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nv50/ir: saturate depth writes
[mesa.git]
/
src
/
compiler
/
glsl
/
2016-03-25
Timothy Arceri
glsl: reduce buffer block duplication
tree
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commitdiff
2016-03-24
Jason Ekstrand
glsl: Add propagate_invariance to the other makefile
tree
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commitdiff
2016-03-23
Jason Ekstrand
glsl/rebalance_tree: Don't handle invariant or precise...
tree
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commitdiff
2016-03-23
Jason Ekstrand
glsl/opt_algebraic: Don't handle invariant or precise...
tree
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commitdiff
2016-03-23
Jason Ekstrand
glsl: Add a pass to propagate the "invariant" and ...
tree
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commitdiff
2016-03-23
Lars Hamre
compiler/glsl: allow sequence op as a const expr in...
tree
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commitdiff
2016-03-17
Timothy Arceri
glsl: disable varying packing when its not safe
tree
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commitdiff
2016-03-17
Timothy Arceri
glsl: pass disable_varying_packing bool to the lowering...
tree
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commitdiff
2016-03-11
Ilia Mirkin
mesa: add GL_ARB_shader_atomic_counter_ops support
tree
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commitdiff
2016-03-10
Kenneth Graunke
glcpp: Fix locations when encounting "#<NEWLINE>".
tree
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commitdiff
2016-03-10
Iago Toral Quiroga
glsl: report correct number of allowed vertex inputs...
tree
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commitdiff
2016-03-09
Timothy Arceri
glsl: dont allow undefined array sizes in ES
tree
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commitdiff
2016-03-08
Timothy Arceri
glsl: don't always reject shaders with mismatching...
tree
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commitdiff
2016-03-08
Timothy Arceri
glsl: make interstage_match() static
tree
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commitdiff
2016-03-08
Timothy Arceri
glsl: don't validate ifc blocks using validation meant...
tree
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commitdiff
2016-03-08
Kenneth Graunke
glcpp: Remove empty mid-rule action which changes test...
tree
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commitdiff
2016-03-08
Kenneth Graunke
glcpp: Clean up most empty mid-rule actions left by...
tree
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commitdiff
2016-03-08
Kenneth Graunke
glcpp: Delete unnecessary implicit version resolves.
tree
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commitdiff
2016-03-08
Kenneth Graunke
glcpp: Implicitly resolve version after the first non...
tree
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commitdiff
2016-03-07
Kenneth Graunke
glsl: Add function parameters to the parser symbol...
tree
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commitdiff
2016-03-07
Kenneth Graunke
glsl: Add single declaration variables to the symbol...
tree
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commitdiff
2016-03-07
Ilia Mirkin
glsl: avoid stack smashing when there are too many...
tree
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commitdiff
2016-03-05
Timothy Arceri
glsl: replace remaining tabs in link_varyings.cpp
tree
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commitdiff
2016-03-05
Timothy Arceri
glsl: replace remaining tabs in link_uniforms.cpp
tree
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commitdiff
2016-03-05
Timothy Arceri
glsl: apply align layout qualifier rules to block offsets
tree
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commitdiff
2016-03-05
Timothy Arceri
glsl: parse align layout qualifier
tree
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commitdiff
2016-03-05
Timothy Arceri
glsl: use explicit offset when lowering buffer access
tree
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commitdiff
2016-03-05
Timothy Arceri
glsl: copy explicit offset to uniform storage
tree
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commitdiff
2016-03-05
Timothy Arceri
glsl: update comment on offset field
tree
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commitdiff
2016-03-05
Timothy Arceri
glsl: add offset to glsl interface type
tree
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commitdiff
2016-03-05
Timothy Arceri
glsl: apply compile-time rules for the offset layout...
tree
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commitdiff
2016-03-05
Timothy Arceri
glsl: enable offset layout qualifier for ARB_enhanced_l...
tree
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commitdiff
2016-03-05
Timothy Arceri
glsl: reject invalid input layout qualifiers
tree
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commitdiff
2016-03-05
Timothy Arceri
glsl: only apply default stream to output blocks
tree
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commitdiff
2016-03-05
Timothy Arceri
glsl: rework parsing of blocks
tree
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commitdiff
2016-03-05
Timothy Arceri
glsl: don't apply uniform/buffer layouts to interface...
tree
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commitdiff
2016-03-04
Francisco Jerez
glsl: Improve the accuracy of the acos() approximation.
tree
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commitdiff
2016-03-04
Kenneth Graunke
glsl: Parameterize asin_expr() on the fit coefficients.
tree
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commitdiff
2016-03-03
Iago Toral Quiroga
glsl/opt_array_splitting: Fix indentation
tree
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commitdiff
2016-03-03
Iago Toral Quiroga
glsl/opt_array_splitting: Fix crash when doing array...
tree
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commitdiff
2016-03-03
Timothy Arceri
glsl: replace remaining tabs in ir_builder.cpp
tree
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commitdiff
2016-03-01
Matt Turner
glsl: Initialize gl_shader_program::EmptyUniformLocations.
tree
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commitdiff
2016-02-29
Rob Herring
Android: glsl: fix dependence on YACC_HEADER_SUFFIX...
tree
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commitdiff
2016-02-29
Rob Herring
Android: fix build break from nir/glsl move to compiler/
tree
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commitdiff
2016-02-27
Ilia Mirkin
mesa: add GL_OES_gpu_shader5 and GL_EXT_gpu_shader5...
tree
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commitdiff
2016-02-25
Matt Turner
glsl: Consider ubo_load to be a horizontal operation.
tree
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commitdiff
2016-02-25
Andres Gomez
glsl/ast: Implicit conversion from double to float...
tree
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commitdiff
2016-02-25
Ian Romanick
glsl: Detect do-while-false loops and unroll them
tree
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commitdiff
2016-02-23
Francisco Jerez
glsl: Implement the required built-in functions when...
tree
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commitdiff
2016-02-23
Francisco Jerez
glsl: Add usual extension boilerplate for OES_shader_im...
tree
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commitdiff
2016-02-19
Iago Toral Quiroga
glsl: fix emit_inline_matrix_constructor for doubles
tree
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commitdiff
2016-02-19
Iago Toral Quiroga
glsl: Mark float constants as such
tree
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commitdiff
2016-02-19
Iago Toral Quiroga
glsl: fix indentation in emit_inline_matrix_constructor
tree
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commitdiff
2016-02-19
Rob Clark
glsl: fix standalone compiler
tree
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commitdiff
2016-02-18
Rob Clark
glsl: fix new gcc6 warnings
tree
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commitdiff
2016-02-18
Rob Clark
glsl: fix new gcc6 warnings
tree
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commitdiff
2016-02-18
Kenneth Graunke
glcpp: Disallow "defined" as a macro name.
tree
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commitdiff
2016-02-18
Plamena Manolova
compiler/glsl: Fix uniform location counting.
tree
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commitdiff
2016-02-16
Timothy Arceri
glsl: remove duplicate interpolation_string() function
tree
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commitdiff
2016-02-16
Timothy Arceri
glsl: remove unused helper
tree
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commitdiff
2016-02-16
Timothy Arceri
glsl: set user defined varyings to smooth by default...
tree
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commitdiff
2016-02-16
Timothy Arceri
glsl: warn in GL as well as ES when varying not written
tree
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commitdiff
2016-02-14
Kenneth Graunke
glsl: Fix overflow of ImageAccess[] array.
tree
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commitdiff
2016-02-14
Jason Ekstrand
glsl/types: Add support for function types
tree
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commitdiff
2016-02-14
Jason Ekstrand
glsl/types: Rename sampler_type to sampled_type
tree
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commitdiff
2016-02-13
Samuel Pitoiset
mesa: do not use a constant for MAX_COMPUTE_SHARED_SIZE
tree
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commitdiff
2016-02-13
Ilia Mirkin
mesa: make compute maximums reflect driver-provided...
tree
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commitdiff
2016-02-12
Timothy Arceri
glsl: replace _strtoui64() with strtoull() for MSVC
tree
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commitdiff
2016-02-12
Samuel Iglesias...
glsl: Allow invariant qualifer in block members in...
tree
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commitdiff
2016-02-11
Timothy Arceri
glsl: don't validate interface blocks twice
tree
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commitdiff
2016-02-11
Timothy Arceri
glsl: remove duplicate embedded struct validation
tree
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commitdiff
2016-02-11
Marek Olšák
mesa: call build_program_resource_list inside Driver...
tree
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commitdiff
2016-02-09
Kenneth Graunke
glsl: Disallow transform feedback varyings with compute...
tree
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commitdiff
2016-02-09
Timothy Arceri
glsl: remove unrequired forward declaration
tree
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commitdiff
2016-02-09
Timothy Arceri
glsl: clean up and fix bug in varying linking rules
tree
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commitdiff
2016-02-09
Timothy Arceri
glsl: simplify ES Vertex/Fragment shader requirements
tree
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commitdiff
2016-02-09
Timothy Arceri
glsl: simplify required stages for linking rules
tree
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commitdiff
2016-02-09
Timothy Arceri
glsl: small tidy up now that link_shaders() exits early...
tree
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commitdiff
2016-02-09
Timothy Arceri
glsl: don't attempt to link empty program
tree
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commitdiff
2016-02-09
Timothy Arceri
glsl: validate arrays of arrays on empty type delclarations
tree
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commitdiff
2016-02-09
Dave Airlie
glsl/ir: add param index to variable.
tree
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commitdiff
2016-02-08
Brian Paul
mesa: move GL_ARB_debug_output code into new debug_outp...
tree
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commitdiff
2016-02-07
Ilia Mirkin
glsl: return cloned signature, not the builtin one
tree
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commitdiff
2016-02-07
Ilia Mirkin
glsl: make sure builtins are initialized before getting...
tree
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commitdiff
2016-02-06
Timothy Arceri
glsl: don't generate transform feedback candidate when...
tree
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commitdiff
2016-02-06
Timothy Arceri
glsl: replace unreachable code with an assert()
tree
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commitdiff
2016-02-04
Timothy Arceri
glsl: simplify setting of image access qualifiers
tree
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commitdiff
2016-02-03
Rob Clark
Revert "compiler: removed unused Makefile.sources"
tree
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commitdiff
2016-02-03
Rob Clark
compiler: fix .gitignore for glsl_compiler
tree
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commitdiff
2016-02-03
Rob Clark
compiler: removed unused Makefile.sources
tree
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commitdiff
2016-02-02
Jordan Justen
glsl: Disable tree grafting optimization for shared...
tree
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commitdiff
2016-02-02
Jordan Justen
glsl: Enable debug prints for do_common_optimization
tree
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commitdiff
2016-02-01
Matt Turner
glsl: Remove 2x16 half-precision pack/unpack opcodes.
tree
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commitdiff
2016-01-30
Ilia Mirkin
glsl: keep track of ssbo variable being accessed, add...
tree
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commitdiff
2016-01-30
Ilia Mirkin
glsl: always initialize image_* fields, copy them on...
tree
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commitdiff
2016-01-28
Ilia Mirkin
glsl: disallow implicit conversions in ESSL shaders
tree
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commitdiff
2016-01-28
Samuel Iglesias...
glsl: double-precision values don't support interpolation
tree
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commitdiff
2016-01-27
Ilia Mirkin
glsl: only expose double mod when doubles are available
tree
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commitdiff
2016-01-26
Timothy Arceri
glsl: remove old FINISHME
tree
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commitdiff
2016-01-26
Ilia Mirkin
glsl: add GL_OES_geometry_point_size and conditionalize...
tree
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commitdiff
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