gallium/radeon: mark shader rings as highest-priority buffers
authorMarek Olšák <marek.olsak@amd.com>
Thu, 11 Aug 2016 20:00:49 +0000 (22:00 +0200)
committerMarek Olšák <marek.olsak@amd.com>
Wed, 17 Aug 2016 10:24:35 +0000 (12:24 +0200)
commit95020c6dfd74d0ce35c0f0ce89f313ad266ba721
tree4c2a6bcdda58095ac93dcfaff735e6b260aec058
parente2bb24f213bfdb4c51470926d9668181f09c5816
gallium/radeon: mark shader rings as highest-priority buffers

and rename the enum

Acked-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
src/gallium/drivers/r600/evergreen_state.c
src/gallium/drivers/r600/r600_state.c
src/gallium/drivers/radeon/radeon_winsys.h
src/gallium/drivers/radeonsi/si_debug.c
src/gallium/drivers/radeonsi/si_descriptors.c