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util: Include missing header in u_simple_shaders.c.
[mesa.git]
/
src
/
gallium
/
auxiliary
/
draw
/
draw_pt_fetch_shade_pipeline_llvm.c
2010-08-25
Keith Whitwell
draw: specialized cliptesting routines
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2010-08-22
Keith Whitwell
draw: reduce the size of the llvm variant key
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2010-08-17
Ian Romanick
Merge branch 'glsl2'
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2010-08-16
Chia-I Wu
draw: No need to make max_vertices even.
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2010-08-16
Chia-I Wu
draw: Remove DRAW_PIPE_MAX_VERTICES and DRAW_PIPE_FLAG_...
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2010-08-16
Chia-I Wu
draw: Add prim flags to middle ends.
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2010-08-16
Chia-I Wu
draw: Add flags to draw_prim_info.
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2010-08-14
Ian Romanick
Merge branch 'master' into glsl2
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2010-07-29
Brian Paul
gallium: implement bounds checking for constant buffers
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2010-07-28
Vinson Lee
draw: Fix VMware spelling.
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2010-07-27
Eric Anholt
Merge remote branch 'origin/master' into glsl2
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2010-07-16
Zack Rusin
draw/llvm: adjust the instance id at run time
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2010-07-06
Zack Rusin
draw: implement vertex texture sampling using llvm
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2010-06-28
Jakob Bornecrantz
Merge branch 'gallium-drm-driver-drescriptor'
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2010-06-25
Zack Rusin
draw: limit the number of vertex shader variants kept...
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2010-06-24
Eric Anholt
Merge branch 'glsl2-head' into glsl2
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2010-06-24
Brian Paul
Merge branch 'shader-file-reorg'
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2010-06-23
Brian Paul
draw: use gallium's TRUE/FALSE
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2010-06-23
Keith Whitwell
draw: don't try to precalculate the pipeline output...
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2010-06-16
Zack Rusin
draw: rewrite stream output to handle all the dark...
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2010-06-15
Zack Rusin
draw: finish the new pipeline setup
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2010-06-09
Zack Rusin
geometry shaders: make gs work with changable primitive...
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2010-06-08
Zack Rusin
gallium: a lot more complete implementation of stream...
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2010-05-21
Roland Scheidegger
Merge branch 'gallium-msaa'
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2010-05-05
Vinson Lee
draw: Remove unnecessary header.
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2010-05-04
Roland Scheidegger
Merge commit 'origin/master' into gallium-msaa
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2010-05-03
José Fonseca
draw: Remove draw_pt_fetch_prepare call from llvm middl...
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2010-05-02
Kristian Høgsberg
Merge branch 'gles2-2'
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2010-04-30
Roland Scheidegger
Merge commit 'origin/master' into gallium-msaa
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2010-04-23
Ian Romanick
Merge branch '7.8'
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2010-04-23
Jerome Glisse
Merge remote branch 'origin/7.8'
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2010-04-23
Michel Dänzer
Merge branch '7.8'
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2010-04-22
Brian Paul
Merge branch '7.8'
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2010-04-30
José Fonseca
draw: Fix memory leaks in llvm code.
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2010-04-20
Dan Nicholson
Merge branch '7.8'
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2010-04-19
Jesse Barnes
Merge branch '7.8'
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2010-04-28
Brian Paul
Merge branch '7.8'
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2010-04-28
Jakob Bornecrantz
Merge branch '7.8'
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2010-04-28
Brian Paul
Merge branch '7.8'
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2010-04-27
Brian Paul
Merge branch '7.8'
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2010-04-26
Zack Rusin
draw/llvm: implement fetch elts paths
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2010-04-19
Jesse Barnes
Merge branch '7.8'
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2010-04-19
Brian Paul
Merge branch '7.8'
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2010-04-13
Jesse Barnes
Merge branch '7.8'
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2010-04-11
Maciej Cencora
Merge commit 'origin/7.8'
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2010-04-09
Brian Paul
Merge branch '7.8'
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2010-04-08
Zack Rusin
draw llvm: hook up the generated function into the...
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2010-04-08
Dave Airlie
Merge remote branch 'origin/7.8'
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2010-04-07
Zack Rusin
draw llvm: highly reduce the compilation times for...
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2010-04-07
Vinson Lee
draw llvm: Remove unnecessary headers.
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2010-04-07
Zack Rusin
Merge branch 'gallium_draw_llvm'
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2010-04-06
Zack Rusin
draw llvm: disable debugging output
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2010-04-06
Zack Rusin
draw llvm: implement simple pipeline caching using...
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2010-04-06
Zack Rusin
draw llvm: fix draw arrays
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2010-04-06
Zack Rusin
draw llvm: fix loop iteration and vertex header offsets
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2010-04-02
Zack Rusin
draw llvm: fix storing of outputs for the rest of the...
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2010-04-01
Zack Rusin
draw llvm: a lot better storing implementation
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2010-04-01
Zack Rusin
Merge remote branch 'origin/master' into gallium_draw_llvm
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2010-03-31
Zack Rusin
Merge remote branch 'origin/master' into gallium_draw_llvm
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2010-03-30
Zack Rusin
draw llvm: actually set the constant buffers on the...
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2010-03-29
Zack Rusin
draw llvmpipe: lots of fixes for fetch/emit
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2010-03-15
Zack Rusin
Merge remote branch 'origin/master' into gallium_draw_llvm
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2010-02-23
Zack Rusin
gallium/draw: initial code to properly support llvm...
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