radv: fix clearing attachments in secondary command buffers
[mesa.git] / src / compiler / glsl /
2019-02-25 Oscar Blumbergglsl: Fix function return typechecking
2019-02-21 Alejandro Piñeironir, glsl: move pixel_center_integer/origin_upper_left...
2019-02-19 Kenneth Graunkecompiler: Make is_64bit(GL_*) helper more broadly available
2019-02-12 Kenneth Graunkenir: Gather texture bitmasks in gl_nir_lower_samplers_a...
2019-02-12 Kenneth Graunkeglsl: Don't look at sampler uniform storage for interna...
2019-02-12 Kenneth Graunkeglsl: Allow gl_nir_lower_samplers*() without a gl_shade...
2019-02-10 Dave Airlieglsl: glsl to nir fix uninit class member.
2019-02-05 Kenneth Graunkecompiler: Mark clip/cull distance arrays as compact...
2019-02-05 Kenneth Graunkenir: Record info->fs.pixel_center_integer in lower_syst...
2019-01-28 Timothy Arceriglsl: use remap location when serialising uniform progr...
2019-01-27 Niklas Haasglsl: fix block member alignment validation for vec3
2019-01-20 Karol Herbstglsl/lower_output_reads: set invariant and precise...
2019-01-19 Karol Herbstnir: rename nir_var_shared to nir_var_mem_shared
2019-01-19 Karol Herbstnir: rename nir_var_ssbo to nir_var_mem_ssbo
2019-01-19 Karol Herbstnir: rename nir_var_ubo to nir_var_mem_ubo
2019-01-19 Karol Herbstnir: rename nir_var_function to nir_var_function_temp
2019-01-19 Karol Herbstnir: rename nir_var_private to nir_var_shader_temp
2019-01-19 Timothy Arceriglsl: be much more aggressive when skipping shader...
2019-01-18 Timothy ArceriRevert "glsl: be much more aggressive when skipping...
2019-01-18 Timothy Arceriglsl: be much more aggressive when skipping shader...
2019-01-18 Timothy Arceriglsl: don't skip GLSL IR opts on first-time compiles
2019-01-14 Caio Marcelo de... src/compiler: use new hash table and set creation helpers
2019-01-14 Danylo Piliaievglsl: Fix copying function's out to temp if dereference...
2019-01-11 Jonathan Marekglsl/nir: keep bool types when native_integers=false
2019-01-11 Jonathan Marekglsl/nir: ftrunc for native_integers=false float to...
2019-01-11 Jonathan Marekglsl/nir: int constants as float for native_integers...
2019-01-11 Kenneth Graunkenir: Allow a non-existent sampler deref in nir_lower_sa...
2019-01-11 Danylo Piliaievglsl: Make invariant outputs in ES fragment shader...
2019-01-10 Andres Gomezglsl/linker: specify proper direction in location alias...
2019-01-10 Matt Turnernir: Tag entrypoint for easy recognition by nir_shader_...
2019-01-10 Sagar Ghugeglsl: Add "built-in" functions to do fp32_to_int64...
2019-01-10 Sagar Ghugeglsl: Add "built-in" functions to do fp32_to_uint64...
2019-01-10 Sagar Ghugeglsl: Add "built-in" functions to do fp64_to_int64...
2019-01-10 Sagar Ghugeglsl: Add utility function to round and pack int64_t...
2019-01-10 Sagar Ghugeglsl: Add "built-in" functions to do fp64_to_uint64...
2019-01-10 Sagar Ghugeglsl: Add utility function to round and pack uint64_t...
2019-01-10 Sagar Ghugeglsl: Add "built-in" functions to do int64_to_fp32...
2019-01-10 Sagar Ghugeglsl: Add "built-in" functions to do uint64_to_fp32...
2019-01-10 Sagar Ghugeglsl: Add "built-in" functions to do int64_to_fp64...
2019-01-10 Sagar Ghugeglsl: Add "built-in" functions to do uint64_to_fp64...
2019-01-10 Matt Turnerglsl: Add "built-in" functions to convert bool to double
2019-01-10 Matt Turnerglsl: Add "built-in" functions to do ffract(fp64)
2019-01-10 Matt Turnerglsl: Add "built-in" function to do ffloor(fp64)
2019-01-10 Matt Turnerglsl: Add "built-in" functions to do fmin/fmax(fp64)
2019-01-10 Matt Turnerglsl: Add "built-in" functions to do ffma(fp64)
2019-01-10 Elie Tournierglsl: Add "built-in" functions to do round(fp64)
2019-01-10 Elie Tournierglsl: Add "built-in" functions to do trunc(fp64)
2019-01-10 Elie Tournierglsl: Add "built-in" functions to do sqrt(fp64)
2019-01-10 Elie Tournierglsl: Add "built-in" functions to do fp32_to_fp64(fp32)
2019-01-10 Elie Tournierglsl: Add "built-in" functions to do fp64_to_fp32(fp64)
2019-01-10 Elie Tournierglsl: Add "built-in" functions to do int_to_fp64(int)
2019-01-10 Elie Tournierglsl: Add "built-in" functions to do fp64_to_int(fp64)
2019-01-10 Elie Tournierglsl: Add "built-in" functions to do uint_to_fp64(uint)
2019-01-10 Elie Tournierglsl: Add "built-in" functions to do fp64_to_uint(fp64)
2019-01-10 Elie Tournierglsl: Add "built-in" functions to do mul(fp64, fp64)
2019-01-10 Elie Tournierglsl: Add "built-in" functions to do add(fp64, fp64)
2019-01-10 Elie Tournierglsl: Add "built-in" functions to do lt(fp64, fp64)
2019-01-10 Elie Tournierglsl: Add utility function to extract 64-bit sign
2019-01-10 Elie Tournierglsl: Add "built-in" functions to do eq/ne(fp64, fp64)
2019-01-10 Elie Tournierglsl: Add "built-in" function to do sign(fp64)
2019-01-10 Elie Tournierglsl: Add "built-in" functions to do neg(fp64)
2019-01-10 Elie Tournierglsl: Add "built-in" function to do abs(fp64)
2019-01-10 Matt Turnerglsl: Create file to contain software fp64 functions
2019-01-10 Ian Romanickglsl: Add utility to convert text files to C strings
2019-01-10 Timothy Arceriglsl: Copy function out to temp if we don't directly...
2019-01-10 Matt Turnerglsl: Add function support to glsl_to_nir
2019-01-08 Eric Anholtglsl: Fix buffer overflow with an atomic buffer binding...
2019-01-08 Danylo Piliaievglsl/linker: Fix unmatched TCS outputs being reduced...
2019-01-08 Karol Herbstnir: rename global/local to private/function memory
2019-01-08 Jason Ekstrandglsl_type: Add support for explicitly laid out matrices...
2019-01-08 Jason Ekstrandglsl_type: Drop the glsl_get_array_instance C helper
2019-01-08 Jason Ekstrandnir: Distinguish between normal uniforms and UBOs
2019-01-07 Kenneth Graunkenir: Make gl_nir_lower_samplers use gl_nir_lower_sample...
2019-01-07 Kenneth Graunkenir: Fix gl_nir_lower_samplers_as_deref's structure...
2019-01-07 Andres Gomezglsl: correct typo in GLSL compilation error message
2019-01-04 Andres Gomezglsl/linker: complete documentation for assign_attribut...
2018-12-16 Jason Ekstrandnir: Switch to using 1-bit Booleans for almost everything
2018-12-05 Jason Ekstrandnir: Make boolean conversions sized just like the others
2018-12-04 Marek Olšákmesa: expose AMD_texture_texture4
2018-12-03 Matt Turnermesa: Revert INTEL_fragment_shader_ordering support
2018-11-28 Matt Turnerglsl: Remove unused member variable
2018-11-26 Gert Wollnyglsl: free or reuse memory allocated for TF varying
2018-11-20 Dylan Bakermeson: Add tests to suites
2018-11-16 Jason Ekstrandnir: Add alignment parameters to SSBO, UBO, and shared...
2018-11-16 Jason Ekstrandnir/glsl: Force 32-bit for UBO and SSBO Booleans
2018-11-15 Ian Romanickglsl: Refactor type checking for redeclarations
2018-11-15 Ian Romanickglsl: Omit redundant qualifier checks on redeclarations
2018-11-15 Ian Romanickglsl: prevent qualifiers modification of predeclared...
2018-11-12 Hanno Böckglsl/test: Fix use after free in test_optpass.
2018-11-08 Ian Romanickglsl: Add pragma to disable all warnings
2018-11-08 Ian Romanickglsl: Add warning tests for identifiers with __
2018-11-02 Erik Faye-Lundglsl: do not allow implicit casts of unsized array...
2018-11-02 Erik Faye-Lundmesa/glsl: add support for EXT_shader_implicit_conversions
2018-11-02 Erik Faye-Lundglsl: fall back to inexact function-match
2018-11-02 Erik Faye-Lundglsl: add has_implicit_uint_to_int_conversion()-helper
2018-11-02 Erik Faye-Lundglsl: add has_implicit_conversions()-helper
2018-10-31 Emil Velikovconfigure: allow building with python3
2018-10-31 Tapani Pälliglsl/linker: validate attribute aliasing before optimiz...
2018-10-30 Michał Janiszewskiglsl: Add missing include guards
2018-10-29 Vadym Shovkopliasglsl/linker: Fix out variables linking during single...
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