i965: Validate "General Restrictions on Regioning Parameters"
[mesa.git] / src / compiler /
2017-01-20 Lionel Landwerlinspirv: fix warn string typo
2017-01-20 Elie TOURNIERnir: add min/max optimisation
2017-01-20 Jason Ekstrandnir/algebraic: Only include nir_search_helpers once
2017-01-19 Timothy Arcerimesa/glsl: move TransformFeedbackBufferStride to gl_shader
2017-01-19 Timothy Arceriglsl: exit loop early if we find xfb layout qualifers
2017-01-19 Timothy Arceriglsl: set InnerCoverage directly in gl_program
2017-01-19 Timothy Arceriglsl: tidy up PostDepthCoverage shader field
2017-01-19 Timothy Arcerimesa/glsl: move pixel_center_integer to gl_shader
2017-01-19 Timothy Arcerimesa/glsl: move origin_upper_left to gl_shader
2017-01-19 Timothy Arcerimesa/glsl: move uses_gl_fragcoord to gl_shader
2017-01-19 Timothy Arcerimesa/glsl: move redeclares_gl_fragcoord to gl_shader
2017-01-19 Timothy Arcerimesa/glsl: move ARB_fragment_coord_conventions_enable...
2017-01-19 Timothy Arcerist/mesa/glsl: set early_fragment_tests directly in...
2017-01-19 Timothy Arcerimesa/glsl/i965: set and use tcs vertices_out directly
2017-01-19 Timothy Arcerimesa/glsl: move ProgramResourceList to gl_shader_progra...
2017-01-19 Timothy Arceriglsl: store number of explicit uniform loactions in...
2017-01-19 Timothy Arceriglsl: create a new link_and_validate_uniforms() helper
2017-01-19 Timothy Arceriglsl: make a bunch of varying linking functions static
2017-01-19 Timothy Arceriglsl: move more varying linking code to link_varyings.cpp
2017-01-18 Emil Velikovutils: build sha1/disk cache only with Android/Autoconf
2017-01-18 Emil Velikovutil: import sha1 implementation from OpenBSD
2017-01-18 Kenneth Graunkeglsl: Make copy propagation not panic when it sees...
2017-01-17 Ilia Mirkinglsl: avoid treating fb fetches as output reads to...
2017-01-14 Connor Abbottnir/gcm: fix a bug with metadata handling
2017-01-14 Timothy Arcerinir: optimise min/max fadd combos
2017-01-12 Jason Ekstrandnir/gcm: Fix a typo in a comment
2017-01-12 Jason Ekstrandnir/gcm: Rework the schedule late loop
2017-01-12 Jason Ekstrandspirv: Handle patch decorations up-front
2017-01-12 Iago Toral Quirogaspirv: fix typo in warning message
2017-01-11 Kenneth Graunkespirv: Shut up unhandled enumeration value warnings.
2017-01-11 Timothy Arcerinir: don't turn ieq/ine into inot if used by an if
2017-01-11 Timothy Arcerinir: add late opt to turn inot/b2f combos back to bcsel
2017-01-11 Timothy Arcerinir: add imprecise flrp optimisation
2017-01-11 Kenneth Graunkenir: Introduce a nir_opt_move_comparisons() pass.
2017-01-11 Timothy Arcerinir/algebraic: add support for conditional helper funct...
2017-01-11 Jason Ekstrandnir/search: Only allow matching SSA values
2017-01-11 Tapani Pällinir: change asserts to unreachable in nir_type_conversi...
2017-01-11 Iago Toral Quirogaspirv: gl_PrimitiveID in the fragment shader is handled...
2017-01-10 Kenneth Graunkenir: Add a pass to lower TES patch_vertices intrinsics...
2017-01-10 Kenneth Graunkespirv: Silence unsupported tessellation capability...
2017-01-10 Kenneth Graunkespirv: Tidy some repeated if checks by using a switch...
2017-01-10 Kenneth Graunkespirv: Add tessellation varying and built-in support.
2017-01-10 Kenneth Graunkespirv: Handle tessellation execution modes.
2017-01-10 Kenneth Graunkecompiler: Merge shader_info's tcs and tes structs.
2017-01-10 Vinson Leenir: Fix anonymous union initialization with older...
2017-01-10 Boyan Dingglsl: Do not allow scalar types in vector relational...
2017-01-10 Thomas Hindoe Paab... nir: remove duplicated foreach loop
2017-01-10 Kenneth Graunkespirv: Move cursor before calling vtn_ssa_value() in...
2017-01-09 Samuel Iglesias... spirv: enable SpvCapabilityFloat64 only to supported...
2017-01-09 Juan A. Suarez Romeronir/i965: use two slots from inputs_read for dvec3...
2017-01-09 Samuel Iglesias... spirv: add support for doubles to OpSpecConstant
2017-01-09 Samuel Iglesias... spirv/nir: add (un)packDouble2x32() translation
2017-01-09 Samuel Iglesias... spirv/nir: implement DF conversions
2017-01-09 Samuel Iglesias... nir: add nir_type_conversion_op()
2017-01-09 Samuel Iglesias... nir: add nir_get_nir_type_for_glsl_type()
2017-01-09 Samuel Iglesias... spirv: add support for doubles on OpComposite{Insert...
2017-01-09 Samuel Iglesias... spirv: Enable double floating points when copying varia...
2017-01-09 Samuel Iglesias... spirv: add double support to _vtn_block_load_store()
2017-01-09 Samuel Iglesias... spirv: add double support to _vtn_variable_load_store
2017-01-09 Samuel Iglesias... spirv: add double support to SpvOpCompositeExtract
2017-01-09 Samuel Iglesias... spirv: fix SpvOpSpecConstantOp with SpvOpVectorShuffle...
2017-01-09 Samuel Iglesias... spirv: add DF support to SpvOp*ConstantComposite
2017-01-09 Samuel Iglesias... spirv: add DF support to vtn_const_ssa_value()
2017-01-09 Samuel Iglesias... spirv: add support for loading DF constants
2017-01-09 Samuel Iglesias... spirv: add definition of double based data types
2017-01-09 Samuel Iglesias... spirv: fix typo in spec_constant_decoration_cb()
2017-01-09 Timothy Arcerist/mesa/glsl: set num_images directly in shader_info
2017-01-09 Timothy Arcerinir: add another comparison simplification
2017-01-09 Kenneth Graunkenir: Turn bcsel of +/- 1.0 and 0.0 into b2f sequences.
2017-01-09 Kenneth Graunkenir: Convert ineg(b2i(a)) to a if it's a boolean.
2017-01-08 Kenneth Graunkemesa: Introduce a compiler enum for tessellation spacing.
2017-01-08 Kenneth Graunkecompiler: Change shader_info->tes.vertex_order into...
2017-01-07 Kenneth GraunkeRevert recent GLSL slot counting fiasco.
2017-01-07 Kenneth Graunkeglsl: Make is_fixed_function_array actually check for...
2017-01-07 Timothy Arceriglsl: fix opt_minmax redundancy checks against baserange
2017-01-07 Jason Ekstrandnir: Add a local variable-based copy propagation pass
2017-01-07 Jason Ekstrandnir/builder: Add a helper for getting the most recently...
2017-01-07 Jason Ekstrandnir/builder: Add a load_deref_var helper
2017-01-07 Jason Ekstrandnir/dead_variables: Remove shader-local variables that...
2017-01-07 Jason Ekstrandnir/dead_variables: Removed shared variables when requested
2017-01-06 Kenneth Graunkenir: Make glsl_to_nir compact scalar TessLevel arrays.
2017-01-06 Kenneth Graunkeglsl: Support gl_TessLevelInner/Outer[] as TES input...
2017-01-06 Kenneth Graunkeglsl: Mark whole variable used for ClipDistance and...
2017-01-06 Kenneth Graunkeglsl: Override the # of varying slots for ClipDistance...
2017-01-06 Kenneth Graunkeglsl: Create and use a new ir_variable::count_attribute...
2017-01-06 Timothy Arcerist/mesa/glsl: move SamplerTargets to gl_program
2017-01-06 Timothy Arcerist/mesa/glsl: set SamplersUsed directly in gl_program
2017-01-06 Timothy Arcerimesa/glsl: set sampler units directly in gl_program
2017-01-06 Timothy Arcerimesa/glsl: set num_textures per stage directly in shade...
2017-01-06 Timothy Arcerimesa/glsl: remove hack to reset sampler units to zero
2017-01-06 Timothy Arcerist/mesa/glsl: add new is_arb_asm flag in gl_program
2017-01-06 Timothy Arcerist/mesa/glsl/i965: move ShaderStorageBlocks to gl_program
2017-01-06 Timothy Arcerist/mesa/glsl/i965: set num_ssbos directly in shader_info
2017-01-06 Timothy Arcerist/mesa/glsl/i965: move per stage UniformBlocks to...
2017-01-06 Timothy Arcerist/mesa/glsl/i965: set num_ubos directly in shader_info
2017-01-06 Timothy Arcerist/mesa/glsl/i965: move ImageUnits and ImageAccess...
2017-01-05 Marek Olšákmesa: add gl_constants::GLSLOptimizeConservatively
2017-01-05 Marek Olšákglsl: run do_lower_jumps properly in do_common_optimiza...
2017-01-04 Carl Worthglcpp: Remove illegal characters from tests
2017-01-04 Carl Worthglcpp: Exhaustively test all legal characters in GLSL
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