nir: Take a shader and variable mode in nir_assign_io_var_locations
authorJason Ekstrand <jason@jlekstrand.net>
Mon, 20 Jul 2020 19:42:53 +0000 (14:42 -0500)
committerMarge Bot <eric+marge@anholt.net>
Wed, 29 Jul 2020 17:38:58 +0000 (17:38 +0000)
commitcaab46c1e93d702c12a887cb0902d04eaddc0707
tree483cf595bfc521adc1ff428d09ad178acdce4266
parent964c1c4b8779e3871ab41e65147f3afe64696e4f
nir: Take a shader and variable mode in nir_assign_io_var_locations

Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5966>
src/amd/vulkan/radv_shader.c
src/compiler/nir/nir.h
src/compiler/nir/nir_linking_helpers.c
src/freedreno/vulkan/tu_shader.c
src/mesa/state_tracker/st_glsl_to_nir.cpp