Merge remote-tracking branch 'public/master' into vulkan
[mesa.git] / src / gallium / drivers / radeonsi / si_shader.h
2016-04-14 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-04-12 Nicolai Hähnleradeonsi: implement set_shader_buffers
2016-03-25 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-03-21 Nicolai Hähnleradeonsi: implement set_shader_images (v2)
2016-03-02 Kenneth GraunkeMerge remote-tracking branch 'origin/master' into vulkan
2016-02-29 Marek Olšákradeonsi: allow dumping shader disassemblies to a file
2016-02-29 Marek Olšákradeonsi: use re-Z
2016-02-24 Kristian Høgsberg... Merge remote-tracking branch 'origin/master' into vulkan
2016-02-21 Marek Olšákradeonsi: implement binary shaders & shader cache in...
2016-02-21 Marek Olšákradeonsi: move some struct si_shader members to new...
2016-02-21 Marek Olšákradeonsi: use smaller types for some si_shader members
2016-02-21 Marek Olšákradeonsi: compile non-GS middle parts of shaders immedi...
2016-02-21 Marek Olšákradeonsi: add PS prolog
2016-02-21 Marek Olšákradeonsi: add PS epilog
2016-02-21 Marek Olšákradeonsi: add TCS epilog
2016-02-21 Marek Olšákradeonsi: add VS epilog
2016-02-21 Marek Olšákradeonsi: add VS prolog
2016-02-21 Marek Olšákradeonsi: first bits for non-monolithic shaders
2016-02-21 Marek Olšákradeonsi: add code for combining and uploading shaders...
2016-02-21 Marek Olšákradeonsi: separate out shader key bits for prologs...
2016-02-21 Marek Olšákradeonsi: compute how many input VGPRs fragment shaders...
2016-02-21 Marek Olšákradeonsi: compute how many input SGPRs and VGPRs shader...
2016-02-11 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2016-02-10 Marek Olšákradeonsi: put image, fmask, and sampler descriptors...
2016-02-09 Jason EkstrandMerge commit '8b0fb1c152fe191768953aa8c77b89034a377f83...
2016-02-09 Marek Olšákradeonsi: make LLVM IR dumping less messy
2016-02-09 Marek Olšákradeonsi: remove useless code that handles dx10_clamp_mode
2016-02-09 Marek Olšákradeonsi: read SPI_PS_INPUT_ADDR from LLVM if it returns it
2016-02-09 Marek Olšákradeonsi: implement forcing per-sample_interpolation...
2016-02-09 Marek Olšákradeonsi: remove si_shader::ps_input_interpolate
2016-02-09 Marek Olšákradeonsi: move BCOLOR PS input locations after all...
2016-02-05 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2016-02-05 Jason EkstrandMerge branch mesa-public/master into vulkan
2016-01-26 Jan Veselyr600,compute: Plug few memory leaks
2016-01-25 Nicolai Hähnleradeonsi: move is_gs_copy_shader to si_shader_context
2016-01-22 Marek Olšákradeonsi: disable SPI color outputs the shader doesn...
2016-01-22 Marek Olšákradeonsi: add shader conversion code for all SPI color...
2016-01-22 Marek Olšákradeonsi: use SPI_SHADER_COL_FORMAT fields instead...
2016-01-21 Kristian Høgsberg... Merge remote-tracking branch 'jekstrand/wip/i965-unifor...
2016-01-09 Kristian Høgsberg... Merge ../mesa into vulkan
2016-01-07 Marek Olšákradeonsi: adjust the parameters of si_shader_dump
2016-01-07 Marek Olšákradeonsi: inline si_shader_binary_read
2016-01-07 Marek Olšákradeonsi: move si_shader_dump call out of si_shader_bin...
2016-01-07 Marek Olšákradeonsi: add si_shader_destroy_binary
2016-01-07 Marek Olšákradeonsi: don't pass si_shader to si_compile_llvm
2016-01-07 Marek Olšákradeonsi: don't pass si_shader to si_shader_binary_read
2016-01-07 Marek Olšákradeonsi: don't pass si_shader to si_shader_binary_read...
2016-01-07 Marek Olšákradeonsi: add struct si_shader_config
2016-01-07 Marek Olšákradeonsi: set SPI color formats and CB_SHADER_MASK...
2016-01-07 Marek Olšákradeonsi: determine SPI_SHADER_Z_FORMAT outside of...
2016-01-07 Marek Olšákradeonsi: determine DB_SHADER_CONTROL outside of shader...
2016-01-03 Marek Olšákradeonsi: remove unused parameter from si_shader_binary...
2016-01-03 Marek Olšákradeonsi: move si_shader_binary_upload out of si_shader...
2016-01-03 Marek Olšákradeonsi: pass TGSI processor type to si_shader_binary_...
2016-01-03 Marek Olšákradeonsi: pass TGSI processor type to si_compile_llvm...
2016-01-03 Marek Olšákradeonsi: rename shader parameter definitions and varia...
2016-01-02 Nicolai Hähnleradeonsi: pass pipe_debug_callback down into si_shader_...
2015-12-11 Kristian Høgsberg... Merge ../mesa into vulkan
2015-12-11 Marek Olšákradeonsi: use tgsi_shader_info::colors_written
2015-12-11 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-11-25 Tom Stellardradeonsi: Rename si_shader::ls_rsrc{1,2} to si_shader...
2015-11-14 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-11-13 Marek Olšákradeonsi: remove dead code after ES-GS linkage change
2015-11-13 Marek Olšákradeonsi: link ES-GS just like LS-HS
2015-11-13 Marek Olšákradeonsi: calculate optimal GS ring sizes to fix GS...
2015-11-13 Marek Olšákradeonsi: calculate ESGS_RING_ITEMSIZE in create_shader
2015-11-13 Marek Olšákradeonsi: move maximum gs stream calculation into creat...
2015-11-13 Marek Olšákradeonsi: clean up small duplication in si_shader_gs
2015-10-22 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-10-20 Marek Olšákradeonsi: fix the export_prim_id field size in the...
2015-10-20 Marek Olšákradeonsi: support thread-safe shaders shared by multipl...
2015-10-19 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-10-17 Marek Olšákradeonsi: implement vertex color clamping
2015-10-17 Marek Olšákradeonsi: implement fragment color clamping
2015-10-17 Marek Olšákradeonsi: remove an unused ctx parameter in si_shader_d...
2015-10-09 Kristian Høgsberg... Merge ../mesa into vulkan
2015-10-03 Marek Olšákradeonsi: do force_persample_interp in shaders for...
2015-10-01 Kristian Høgsberg... Merge branch 'master' of ../mesa into vulkan
2015-09-01 Marek Olšákradeonsi: don't rebind GSVS ring buffers every draw...
2015-09-01 Marek Olšákradeonsi: optimize scissor states
2015-09-01 Marek Olšákradeonsi: fix a Unigine Heaven hang when drirc is missing
2015-08-26 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-08-26 Marek Olšákradeonsi: allow si_dump_key to write to a file
2015-08-17 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-08-12 Marek Olšákradeonsi: add support for gl_PrimitiveID in the fragmen...
2015-07-25 Dave Airlieradeonsi: split out interpolation input selection
2015-07-22 Marek Olšákradeonsi: add tessellation shader states
2015-07-22 Marek Olšákradeonsi: update si_get_vs_info and si_get_vs_state...
2015-07-22 Marek Olšákradeonsi: add shader code generation for tessellation
2015-07-22 Marek Olšákradeonsi: make ES2GS offset sgpr location dynamic
2015-07-22 Marek Olšákradeonsi: upload shader rodata after updating scratch...
2015-07-22 Marek Olšákradeonsi: remove redundant parameter in si_shader_binar...
2015-07-07 Michel Dänzerradeonsi: Use param export count from si_llvm_export_vs...
2015-06-26 Dave Airlieradeonsi: add support for geometry shader invocations.
2015-03-30 Michel Dänzerradeonsi: Cache LLVMTargetMachineRef in context instead...
2015-03-16 Marek Olšákradeonsi: add shader code for smoothing
2015-03-09 Tom Stellardradeonsi/compute: Use value from compiler for COMPUTE_P...
2015-02-04 Marek Olšákradeonsi: implement polygon stippling
2015-01-28 Tom Stellardradeonsi: Enable VGPR spilling for all shader types v5
2015-01-28 Tom Stellardradeonsi: Add radeon_shader_binary member to struct...
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