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v3d: Drop the old class bits splitting up the accumulators.
[mesa.git]
/
src
/
broadcom
/
compiler
/
qpu_schedule.c
2019-03-05
Eric Anholt
v3d: Switch implicit uniforms over to being any qinst...
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2019-02-19
Eric Anholt
v3d: Add a helper function for getting a nop register.
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2019-01-14
Eric Anholt
v3d: Add support for CS barrier() intrinsics.
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2018-12-30
Eric Anholt
v3d: Move "does this instruction have flags" from sched...
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2018-12-30
Eric Anholt
v3d: Drop incorrect dependency for flpop.
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2018-12-15
Eric Anholt
v3d: Drop in a bunch of notes about performance improve...
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2018-12-15
Eric Anholt
v3d: Make sure that a thrsw doesn't split a multop...
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2018-12-08
Eric Anholt
v3d: Use combined input/output segments.
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2018-08-06
Eric Anholt
v3d: Make sure we don't emit a thrsw before the last...
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2018-07-31
Eric Anholt
v3d: Add support for the TMUWT instruction.
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2018-07-23
Eric Anholt
v3d: Implement a small immediates optimization, based...
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2018-07-23
Eric Anholt
v3d: Switch to using the new SFU instructions on V3D...
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2018-07-23
Eric Anholt
v3d: Fix the name of the "flpop" operation.
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2018-07-23
Eric Anholt
v3d: Allow reading from physical regs written in the...
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2018-07-16
Eric Anholt
v3d: Apply GFXH-1625 restriction on TMUWT in the end...
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2018-03-19
Eric Anholt
broadcom/vc5: Extract v3d_qpu_writes_tmu() helper.
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2018-02-05
Eric Anholt
broadcom/vc5: Try to merge more than 2 QPU instructions...
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2018-01-13
Eric Anholt
broadcom/vc5: Add compiler support for V3D 4.x texturing.
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2018-01-13
Eric Anholt
broadcom/vc5: Use THRSW to enable multi-threaded shaders.
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2018-01-13
Eric Anholt
broadcom/vc5: Properly schedule the thread-end THRSW.
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2018-01-13
Eric Anholt
broadcom/vc5: Implement GFXH-1684 workaround.
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2018-01-13
Eric Anholt
broadcom/vc5: Use the new LDVPM/STVPM opcodes on V3D...
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2018-01-13
Eric Anholt
broadcom/vc5: Add support for V3Dv4 signal bits.
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2017-11-07
Eric Anholt
broadcom/vc5: Fix scheduling for a non-SFU R4 write...
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2017-10-12
Eric Anholt
broadcom/vc5: Don't pair VPMSETUP with other peripheral...
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2017-10-10
Eric Anholt
broadcom: Add VC5 NIR compiler.
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