gallium: new, unified pipe_context::set_sampler_views() function
[mesa.git] / src / gallium / auxiliary / draw /
2013-10-23 Brian Paulgallium: new, unified pipe_context::set_sampler_views...
2013-10-16 José Fonsecadraw: make vs_slot signed.
2013-10-03 Brian Pauldraw: remove use of old bind_fragment_sampler_states()
2013-10-03 Brian Pauldraw: use pipe_context::bind_sampler_states() if non...
2013-10-03 Brian Pauldraw: rename bind_sampler_states variables
2013-10-01 Vinson Leedraw: Add a null check for draw.
2013-09-25 Zack Rusindraw/clip: don't emit so many empty triangles
2013-09-20 José Fonsecadraw: Ensure draw_pt_middle_end::bind_parameters is...
2013-09-06 Zack Rusingallivm: support indirect registers on both dimensions
2013-08-30 Marek Olšákdraw: fix segfaults with aaline and aapoint stages...
2013-08-30 Roland Scheideggerdraw: fix PIPE_MAX_SAMPLER/PIPE_MAX_SHADER_SAMPLER_VIEW...
2013-08-29 Brian Pauldraw: fix point/line/triangle determination in draw_nee...
2013-08-27 Roland Scheideggerdraw: clean up setting stream out information a bit
2013-08-20 Roland Scheideggergallivm: implement better control of per-quad/per-eleme...
2013-08-15 Zack Rusindraw: handle nan clipdistance
2013-08-14 Zack Rusindraw: make sure that the stages setup outputs
2013-08-12 Roland Scheideggerdraw: simplify prim mask construction
2013-08-12 Roland Scheideggerdraw: (trivial) dump tgsi for geometry shaders with...
2013-08-09 Roland Scheideggergallivm: set non-existing values really to zero in...
2013-08-09 Roland Scheideggergallivm: use texture target from shader instead of...
2013-08-09 Zack Rusindraw: rewrite primitive assembler
2013-08-09 Zack Rusindraw: reset the vertex id when injecting new primitive id
2013-08-09 Zack Rusindraw: cleanup the extra attribs
2013-08-08 Roland Scheideggergallivm: propagate scalar_lod to emit_size_query too
2013-08-06 Vinson Leedraw: Change slot from unsigned to int.
2013-08-03 Zack Rusindraw: add back separate input assembler
2013-08-03 Zack Rusindraw: implement proper primitive assembler as a pipelin...
2013-08-03 Zack Rusindraw: fix front face injection
2013-08-03 Zack Rusindraw: make sure clipping works with injected outputs
2013-08-03 Zack Rusindraw: inject frontface info into wireframe outputs
2013-08-03 Zack Rusindraw: stop crashing with extra shader outputs
2013-08-03 Zack Rusindraw: use the vertex size
2013-08-03 Zack Rusindraw/llvm: add some extra debugging output
2013-07-25 Zack Rusindraw: fix vertex id computation
2013-07-25 Zack Rusindraw: cleanup and fix instance id computation
2013-07-24 Roland Scheideggerdraw: always call util_cpu_detect() in draw context...
2013-07-12 Brian Paultgsi: rename the TGSI fragment kill opcodes
2013-07-10 Zack Rusinutil: treat denorm'ed floats like zero
2013-07-04 Roland Scheideggergallivm: do per-pixel lod calculations for explicit lod
2013-07-03 Zack Rusindraw: fix overflows in the indexed rendering paths
2013-07-03 Zack Rusindraw/llvm: index overflows if it's greater than elt max
2013-06-28 Zack Rusindraw/translate: fix instancing
2013-06-28 Zack Rusindraw: fix incorrect clipper invocation statistics
2013-06-28 Zack Rusindraw/gallivm: export overflow arithmetic to its own...
2013-06-28 Zack Rusindraw: check for integer overflows in instance computation
2013-06-28 Zack Rusindraw: check for an integer overflow when computing...
2013-06-28 Zack Rusindraw: account for elem size when computing overflow
2013-06-25 Zack Rusindraw: allow overflows in the llvm paths
2013-06-25 Zack Rusindraw: avoid overflows in the llvm draw loop
2013-06-24 Matthew McCluredraw: check for out-of-memory conditions in the AA...
2013-06-18 Zack RusinRevert "draw: clear the draw buffers in draw"
2013-06-17 Zack Rusindraw: fix a regression in computing max elt
2013-06-17 Zack Rusindraw: clear the draw buffers in draw
2013-06-13 Zack Rusingallium/draw: add limits to the clip and cull distances
2013-06-13 Zack Rusindraw: cleanup the distance culling code a bit
2013-06-11 Zack Rusindraw: implement distance culling
2013-06-11 Zack Rusindraw: fix clipper invocation statistics
2013-06-11 Zack Rusindraw: enable user plane clipping when clipdistance...
2013-06-11 Zack Rusindraw: make sure clipdistances work with geometry shaders
2013-06-10 Richard Sandiforddraw: Add A8R8G8B8 to draw_print_arrays
2013-06-10 Richard Sandiforddraw: Fix type mismatch between draw_private.h and...
2013-06-07 Arnas Milaseviciusgallium: Remove draw_arrays() and draw_arrays_instanced...
2013-06-06 Roland Scheideggerdraw: trivial fix comment typo
2013-06-05 Rico Schüllermesa: remove outdated version lines in comments
2013-05-30 Zack Rusindraw: fix vs/fs input/output mismatches
2013-05-30 Brian Pauldraw: add cast in debug_printf() to silence warning
2013-05-25 Zack Rusindraw: make sure viewport index is fetched from leading...
2013-05-25 Zack Rusindraw: clamp the viewports to always be between 0 and max
2013-05-25 Zack Rusindraw: fixup draw_find_shader_output
2013-05-25 Zack Rusindraw: implement support for multiple viewports
2013-05-25 Zack Rusingallium: Add support for multiple viewports
2013-05-15 José Fonsecadraw: More defensive coding in DRAW_GET_IDX.
2013-05-15 José Fonsecadraw: Fix vsplit regression when the ib can be used...
2013-05-14 Zack Rusindraw/gs: fix extracting of the clip
2013-05-14 Zack Rusindraw: try to prevent overflows on index buffers
2013-05-14 Zack Rusindraw: use the total number of vertices for statistics
2013-05-14 Zack Rusindraw: don't crash on vertex buffer overflow
2013-05-14 Zack Rusindraw/gs: don't bind the tgsi state if we're using llvm...
2013-05-14 José Fonsecadraw: Fix io_ptr/num_prims name in IR.
2013-05-03 Zack Rusindraw/pt: adjust overflow calculations
2013-05-03 José Fonsecadraw: Update for u_assembled_primitive -> u_assembled_p...
2013-05-03 Chia-I Wudraw: use u_assembled_prim() instead of u_assembled_pri...
2013-05-02 Zack Rusindraw/gs: don't crash when vs/gs signatures don't match
2013-04-27 Zack Rusindraw: don't crash if GS doesn't emit anything
2013-04-27 Zack Rusindraw/so: fix overflow calculation
2013-04-27 Zack Rusindraw/so: indicate overflow when buffer is missing
2013-04-27 Zack Rusindraw/so: Fix overflow calculations
2013-04-27 Zack Rusindraw/llvm: fix viewport transformations
2013-04-26 José FonsecaRevert "draw: Yield zeros for LLVM fetches of non-exist...
2013-04-25 José Fonsecadraw: Yield zeros for LLVM fetches of non-existing...
2013-04-23 Zack Rusindraw/gs: preserve leading vertex info for gs
2013-04-23 José Fonsecagallium: Replace gl_rasterization_rules with lower_left...
2013-04-23 Zack Rusindraw: use the prim count for ia primitives
2013-04-23 Zack Rusindraw: add code to reset instance dependent data
2013-04-22 José Fonsecagallium: Add a new clip_halfz rasterizer state.
2013-04-18 Zack Rusindraw: implement primitive assembler
2013-04-18 Zack Rusindraw/so: uses the correct index with the pre clipped...
2013-04-18 José Fonsecagallivm: Drop pos arg from lp_build_tgsi_soa.
2013-04-17 Zack Rusindraw/so: respect leading/provoking vertex info
2013-04-17 Zack Rusingallivm/gs: fix indirect addressing in geometry shaders
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