vl: seperate shader buffers from components
[mesa.git] / src / gallium / auxiliary / vl /
2012-01-02 Christian Königvl: seperate shader buffers from components
2011-12-26 Christian Königvl: call decode_bitstream only once
2011-12-24 Maarten Lankhorstvl: Fix inverted logic in vlc checks
2011-12-23 Maarten Lankhorstvl: improve vlc functions and handling
2011-12-20 Maarten Lankhorstvl: Remove unused declaration
2011-12-20 Maarten Lankhorstvl: Use pipe clear_render_target instead of util_clear_...
2011-12-14 Christian Königg3dvl/compositor: improve dirty area handling
2011-11-06 Vinson Leeg3dvl: Fix memory leaks on error paths.
2011-11-03 Maarten Lankhorststate_trackers/vdpau: Implement VdpGenerateCSCMatrix
2011-11-03 Christian Königg3dvl: remove some stale variable increment
2011-09-25 Christian Königg3dvl: Don't use SCALED types for iDCT
2011-09-18 Dave Airliegallium: move clear paths from rgba to a pointer to...
2011-09-14 Emeric Grangeg3dvl: Add max_references parameter to vl_create_decoder()
2011-09-14 Emeric Grangeg3dvl: Add get_clear_color capability
2011-09-14 Emeric Grangeg3dvl: Various whitespace cleanups found while reading...
2011-09-01 Christian Königg3dvl: extend the functionality of the compositor
2011-08-29 Kai Wasserbächvl: Fix include style
2011-08-29 Christian Königg3dvl: Fix a bug not decoding the last 32-64 bits of...
2011-08-27 Stéphane MarchesinMerge branch 'master' of git://anongit.freedesktop...
2011-08-26 Brian Paulg3dvl: use pointer_to_uintptr() to silence a cast warning
2011-08-26 Brian Paulg3dvl: s/inline/INLINE/ to fix MSVC build
2011-08-26 Brian Paulg3dvl: fix compilation failure on MSVC
2011-08-26 Christian Königg3dvl: Rewrite the mpeg 1&2 bitstream parser
2011-08-26 Christian Königg3dvl: Use a single texture for luma and chroma data
2011-08-26 Christian Königg3dvl: Rework the decoder interface part 5/5
2011-08-26 Christian Königg3dvl: Rework the decoder interface part 4/5
2011-08-26 Christian Königg3dvl: Rework the decoder interface part 3/5
2011-08-26 Christian Königg3dvl: Rework the decoder interface part 2/5
2011-08-26 Christian Königg3dvl: Rework the decoder interface part 1/5
2011-08-04 Bryan CainMerge branch 'glsl-to-tgsi'
2011-07-24 Christian Königg3dvl: remove unused vs output from create_ref_vert_shader
2011-07-22 Younes MantonRevert "g3dvl: Preserve previously rendered components...
2011-07-21 Brian PaulMerge branch 'gallium-polygon-stipple'
2011-07-21 Brian PaulMerge branch 'remove-copyteximage-hook'
2011-07-20 Marek Olšákg3dvl: remove unused vertex shader inputs
2011-07-20 Younes Mantong3dvl: Preserve previously rendered components for...
2011-07-20 Younes Mantong3dvl: Init/clean pipe fully when a shader-based decode...
2011-07-15 Christian Königg3dvl: no need for flushing inside the compositor any...
2011-07-15 Christian Königg3dvl: correctly distinct dst area and clip area in...
2011-07-15 Christian Königg3dvl: change picture parameter of decode_bitstream...
2011-07-14 Vinson Leeg3dvl: Remove non-constant expression array initializers.
2011-07-14 Vinson Leeg3dvl: Remove designated initializers.
2011-07-13 Vinson Leeg3dvl: s/inline/INLINE/
2011-07-13 Christian König[g3dvl] don't upload all quant buffer layers at once
2011-07-13 Christian KönigMerge branch 'pipe-video'
2011-07-13 Christian König[g3dvl] implement workaround for missing blender clamp...
2011-07-13 Christian König[g3dvl] keep a pointer in idct buffer to idct object
2011-07-11 Christian König[g3dvl] add some more PIPE_VIDEO_CAPs
2011-07-11 Christian König[g3dvl] fix a whole bunch of memory leaks
2011-07-11 Christian KönigMerge remote-tracking branch 'origin/master' into pipe...
2011-07-08 Christian König[g3dvl] and finally remove pipe_video_context
2011-07-08 Christian König[g3dvl] move video buffer creation out of video context
2011-07-08 Christian König[g3dvl] move compositor creation and handling directly...
2011-07-08 Christian König[g3dvl] remove sampler view handling from video context
2011-07-08 Christian König[g3dvl] remove create_surface from video context
2011-07-08 Christian König[g3dvl] make pipe_context mandatory for creation pipe_v...
2011-07-08 Christian König[g3dvl] rename is_format_supported to is_video_format_s...
2011-07-07 Christian König[g3dvl] rename get_param to get_video_param and move...
2011-07-04 Christian KönigMerge remote-tracking branch 'origin/master' into pipe...
2011-06-09 Christian KönigMerge remote-tracking branch 'origin/master' into pipe...
2011-06-07 Christian König[g3dvl] rework video buffer format handling
2011-06-07 Christian König[g3dvl] move dummy quantification into xvmc state tracker
2011-06-05 Christian König[g3dvl] split quant matrix out of picture info
2011-06-05 Christian König[g3dvl] rename map/unmap to begin/end frame
2011-06-05 Christian König[g3dvl] remove unused and dublicate fields from picture...
2011-06-05 Christian König[g3dvl] use a vertex element instead of the instance id
2011-06-04 Christian KönigMerge remote-tracking branch 'origin/master' into pipe...
2011-06-04 Christian König[g3dvl] use a vertex element instead of the instance id
2011-06-03 Christian KönigMerge remote-tracking branch 'mareko/r300g-draw-instanc...
2011-06-01 Christian König[g3dvl] respect maximum instruction for idct render...
2011-06-01 Christian König[g3dvl] dynamical adjust blocks per line
2011-05-29 Christian König[g3dvl] move quantification into shaders
2011-05-29 Christian König[g3dvl] implement mismatch control inside idct shaders
2011-05-29 Christian König[g3dvl] fix resource type for idct
2011-05-22 Christian König[g3dvl] rework resource format handling
2011-05-21 Christian KönigMerge remote-tracking branch 'origin/master' into pipe...
2011-05-17 Christian König[g3dvl] fix missing swizzle on instanceid
2011-05-16 Christian König[g3dvl] add missing ureg_END
2011-05-15 Christian König[g3dvl] store the idct matrix as hex values
2011-05-15 Christian KönigMerge remote-tracking branch 'origin/master' into pipe...
2011-05-15 Christian König[g3dvl] enable gl_rasterization_rules for idct
2011-05-15 Christian König[g3dvl] enable gl_rasterization_rules for zscan
2011-05-15 Christian König[g3dvl] store mvpos seperately from x,y cord
2011-05-15 Christian König[g3dvl] pre apply zscan to quant matrix
2011-05-15 Christian König[g3dvl] no need for seperate intermediate buffers any...
2011-05-15 Christian König[g3dvl] move alignment of buffers to mb size into context
2011-05-14 Christian König[g3dvl] fix fi_frame mb increment
2011-05-08 Christian König[g3dvl] move dct_type detection out of get_macroblock_modes
2011-05-08 Christian König[g3dvl] fix field selection of mb without mc
2011-05-07 Christian König[g3dvl] memcpy the DCT buffer instead of writing it...
2011-05-07 Christian König[g3dvl] rgba surfaces are clearing if the alpha channel...
2011-05-07 Christian König[g3dvl] using reciprocals for size calc is sometimes...
2011-05-07 Christian KönigMerge remote-tracking branch 'origin/master' into pipe...
2011-05-05 Christian König[g3dvl] move zscan into shaders
2011-05-04 Christian König[g3dvl] remove quantizer_scale from picture structure
2011-05-04 Christian König[g3dvl] remove dc_dct_pred from picture structure
2011-05-04 Christian König[g3dvl] divide mpg12 width height by 16
2011-05-04 Christian König[g3dvl] remove the dubble zscan from the mpg12 decoder
2011-05-04 Christian König[g3dvl] remove the unused bitstream parser components
2011-05-04 Christian König[g3dvl] Implement MPEG2 VLD
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