radeonsi: update hack for HTILE corruption in ARK: Survival Evolved
[mesa.git] / src / gallium / drivers / radeonsi / si_pipe.c
2017-10-27 Samuel Pitoisetradeonsi: update hack for HTILE corruption in ARK:...
2017-10-12 Marek Olšákradeonsi: implement sync_file import/export
2017-10-10 Dave Airlieradeonsi: lower ffma in nir to mad.
2017-10-10 Eric Anholtgallium: Create a new PIPE_CAP_TILE_RASTER_ORDER for...
2017-10-09 Marek Olšákradeonsi: import cayman_msaa.c from drivers/radeon
2017-10-09 Marek Olšákradeonsi: import r600_streamout from drivers/radeon
2017-10-09 Marek Olšákradeonsi: disable primitive binning on Vega10 (v2)
2017-10-09 Marek Olšákradeonsi: enumerize DBG flags
2017-10-07 Marek Olšákradeonsi: don't change viewport for blits, use window...
2017-10-07 Marek Olšákradeonsi: add VS blit shader creation
2017-10-06 Marek Olšákradeonsi: add a drirc workaround for HTILE corruption...
2017-10-06 Marek Olšákradeonsi: implement PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS
2017-10-06 Marek Olšákgallium: add PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS
2017-10-02 Nicolai Hähnleradeonsi: move and rename scissor and viewport state...
2017-09-29 Nicolai Hähnleradeonsi: emit DLDEXP and DFRACEXP TGSI opcodes
2017-09-29 Nicolai Hähnleradeonsi: emit LDEXP opcode
2017-09-29 Nicolai Hähnlegallium: add LDEXP TGSI instruction and corresponding cap
2017-09-26 Marek Olšákr600: fork and import gallium/radeon
2017-09-21 Jan Veselygallium: Add PIPE_SHADER_CAP_INT64_ATOMICS
2017-09-18 Jan Veselygallium: Add PIPE_SHADER_CAP_FP16
2017-09-18 Nicolai Hähnleradeonsi: allow out-of-order rasterization in commutati...
2017-09-18 Nicolai Hähnleradeonsi: add drirc option "radeonsi_assume_no_z_fights"
2017-09-18 Nicolai Hähnleradeonsi: enable out-of-order rasterization when possib...
2017-09-18 Nicolai Hähnleamd/common: remove has_ds_bpermute argument from ac_bui...
2017-09-15 Timothy Arceriradeonsi: enable STD430 packing of UBOs by default
2017-09-15 Timothy Arcerigallium: introduce PIPE_CAP_LOAD_CONSTBUF
2017-09-05 Marek Olšákradeonsi/gfx9: implement primitive binning
2017-09-04 Marek Olšákgallium/radeon: sort DBG shader flags according to...
2017-09-04 Nicolai Hähnleradeonsi: fix ARB_transform_feedback_overflow_query...
2017-08-25 Timothy Arceriradeonsi: set IF_THRESHOLD to 4
2017-08-22 Marek Olšákradeonsi: add support for TGSI opcodes DCEIL, DFLR...
2017-08-22 Marek Olšákradeonsi: remove Constant Engine support
2017-08-22 Samuel Pitoisetradeonsi: use slot indexes for bindless handles
2017-08-22 Nicolai Hähnleradeonsi: emit string markers to log context
2017-08-22 Nicolai Hähnleradeonsi: print saved CS to the log context
2017-08-22 Nicolai Hähnleradeonsi: implement pipe_context::set_log_context
2017-08-18 Marek Olšákradeonsi: don't use CLEAR_STATE on SI
2017-08-15 Marek Olšákradeonsi: disable CE by default
2017-08-06 Andres Rodriguezradeonsi: enable support for EXT_memory_object
2017-08-06 Andres Rodriguezradeonsi: hook up device/driver UUID queries
2017-08-04 Nicolai Hähnleradeonsi: set drirc compiler options before calling...
2017-08-03 Timothy Arcerigallium: introduce PIPE_CAP_MEMOBJ
2017-08-02 Nicolai Hähnleradeonsi: add enable_sisched driconf option
2017-08-02 Nicolai Hähnlegallium: add pipe_screen_config to screen_create functions
2017-08-02 Nicolai Hähnleradeonsi: enable ARB_transform_feedback_overflow_query
2017-08-02 Nicolai Hähnlegallium: add PIPE_QUERY_SO_OVERFLOW_ANY_PREDICATE and...
2017-07-31 Nicolai Hähnleradeonsi: enable R600_DEBUG=nir for vertex and fragment...
2017-07-31 Nicolai Hähnleradeonsi: implement pipe_screen::get_compiler_options...
2017-07-31 Nicolai Hähnlegallium: add PIPE_CAP_NIR_SAMPLERS_AS_DEREF
2017-07-26 Marek Olšákradeonsi: decrease the number of compiler threads
2017-07-26 Nicolai Hähnleradeonsi: fix detection of DRAW_INDIRECT_MULTI on SI
2017-07-18 Marek Olšákradeonsi: add back the USE_MININUM_PRIORITY flag to...
2017-07-17 Marek Olšákradeonsi: automatically resize shader compiler thread...
2017-07-17 Marek Olšákradeonsi: expose ARB_timer_query unconditionally
2017-07-17 Marek Olšákradeonsi: prevent a crash with DBG_CHECK_VM and u_threa...
2017-07-17 Marek Olšákradeonsi/gfx9: add workarounds to avoid VGPR indexing...
2017-07-17 Marek Olšákradeonsi: merge si_llvm_get_amdgpu_target into ac_get_l...
2017-06-27 Marek Olšákradeonsi: move instance divisors into a constant buffer
2017-06-23 Marek Olšákgallium/radeon: pass create_screen flags to r600_common...
2017-06-21 Marek Olšákradeonsi/gfx9: keep reusing the same buffer/address...
2017-06-21 Marek Olšákradeonsi/gfx9: enable the constant engine
2017-06-21 Marek Olšákradeonsi/gfx9: indirect buffers and all CP packets...
2017-06-19 Marek Olšákradeonsi/gfx9: disable sparse buffers
2017-06-18 Samuel Pitoisetradeonsi: reduce overhead for resident textures which...
2017-06-18 Samuel Pitoisetradeonsi: reduce overhead for resident textures which...
2017-06-14 Samuel Pitoisetradeonsi: enable ARB_bindless_texture
2017-06-14 Samuel Pitoisetradeonsi: implement ARB_bindless_texture
2017-06-14 Samuel Pitoisetradeonsi: add a slab allocator for bindless descriptors
2017-06-14 Samuel Pitoisetgallium: add PIPE_CAP_BINDLESS_TEXTURE
2017-06-07 Marek Olšákradeonsi: clean up decompress blend state names
2017-06-07 Marek Olšákradeonsi: use a compiler queue with a low priority...
2017-06-07 Marek Olšákutil/u_queue: add an option to set the minimum thread...
2017-06-07 Marek Olšákradeonsi: decrease the number of compiler threads to...
2017-06-03 Lyudegallium: Add a cap to check if the driver supports...
2017-05-28 Marek Olšákradeonsi: fix a crash in si_destroy_context if we fail...
2017-05-25 Leo Liuradeon: rename has_uvd info to has_hw_decode
2017-05-22 Marek Olšákradeonsi/gfx9: compile shaders with +xnack
2017-05-18 Marek Olšákradeonsi: do only 1 big CE dump at end of IBs and one...
2017-05-17 Marek Olšákgallium: add PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION
2017-05-15 Marek Olšákradeonsi: enable threaded_context
2017-05-15 Marek Olšákgallium/radeon: unwrap a context if we get a wrapped one
2017-05-15 Marek Olšákradeonsi/gfx9: add support for Raven
2017-05-10 Marek Olšákgallium: add PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX
2017-05-04 Marek Olšákradeonsi: drop support for LLVM 3.8
2017-04-28 Marek Olšákradeonsi: remove VS epilog code, compile VS with PrimID...
2017-04-28 Marek Olšákradeonsi/gfx9: enable OpenGL 4.5
2017-04-26 Samuel Pitoisetradeonsi: disable the TGSI merge registers pass
2017-04-26 Samuel Pitoisetgallium: add PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS
2017-04-14 Nicolai Hähnleradeonsi: enable ARB_shader_viewport_layer_array
2017-04-14 Nicolai Hähnlegallium: add PIPE_CAP_TGSI_TES_LAYER_VIEWPORT
2017-04-05 Nicolai Hähnleradeonsi: enable ARB_shader_ballot
2017-04-05 Nicolai Hähnlegallium: add PIPE_CAP_TGSI_BALLOT
2017-04-05 Nicolai Hähnleradeonsi: enable ARB_sparse_buffer
2017-04-05 Nicolai Hähnlegallium: add sparse buffer interface and capability
2017-04-01 Lyudegallium: Add a cap to check if the driver supports...
2017-03-31 Marek Olšákgallium: remove support for predicates from TGSI (v2)
2017-03-31 Marek Olšákradeonsi/gfx9: disable CE
2017-03-31 Marek Olšákradeonsi: add tests verifying that VM faults don't...
2017-03-31 Marek Olšákradeonsi: adjust checking for SC bug workarounds
2017-03-31 Nicolai Hähnleradeonsi: implement ARB_shader_group_vote
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