gallium: add support for programmable sample locations
[mesa.git] / src / gallium / drivers / r600 /
2018-01-17 Marek Olšákgallium: remove PIPE_CAP_TWO_SIDED_STENCIL
2018-01-14 Gert Wollnyr600/shader: Initialize max_driver_temp_used correctly...
2018-01-10 Roland Scheideggerr600: don't emit tes samplers/views when tes isn't...
2018-01-10 Roland Scheideggerr600: increase number of UBOs to 15
2018-01-10 Roland Scheideggerr600: use GET_BUFFER_RESINFO vtx fetch on eg instead...
2018-01-10 Roland Scheideggerr600: increase number of ubos by one to 14
2018-01-10 Roland Scheideggerr600: set up constants needed for txq for buffers and...
2018-01-10 Roland Scheideggerr600: don't emit reloc for ring buffer out into the...
2018-01-10 Roland Scheideggerr600: hack up num_render_backends on Juniper to 8
2018-01-10 Roland Scheideggerr600: fix enabled_rb_mask on eg/cm
2018-01-10 Roland Scheideggerr600: fix sampler indexing with texture buffers sampling
2018-01-10 Roland Scheideggerr600: don't use vtx offset for load_sample_position
2018-01-10 Dave Airlier600: drop l2 related queries
2018-01-10 Dave Airlier600/shader: only read back the necessary tess factor...
2018-01-09 Dylan Bakermeson: set opencl flags for r600
2017-12-30 Roland Scheideggerr600: fix textureSize queries with tbos
2017-12-30 Roland Scheideggerr600: kill off native_integer shader ctx flag
2017-12-27 Dave Airlier600: fix atomic counter index mode getting emitted...
2017-12-25 Marek Olšákgallium/util: add util_num_layers helper
2017-12-19 Rob Clarkgallium: plumb context priority through to driver
2017-12-19 Dave Airlier600: clear compressed flags in image state on unbind.
2017-12-18 Dave Airlier600: only reported tgsi ir compute support on evergreen+
2017-12-18 Dave Airlier600: export robust buffer access
2017-12-18 Dave Airlier600: export GLSL 430
2017-12-18 Dave Airlier600/cs: add compute support to caps
2017-12-18 Dave Airlier600: always flush between gfx and compute
2017-12-18 Dave Airlier600: fix unused variable warning
2017-12-06 Gert Wollnyr600/sb: do not convert if-blocks that contain indirect...
2017-12-06 Dave Airlier600: add support for compute grid/block sizes. (v2)
2017-12-06 Dave Airlier600: handle image/buffer sizes correctly.
2017-12-06 Dave Airlier600/compute: add support for emitting compute image...
2017-12-06 Dave Airlier600/compute: handle atomic counters in compute state.
2017-12-06 Dave Airlier600/compute: add support for TGSI compute shaders...
2017-12-06 Dave Airlier600/shader: add compute support to shader assembler
2017-12-06 Dave Airlier600/texture: drop lowering 1d/2d images to linear.
2017-12-05 Dave Airlier600: refactor and export some shader selector code...
2017-12-05 Dave Airlier600: add compute support to compressed resource handling.
2017-12-05 Dave Airlier600: update max threads per block for evergreen compute
2017-12-05 Dave Airlier600/shader: add local memory support to shader assembler.
2017-12-05 Dave Airlier600/cs: add support for compute to image/buffers/atomi...
2017-12-05 Dave Airlier600: handle compute null key shader state
2017-12-05 Dave Airlier600: add some missing cayman register defines
2017-12-05 Dave Airlier600: don't set EOP on pop or loop end
2017-12-05 Dave Airlier600/ssbo: refactor out buffer coord calcs and use...
2017-12-05 Dave Airlier600/ssbo: fix multi-dword buffer loads.
2017-12-05 Dave Airlier600/ssbo: use r32ui format for ssbo resources.
2017-12-05 Dave Airlier600: refactor out the immediate setup code.
2017-12-05 Dave Airlier600/shader: fix ssbo atomic operations formats.
2017-12-05 Dave Airlier600/shader: fix thread id loading.
2017-12-05 Marek Olšákgallium/u_upload_mgr: allow drivers to specify pipe_res...
2017-12-05 Marek Olšákgallium/radeon: move setting VRAM|GTT into winsyses
2017-12-05 Dave Airlier600/atomic: add cayman version of atomic save/restore...
2017-12-05 Dave Airlier600/atomic: refactor out evergreen atomic setup/save...
2017-12-04 Dylan Bakermeson: define driver dependencies
2017-12-01 Dave Airlier600: add ARB_shader_storage_buffer_object support...
2017-12-01 Dave Airlier600/cayman: looks like cmpxchg moved to Z
2017-12-01 Dave Airlier600/shader: fix 64->32 conversions
2017-11-29 Dave Airlier600: no need to reinit compute regs
2017-11-29 Dave Airlier600: split cb setup code out from evergreen compute...
2017-11-29 Dave Airlier600: add support for compute pkt flags to debug dumping.
2017-11-29 Dave Airlier600: fix bfe where src/dst are same.
2017-11-29 Marek Olšákr300,r600,radeonsi: replace RADEON_FLUSH_* with PIPE_FL...
2017-11-29 Dave Airlier600: lds load cleanups.
2017-11-29 Gert Wollnyr600_shader: only load from LDS what is really used
2017-11-29 Dave Airlier600/sb: handle jump after target to end of program...
2017-11-28 Dylan Bakermeson: build r600 driver
2017-11-27 Marek Olšákac: change legacy_surf_level::slice_size to dword units
2017-11-27 Marek Olšákac: pack ac_surface better
2017-11-27 Dave Airlier600/eg: dump event type in dumps
2017-11-23 Roland Scheideggerr600: set DX10_CLAMP for compute shader too
2017-11-22 Gert Wollnyr600/shader: Fix all warnings issed with "-Wall -Wextra"
2017-11-22 Gert Wollnyr600: Emit EOP for more CF instruction types
2017-11-20 Dave Airlier600: add cull distance support
2017-11-17 Dave Airlier600: enable ARB_shader_image_load_store, ARB_shader_im...
2017-11-17 Dave Airlier600: handle image size support.
2017-11-17 Dave Airlier600/sb: disable SB for images.
2017-11-17 Dave Airlier600/shader: add support for load/store/atomic ops...
2017-11-17 Dave Airlier600: add core pieces of image support.
2017-11-17 Dave Airlier600/shader: implement getting thread id.
2017-11-17 Dave Airlier600/shader: add flag to denote if shader uses images
2017-11-17 Dave Airlier600: implement basic memory barrier.
2017-11-17 Dave Airlier600: allocate immed buffer resource for images.
2017-11-17 Dave Airlier600: handle writes_memory properly
2017-11-15 Roland Scheideggerr600: set the number type correctly for float rts in...
2017-11-15 Roland Scheideggerr600: use ieee version of rsq
2017-11-15 Roland Scheideggerr600: use ieee version of rcp
2017-11-15 Roland Scheideggerr600: use DX10_CLAMP bit in shader setup
2017-11-15 Roland Scheideggerr600: use min_dx10/max_dx10 instead of min/max
2017-11-15 Dave Airlier600: fix cubemap arrays
2017-11-13 Dave Airlier600/shader: handle bitfield extract semantics properly.
2017-11-13 Dave Airlier600: handle bitfieldInsert corner case.
2017-11-13 Dave Airlier600: add gs tri strip adjacency fix.
2017-11-13 Dave Airlier600: fix isoline tess factor component swapping.
2017-11-13 Dave Airlier600/shader: reserve first register of vertex shader.
2017-11-13 Dave Airlier600: don't emit atomic save if we have no atomic counters.
2017-11-09 Dave Airlier600: add support for hw atomic counters. (v3)
2017-11-09 Dave Airliegallium: add CAPs to support HW atomic counters. (v3)
2017-11-09 Dave Airlier600/query: drop rest of vi workaround code.
2017-11-09 Nicolai Hähnleutil: move os_time.[ch] to src/util
2017-11-09 Ilia Mirkinr600g: use SIMPLE_FLOAT for blending to enable some...
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