilStateCreateInfo
*ds_info
=
1690 builder
->use_depth_stencil_attachment
1691 ? builder
->create_info
->pDepthStencilState
1695 tu_cs_begin_sub_stream(builder
->device
, &pipeline
->cs
, 12, &ds_cs
);
1697 /* move to hw ctx init? */
1698 tu6_emit_alpha_control_disable(&ds_cs
);
1700 tu6_emit_depth_control(&ds_cs
, ds_info
);
1701 tu6_emit_stencil_control(&ds_cs
, ds_info
);
1703 if (!(pipeline
->dynamic_state
.mask
& TU_DYNAMIC_STENCIL_COMPARE_MASK
)) {
1704 tu6_emit_stencil_compare_mask(&ds_cs
, ds_info
->front
.compareMask
,
1705 ds_info
->back
.compareMask
);
1707 if (!(pipeline
->dynamic_state
.mask
& TU_DYNAMIC_STENCIL_WRITE_MASK
)) {
1708 tu6_emit_stencil_write_mask(&ds_cs
, ds_info
->front
.writeMask
,
1709 ds_info
->back
.writeMask
);
1711 if (!(pipeline
->dynamic_state
.mask
& TU_DYNAMIC_STENCIL_REFERENCE
)) {
1712 tu6_emit_stencil_reference(&ds_cs
, ds_info
->front
.reference
,
1713 ds_info
->back
.reference
);
1716 pipeline
->ds
.state_ib
= tu_cs_end_sub_stream(&pipeline
->cs
, &ds_cs
);
1720 tu_pipeline_builder_parse_multisample_and_color_blend(
1721 struct tu_pipeline_builder
*builder
, struct tu_pipeline
*pipeline
)
1725 * pMultisampleState is a pointer to an instance of the
1726 * VkPipelineMultisampleStateCreateInfo, and is ignored if the pipeline
1727 * has rasterization disabled.
1731 * pColorBlendState is a pointer to an instance of the
1732 * VkPipelineColorBlendStateCreateInfo structure, and is ignored if the
1733 * pipeline has rasterization disabled or if the subpass of the render
1734 * pass the pipeline is created against does not use any color
1737 * We leave the relevant registers stale when rasterization is disabled.
1739 if (builder
->rasterizer_discard
)
1742 static const VkPipelineColorBlendStateCreateInfo dummy_blend_info
;
1743 const VkPipelineMultisampleStateCreateInfo
*msaa_info
=
1744 builder
->create_info
->pMultisampleState
;
1745 const VkPipelineColorBlendStateCreateInfo
*blend_info
=
1746 builder
->use_color_attachments
? builder
->create_info
->pColorBlendState
1747 : &dummy_blend_info
;
1749 struct tu_cs blend_cs
;
1750 tu_cs_begin_sub_stream(builder
->device
, &pipeline
->cs
, MAX_RTS
* 3 + 9,
1753 uint32_t blend_enable_mask
;
1754 tu6_emit_rb_mrt_controls(&blend_cs
, blend_info
,
1755 builder
->color_attachment_formats
,
1756 &blend_enable_mask
);
1758 if (!(pipeline
->dynamic_state
.mask
& TU_DYNAMIC_BLEND_CONSTANTS
))
1759 tu6_emit_blend_constants(&blend_cs
, blend_info
->blendConstants
);
1761 tu6_emit_blend_control(&blend_cs
, blend_enable_mask
, msaa_info
);
1763 pipeline
->blend
.state_ib
= tu_cs_end_sub_stream(&pipeline
->cs
, &blend_cs
);
1767 tu_pipeline_finish(struct tu_pipeline
*pipeline
,
1768 struct tu_device
*dev
,
1769 const VkAllocationCallbacks
*alloc
)
1771 tu_cs_finish(dev
, &pipeline
->cs
);
1773 if (pipeline
->program
.binary_bo
.gem_handle
)
1774 tu_bo_finish(dev
, &pipeline
->program
.binary_bo
);
1778 tu_pipeline_builder_build(struct tu_pipeline_builder
*builder
,
1779 struct tu_pipeline
**pipeline
)
1781 VkResult result
= tu_pipeline_builder_create_pipeline(builder
, pipeline
);
1782 if (result
!= VK_SUCCESS
)
1785 /* compile and upload shaders */
1786 result
= tu_pipeline_builder_compile_shaders(builder
);
1787 if (result
== VK_SUCCESS
)
1788 result
= tu_pipeline_builder_upload_shaders(builder
, *pipeline
);
1789 if (result
!= VK_SUCCESS
) {
1790 tu_pipeline_finish(*pipeline
, builder
->device
, builder
->alloc
);
1791 vk_free2(&builder
->device
->alloc
, builder
->alloc
, *pipeline
);
1792 *pipeline
= VK_NULL_HANDLE
;
1797 tu_pipeline_builder_parse_dynamic(builder
, *pipeline
);
1798 tu_pipeline_builder_parse_shader_stages(builder
, *pipeline
);
1799 tu_pipeline_builder_parse_vertex_input(builder
, *pipeline
);
1800 tu_pipeline_builder_parse_input_assembly(builder
, *pipeline
);
1801 tu_pipeline_builder_parse_viewport(builder
, *pipeline
);
1802 tu_pipeline_builder_parse_rasterization(builder
, *pipeline
);
1803 tu_pipeline_builder_parse_depth_stencil(builder
, *pipeline
);
1804 tu_pipeline_builder_parse_multisample_and_color_blend(builder
, *pipeline
);
1806 /* we should have reserved enough space upfront such that the CS never
1809 assert((*pipeline
)->cs
.bo_count
== 1);
1815 tu_pipeline_builder_finish(struct tu_pipeline_builder
*builder
)
1817 for (uint32_t i
= 0; i
< MESA_SHADER_STAGES
; i
++) {
1818 if (!builder
->shaders
[i
])
1820 tu_shader_destroy(builder
->device
, builder
->shaders
[i
], builder
->alloc
);
1825 tu_pipeline_builder_init_graphics(
1826 struct tu_pipeline_builder
*builder
,
1827 struct tu_device
*dev
,
1828 struct tu_pipeline_cache
*cache
,
1829 const VkGraphicsPipelineCreateInfo
*create_info
,
1830 const VkAllocationCallbacks
*alloc
)
1832 *builder
= (struct tu_pipeline_builder
) {
1835 .create_info
= create_info
,
1839 builder
->rasterizer_discard
=
1840 create_info
->pRasterizationState
->rasterizerDiscardEnable
;
1842 if (builder
->rasterizer_discard
) {
1843 builder
->samples
= VK_SAMPLE_COUNT_1_BIT
;
1845 builder
->samples
= create_info
->pMultisampleState
->rasterizationSamples
;
1847 const struct tu_render_pass
*pass
=
1848 tu_render_pass_from_handle(create_info
->renderPass
);
1849 const struct tu_subpass
*subpass
=
1850 &pass
->subpasses
[create_info
->subpass
];
1852 builder
->use_depth_stencil_attachment
=
1853 subpass
->depth_stencil_attachment
.attachment
!= VK_ATTACHMENT_UNUSED
;
1855 assert(subpass
->color_count
==
1856 create_info
->pColorBlendState
->attachmentCount
);
1857 builder
->color_attachment_count
= subpass
->color_count
;
1858 for (uint32_t i
= 0; i
< subpass
->color_count
; i
++) {
1859 const uint32_t a
= subpass
->color_attachments
[i
].attachment
;
1860 if (a
== VK_ATTACHMENT_UNUSED
)
1863 builder
->color_attachment_formats
[i
] = pass
->attachments
[a
].format
;
1864 builder
->use_color_attachments
= true;
1870 tu_CreateGraphicsPipelines(VkDevice device
,
1871 VkPipelineCache pipelineCache
,
1873 const VkGraphicsPipelineCreateInfo
*pCreateInfos
,
1874 const VkAllocationCallbacks
*pAllocator
,
1875 VkPipeline
*pPipelines
)
1877 TU_FROM_HANDLE(tu_device
, dev
, device
);
1878 TU_FROM_HANDLE(tu_pipeline_cache
, cache
, pipelineCache
);
1880 for (uint32_t i
= 0; i
< count
; i
++) {
1881 struct tu_pipeline_builder builder
;
1882 tu_pipeline_builder_init_graphics(&builder
, dev
, cache
,
1883 &pCreateInfos
[i
], pAllocator
);
1885 struct tu_pipeline
*pipeline
= NULL
;
1886 VkResult result
= tu_pipeline_builder_build(&builder
, &pipeline
);
1887 tu_pipeline_builder_finish(&builder
);
1889 if (result
!= VK_SUCCESS
) {
1890 for (uint32_t j
= 0; j
< i
; j
++) {
1891 tu_DestroyPipeline(device
, pPipelines
[j
], pAllocator
);
1892 pPipelines
[j
] = VK_NULL_HANDLE
;
1898 pPipelines
[i
] = tu_pipeline_to_handle(pipeline
);
1905 tu_compute_pipeline_create(VkDevice _device
,
1906 VkPipelineCache _cache
,
1907 const VkComputePipelineCreateInfo
*pCreateInfo
,
1908 const VkAllocationCallbacks
*pAllocator
,
1909 VkPipeline
*pPipeline
)
1915 tu_CreateComputePipelines(VkDevice _device
,
1916 VkPipelineCache pipelineCache
,
1918 const VkComputePipelineCreateInfo
*pCreateInfos
,
1919 const VkAllocationCallbacks
*pAllocator
,
1920 VkPipeline
*pPipelines
)
1922 VkResult result
= VK_SUCCESS
;
1925 for (; i
< count
; i
++) {
1927 r
= tu_compute_pipeline_create(_device
, pipelineCache
, &pCreateInfos
[i
],
1928 pAllocator
, &pPipelines
[i
]);
1929 if (r
!= VK_SUCCESS
) {
1931 pPipelines
[i
] = VK_NULL_HANDLE
;
1939 tu_DestroyPipeline(VkDevice _device
,
1940 VkPipeline _pipeline
,
1941 const VkAllocationCallbacks
*pAllocator
)
1943 TU_FROM_HANDLE(tu_device
, dev
, _device
);
1944 TU_FROM_HANDLE(tu_pipeline
, pipeline
, _pipeline
);
1949 tu_pipeline_finish(pipeline
, dev
, pAllocator
);
1950 vk_free2(&dev
->alloc
, pAllocator
, pipeline
);