Take into account the resource format, instead of applying a hardcoded
32bpp. This not only over-allocates 16bpp formats, but also results in
a wrong stride being filled into the handle.
Fixes: 848b49b288f ("gallium: add renderonly library")
CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
Reviewed-by: Daniel Stone <daniels@collabora.com>
#include "state_tracker/drm_driver.h"
#include "pipe/p_screen.h"
+#include "util/u_format.h"
#include "util/u_inlines.h"
#include "util/u_memory.h"
struct drm_mode_create_dumb create_dumb = {
.width = rsc->width0,
.height = rsc->height0,
- .bpp = 32,
+ .bpp = util_format_get_blocksizebits(rsc->format),
};
struct drm_mode_destroy_dumb destroy_dumb = { };