i965: Normalize cubemap coordinates like is done in the Mesa IR path.
authorEric Anholt <eric@anholt.net>
Wed, 6 Oct 2010 05:30:42 +0000 (22:30 -0700)
committerEric Anholt <eric@anholt.net>
Thu, 7 Oct 2010 23:41:13 +0000 (16:41 -0700)
Fixes glsl-fs-texturecube-2-*

src/mesa/drivers/dri/i965/Makefile
src/mesa/drivers/dri/i965/brw_context.h
src/mesa/drivers/dri/i965/brw_cubemap_normalize.cpp [new file with mode: 0644]
src/mesa/drivers/dri/i965/brw_fs.cpp

index bea48e13138131be54b1573524a4b5f03a67242e..917d39061d23e1e820e3476a43bd0f232d11f8ec 100644 (file)
@@ -105,6 +105,7 @@ C_SOURCES = \
        $(DRIVER_SOURCES)
 
 CXX_SOURCES = \
+       brw_cubemap_normalize.cpp \
        brw_fs.cpp \
        brw_fs_channel_expressions.cpp \
        brw_fs_vector_splitting.cpp
index 703a7de78d1e23738c7e0dfd2f7def688f719272..71e6d8ef8950904ea013499f30984f2e734d4514 100644 (file)
@@ -800,5 +800,7 @@ brw_fragment_program_const(const struct gl_fragment_program *p)
    return (const struct brw_fragment_program *) p;
 }
 
+GLboolean brw_do_cubemap_normalize(struct exec_list *instructions);
+
 #endif
 
diff --git a/src/mesa/drivers/dri/i965/brw_cubemap_normalize.cpp b/src/mesa/drivers/dri/i965/brw_cubemap_normalize.cpp
new file mode 100644 (file)
index 0000000..35bea68
--- /dev/null
@@ -0,0 +1,110 @@
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file brw_cubemap_normalize.cpp
+ *
+ * IR lower pass to perform the normalization of the cubemap coordinates to
+ * have the largest magnitude component be -1.0 or 1.0.
+ *
+ * \author Eric Anholt <eric@anholt.net>
+ */
+
+#include "../glsl/glsl_types.h"
+#include "../glsl/ir.h"
+
+class brw_cubemap_normalize_visitor : public ir_hierarchical_visitor {
+public:
+   brw_cubemap_normalize_visitor()
+   {
+      progress = false;
+   }
+
+   ir_visitor_status visit_leave(ir_texture *ir);
+
+   bool progress;
+};
+
+ir_visitor_status
+brw_cubemap_normalize_visitor::visit_leave(ir_texture *ir)
+{
+   if (ir->sampler->type->sampler_dimensionality != GLSL_SAMPLER_DIM_CUBE)
+      return visit_continue;
+
+   void *mem_ctx = talloc_parent(ir);
+
+   ir_variable *var = new(mem_ctx) ir_variable(ir->coordinate->type,
+                                              "coordinate", ir_var_auto);
+   base_ir->insert_before(var);
+   ir_dereference *deref = new(mem_ctx) ir_dereference_variable(var);
+   ir_assignment *assign = new(mem_ctx) ir_assignment(deref, ir->coordinate,
+                                                     NULL);
+   base_ir->insert_before(assign);
+
+   deref = new(mem_ctx) ir_dereference_variable(var);
+   ir_rvalue *swiz0 = new(mem_ctx) ir_swizzle(deref, 0, 0, 0, 0, 1);
+   deref = new(mem_ctx) ir_dereference_variable(var);
+   ir_rvalue *swiz1 = new(mem_ctx) ir_swizzle(deref, 1, 0, 0, 0, 1);
+   deref = new(mem_ctx) ir_dereference_variable(var);
+   ir_rvalue *swiz2 = new(mem_ctx) ir_swizzle(deref, 2, 0, 0, 0, 1);
+
+   swiz0 = new(mem_ctx) ir_expression(ir_unop_abs, swiz0->type, swiz0, NULL);
+   swiz1 = new(mem_ctx) ir_expression(ir_unop_abs, swiz1->type, swiz1, NULL);
+   swiz2 = new(mem_ctx) ir_expression(ir_unop_abs, swiz2->type, swiz2, NULL);
+
+   ir_expression *expr;
+   expr = new(mem_ctx) ir_expression(ir_binop_max,
+                                    glsl_type::float_type,
+                                    swiz0, swiz1);
+
+   expr = new(mem_ctx) ir_expression(ir_binop_max,
+                                    glsl_type::float_type,
+                                    expr, swiz2);
+
+   expr = new(mem_ctx) ir_expression(ir_unop_rcp,
+                                    glsl_type::float_type,
+                                    expr, NULL);
+
+   deref = new(mem_ctx) ir_dereference_variable(var);
+   ir->coordinate = new(mem_ctx) ir_expression(ir_binop_mul,
+                                              ir->coordinate->type,
+                                              deref,
+                                              expr);
+
+   progress = true;
+   return visit_continue;
+}
+
+extern "C" {
+
+GLboolean
+brw_do_cubemap_normalize(exec_list *instructions)
+{
+   brw_cubemap_normalize_visitor v;
+
+   visit_list_elements(&v, instructions);
+
+   return v.progress;
+}
+
+}
index 0b342c22b035bae552c6c4ea77277c02ab1a6afa..710eb0bb7219822be0ee9354db076f182f1c86b8 100644 (file)
@@ -140,6 +140,7 @@ brw_link_shader(GLcontext *ctx, struct gl_shader_program *prog)
         do_sub_to_add_neg(shader->ir);
         do_explog_to_explog2(shader->ir);
         do_lower_texture_projection(shader->ir);
+        brw_do_cubemap_normalize(shader->ir);
 
         do {
            progress = false;