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vtn/opencl: native divide support
[mesa.git]
/
src
/
compiler
/
shader_enums.c
2020-04-16
Ilia Mirkin
compiler: add VARYING_SLOT_VIEWPORT_MASK
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2020-01-29
Samuel Pitoiset
compiler: add new SYSTEM_VALUE_BARYCENTRIC_*
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2020-01-29
Samuel Pitoiset
compiler: add PERSP to the existing barycentric system...
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2020-01-29
Samuel Pitoiset
compiler: add a new explicit interpolation mode
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2019-11-08
Kristian H. Kristensen
freedreno/ir3: Add ir3 intrinsics for tessellation
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2019-10-17
Kristian H. Kristensen
freedreno/ir3: Implement lowering passes for VS and GS
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2019-07-18
Andreas Baierl
glsl: Optionally declare gl_PointCoord as a system...
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2019-07-08
Connor Abbott
compiler: Add color system value
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2019-04-25
Rob Clark
compiler: rename SYSTEM_VALUE_VARYING_COORD
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2019-01-21
Karol Herbst
mesa: add MESA_SHADER_KERNEL
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2018-08-14
Rob Clark
compiler: add SYSTEM_VALUE_VARYING_COORD
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2018-07-15
Rob Clark
nir/spirv: implement BuiltInWorkDim
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2018-07-12
Karol Herbst
nir/spirv: implement BuiltInGlobalSize
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2018-07-12
Karol Herbst
compiler: add missing entries to gl_system_value_name
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2018-05-02
Antia Puentes
compiler: Add SYSTEM_VALUE_IS_INDEXED_DRAW and instrinsics
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2018-04-19
Antia Puentes
compiler: Add SYSTEM_VALUE_FIRST_VERTEX and instrinsics
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2018-03-07
Jason Ekstrand
compiler: Add two new system values for subgroups
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2018-03-07
Jason Ekstrand
nir/spirv: Add support for device groups
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2017-11-25
Marek Olšák
mesa: remove unused vertex attrib WEIGHT
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2017-05-03
Jason Ekstrand
compiler: Add a system value and varying for ViewIndex
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2017-04-05
Nicolai Hähnle
glsl: add gl_SubGroup*ARB builtins
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2017-02-01
Lionel Landwerlin
compiler: add missing enums for debug
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2016-10-04
Dave Airlie
compiler: add printable values for cull distance varyings.
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2016-08-31
Ilia Mirkin
glsl: add gl_BoundingBox and associated varying slots
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2016-07-18
Kenneth Graunke
compiler: Rename INTERP_QUALIFIER_* to INTERP_MODE_*.
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2016-04-11
Jason Ekstrand
glsl/shader_enums: Add the other two compute builtins
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2016-04-11
Jason Ekstrand
glsl/shader_enums: Add an enum for Vulkan InstanceIndex
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2016-04-07
Jason Ekstrand
Merge remote-tracking branch 'public/master' into vulkan
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2016-04-04
Jason Ekstrand
Merge remote-tracking branch 'public/master' into vulkan
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2016-04-01
Jason Ekstrand
Merge remote-tracking branch 'public/master' into vulkan
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2016-03-25
Jason Ekstrand
Merge remote-tracking branch 'public/master' into vulkan
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2016-03-17
Jordan Justen
Merge remote-tracking branch 'origin/master' into vulkan
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2016-03-15
Jason Ekstrand
Merge remote-tracking branch 'public/master' into vulkan
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2016-03-02
Kenneth Graunke
Merge remote-tracking branch 'origin/master' into vulkan
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2016-02-24
Kristian Høgsberg...
Merge remote-tracking branch 'origin/master' into vulkan
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2016-02-11
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2016-02-11
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2016-02-11
Jason Ekstrand
Merge commit '85f5c18fef1ff2f19d698f150e23a02acd6f59b9...
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2016-02-10
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2016-02-09
Jason Ekstrand
Merge commit '8b0fb1c152fe191768953aa8c77b89034a377f83...
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2016-02-05
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2016-02-05
Jason Ekstrand
Merge commit mesa-public/master into vulkan
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2016-01-26
Emil Velikov
nir: move shader_enums.[ch] to compiler
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