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draw: Replace varray by vsplit.
[mesa.git]
/
src
/
gallium
/
auxiliary
/
draw
/
2010-08-16
Chia-I Wu
draw: Replace varray by vsplit.
tree
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commitdiff
2010-08-16
Chia-I Wu
draw: Add vsplit frontend.
tree
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commitdiff
2010-08-16
Chia-I Wu
draw: Add new util function draw_pt_trim_count.
tree
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commitdiff
2010-08-16
Chia-I Wu
draw: Simplify frontend interface a little.
tree
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commitdiff
2010-08-16
Chia-I Wu
draw: Add prim flags to middle ends.
tree
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commitdiff
2010-08-16
Chia-I Wu
draw: Add flags to draw_prim_info.
tree
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commitdiff
2010-08-08
José Fonseca
draw: Remove unused variable.
tree
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commitdiff
2010-08-08
nobled
draw: Use the correct type for integers
tree
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commitdiff
2010-08-06
Chia-I Wu
draw: Add an assertion to varray's version of trim().
tree
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commitdiff
2010-08-06
Chia-I Wu
draw: Fix draw_pt_split_prim for primitives with adjacency.
tree
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commitdiff
2010-08-06
Chia-I Wu
draw: Assert that only the first vetex may have flags...
tree
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commitdiff
2010-08-06
Chia-I Wu
draw: Avoid mixed declarations and code.
tree
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commitdiff
2010-08-06
Chia-I Wu
draw: Remove unnecessary vertex flag ANDs.
tree
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commitdiff
2010-08-06
Chia-I Wu
draw: Mask out vertex flags in GS and stream output.
tree
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commitdiff
2010-08-06
Chia-I Wu
draw: Include draw_decompose_tmp.h in draw_pt_decompose.h.
tree
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commitdiff
2010-08-06
Chia-I Wu
draw: Include draw_decompose_tmp.h in draw_so_emit_tmp.h.
tree
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commitdiff
2010-08-06
Chia-I Wu
draw: Include draw_decompose_tmp.h in draw_gs_tmp.h.
tree
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commitdiff
2010-08-06
Chia-I Wu
draw: Include draw_decompose_tmp.h in draw_pt_vcache_tmp.h.
tree
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commitdiff
2010-08-06
Chia-I Wu
draw: Add draw_decompose_tmp.h.
tree
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commitdiff
2010-08-04
Vinson Lee
draw: Fix return type of draw_translate_vinfo_size.
tree
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commitdiff
2010-08-04
Chia-I Wu
draw: Fix the edge flags of flatshade_first polygons.
tree
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commitdiff
2010-08-03
Brian Paul
draw: check for instance divisors in vcache_check_run()
tree
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commitdiff
2010-08-03
Brian Paul
draw: added a comment
tree
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commitdiff
2010-08-03
Brian Paul
draw: use instance divisor in draw_print_arrays()
tree
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commitdiff
2010-08-03
Brian Paul
draw: add assertion, rearrange debug code
tree
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commitdiff
2010-08-01
Dave Airlie
draw: fix warning in sse code.
tree
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commitdiff
2010-07-30
Zack Rusin
draw: actually a noop, rather than not implemented
tree
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commitdiff
2010-07-30
Vinson Lee
llvmpipe: Fix implicit declaration of lp_func_delete_bo...
tree
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commitdiff
2010-07-30
Zack Rusin
llvmpipe: delete function bodies after generating machi...
tree
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commitdiff
2010-07-29
Brian Paul
draw: do bounds checking of array elements (debug only)
tree
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commitdiff
2010-07-29
Brian Paul
draw: assorted clean-ups in clipper code
tree
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commitdiff
2010-07-29
Brian Paul
gallium: implement bounds checking for constant buffers
tree
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commitdiff
2010-07-29
Brian Paul
draw: add vertex buffer offset in draw_print_arrays()
tree
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commitdiff
2010-07-29
José Fonseca
draw: Also emit EMMS on generated LLVM IR.
tree
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commitdiff
2010-07-28
Vinson Lee
draw: Fix VMware spelling.
tree
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commitdiff
2010-07-23
Brian Paul
draw: add small ybias factor for drawing wide points
tree
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commitdiff
2010-07-22
Brian Paul
draw: re-order optimization passes depending on LLVM...
tree
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commitdiff
2010-07-22
Brian Paul
draw: added new assertions to clipping code
tree
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commitdiff
2010-07-21
Marek Olšák
draw: disable depth clipping if depth clamp is enabled
tree
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commitdiff
2010-07-21
Brian Paul
draw: tweak aa line width threshold and sampling
tree
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commitdiff
2010-07-21
Brian Paul
draw: whitespace clean-up
tree
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commitdiff
2010-07-20
Brian Paul
draw: correctly handle max_index=0xffffffff case in...
tree
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commitdiff
2010-07-20
Brian Paul
draw: fix incorrect instancing divisor in LLVM code
tree
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commitdiff
2010-07-16
Brian Paul
draw: updated debug/dump code
tree
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commitdiff
2010-07-16
Brian Paul
draw: added array element debug / bounds checking code...
tree
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commitdiff
2010-07-16
Zack Rusin
draw/llvm: adjust the instance id at run time
tree
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commitdiff
2010-07-16
Zack Rusin
draw: use the instance id when fetching vertex data
tree
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commitdiff
2010-07-15
Brian Paul
draw: update comments for drawing functions
tree
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commitdiff
2010-07-15
Brian Paul
draw: move prototype, update comment
tree
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commitdiff
2010-07-14
Zack Rusin
Merge branch 'mesa-2d-registers'
tree
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commitdiff
2010-07-10
Zack Rusin
draw: fix decomposition to work with adjacency primitives
tree
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commitdiff
2010-07-10
Zack Rusin
mesa: get the translation from mesa 2d regs to tgsi...
tree
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commitdiff
2010-07-09
Vinson Lee
draw: Fix off-by-one error in assert.
tree
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commitdiff
2010-07-06
Vinson Lee
draw: Remove unnecessary header.
tree
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commitdiff
2010-07-06
Zack Rusin
draw: make sure softpipe doesn't crash with vertex...
tree
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commitdiff
2010-07-06
Zack Rusin
draw: implement vertex texture sampling using llvm
tree
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commitdiff
2010-07-02
José Fonseca
gallivm: Support multiple pixels in lp_build_fetch_rgba...
tree
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commitdiff
2010-07-01
José Fonseca
gallivm: Support 4 x unorm8 in lp_build_fetch_rgba_aos().
tree
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commitdiff
2010-06-30
Brian Paul
draw: fix out of memory handling in polygon stipple...
tree
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commitdiff
2010-06-29
José Fonseca
draw: Add inline keyword to inline function.
tree
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commitdiff
2010-06-28
Jakob Bornecrantz
Merge branch 'gallium-drm-driver-drescriptor'
tree
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commitdiff
2010-06-26
Vinson Lee
draw: Remove unnecessary header.
tree
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commitdiff
2010-06-26
Zack Rusin
draw: deleted by mistake
tree
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commitdiff
2010-06-25
Zack Rusin
draw: initialize headers in the none post paths as...
tree
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commitdiff
2010-06-25
Zack Rusin
draw: limit the number of vertex shader variants kept...
tree
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commitdiff
2010-06-25
Zack Rusin
draw: initialize vertex header
tree
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commitdiff
2010-06-25
Chia-I Wu
draw: Work around an invalid write.
tree
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commitdiff
2010-06-24
Brian Paul
Merge branch 'shader-file-reorg'
tree
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commitdiff
2010-06-23
Brian Paul
draw: use gallium's TRUE/FALSE
tree
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commitdiff
2010-06-23
Keith Whitwell
draw: don't try to precalculate the pipeline output...
tree
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commitdiff
2010-06-23
Brian Paul
draw: mask off DRAW_PIPE_FLAG_MASK bits in prim decompo...
tree
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commitdiff
2010-06-22
Zack Rusin
gallium: add a timestamp disjoint query
tree
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commitdiff
2010-06-17
Zack Rusin
draw: implement triangle strips with adjacency in geome...
tree
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commitdiff
2010-06-17
Zack Rusin
draw: implement triangle lists with adjacency support...
tree
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commitdiff
2010-06-17
Zack Rusin
draw: fix a silly error
tree
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commitdiff
2010-06-17
Zack Rusin
draw: implement line strip adjacency
tree
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commitdiff
2010-06-17
Zack Rusin
draw: implement lines with adjacency in geometry shaders
tree
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commitdiff
2010-06-17
Zack Rusin
draw: validate stream output buffers
tree
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commitdiff
2010-06-17
Zack Rusin
draw: fix some unsigned issue
tree
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commitdiff
2010-06-16
Zack Rusin
draw: make sure we correctly iterate over output buffer...
tree
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commitdiff
2010-06-16
Zack Rusin
draw: add stream output decomposition file
tree
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commitdiff
2010-06-16
Zack Rusin
draw: rewrite stream output to handle all the dark...
tree
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commitdiff
2010-06-16
Alan Hourihane
draw: add alloc check
tree
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commitdiff
2010-06-16
Alan Hourihane
draw: handle some out of memory conditions
tree
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commitdiff
2010-06-16
Vinson Lee
draw: Remove unnecessary headers.
tree
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commitdiff
2010-06-15
Zack Rusin
gs: make sure we end primitives when finishing executin...
tree
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commitdiff
2010-06-15
Zack Rusin
draw/gs: make sure gs works with elts and doesn't overr...
tree
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commitdiff
2010-06-15
Zack Rusin
draw: run the pipeline with the correct number of verts
tree
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commitdiff
2010-06-15
Zack Rusin
draw: fix primitive indexing in the pipeline
tree
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commitdiff
2010-06-15
Zack Rusin
draw: finish the new pipeline setup
tree
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commitdiff
2010-06-15
Keith Whitwell
draw wip
tree
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commitdiff
2010-06-12
Zack Rusin
draw/gs: copy the outputs only if we emitted something
tree
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commitdiff
2010-06-11
Zack Rusin
gallium/softpipe/draw: support samplers in geometry...
tree
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commitdiff
2010-06-10
Zack Rusin
draw: forgot to add a file
tree
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commitdiff
2010-06-10
Zack Rusin
draw: rewrite geometry shader pipeline
tree
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commitdiff
2010-06-10
Zack Rusin
draw: geometry shader fixes
tree
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commitdiff
2010-06-10
Zack Rusin
draw: make sure that the gs never outputs more data...
tree
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commitdiff
2010-06-09
Zack Rusin
draw: make sure geometry shader correctly iterates...
tree
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commitdiff
2010-06-09
Zack Rusin
draw: make sure the buffer is big enough to fit everyth...
tree
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commitdiff
2010-06-09
Zack Rusin
draw: fix geometry shader which emit multiplie primitives
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commitdiff
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